Nothing Special   »   [go: up one dir, main page]

Skip to main content

Fast Ray-Space Interpolation with Depth Discontinuity Preserving for Free Viewpoint Video System

  • Conference paper
Advances in Multimedia Information Processing - PCM 2005 (PCM 2005)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 3767))

Included in the following conference series:

Abstract

Ray-space representation is the main technology to realize free viewpoint video system with complicated scenes. Ray-space interpolation is one of key problems to be solved. A new fast ray-space interpolation method that can preserve depth discontinuity is proposed in this paper. Discontinuity features of ray-space data are first extracted by using adaptive threshold, then, a cross check operation is carried out between neighboring epipolar lines to refine the extracted feature points. After that, ray directions of feature points are determined, and ray-space interpolation is implemented in the regions segmented by feature points. Experimental results show that the proposed method achieves much higher PSNR than the pixel matching based interpolation method and the block matching based interpolation method, and the quality of rendered intermediate viewpoint images is also improved greatly. In addition, the proposed interpolation method requires low computational cost and is suitable for hardware implementation.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Subscribe and save

Springer+ Basic
$34.99 /Month
  • Get 10 units per month
  • Download Article/Chapter or eBook
  • 1 Unit = 1 Article or 1 Chapter
  • Cancel anytime
Subscribe now

Buy Now

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 84.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 109.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

Similar content being viewed by others

References

  1. Takano, T., Naemura, T., Harashima, H.: 3D Space Coding Using Virtual Object Surface. Systems and Computers 32, 47–59 (2001)

    Article  Google Scholar 

  2. Smolic, A., Kamata, H.: Report on Status of 3DAV Exploration. ISO/IEC JTC1/SC29/WG11 N5558 (2003)

    Google Scholar 

  3. Smolic, A., Kimata, H.: Report on 3DAV Exploration. ISO/IEC JTC1/SC29/WG11 N5878 (2003)

    Google Scholar 

  4. Bangchang, P.N., Fujii, T., Tannimoto, M.: Experimental System of Free Viewpoint Television. In: Proc. of SPIE, Stereoscopic Displays and Virtual Reality Systems, Australia, vol. 5006, pp. 554–564 (2003)

    Google Scholar 

  5. Kobayashi, T., Fujii, T., Kimoto, T.: Interpolation of Ray-Space Data by Adaptive Filtering. In: Proc. of SPIE, Electronic Imaging, vol. 3958, pp. 252–259 (2000)

    Google Scholar 

  6. Tehrani, M.P., Fujii, T., Tanimoto, M.: Offset Block Matching of Multi-View Images for Ray-Space Interpolation. The journal of the Institute of Image information and Television Engineers 58, 540–548 (2004)

    Google Scholar 

  7. Kimata, H., Kitahara, M., Kamikura, K.: System Design of Free Viewpoint Video Communication. In: The Fourth International Conference on Computer and Information Technology, Wuhan, China, pp. 52–59 (2004)

    Google Scholar 

  8. Fan, L., Jiang, G., Yu, M.: Realization of FTV Based on Ray Space Representation. Journal of Computer-Aided Design & Computer Graphics (to appear)

    Google Scholar 

  9. Fujii, T., Tanimoto, M.: Acquisition and display systems of FTV (Free-viewpoint TeleVision). In: Proc. of SPIE, Three Dimensional TV, Video and Display, Japan, vol. 5243, pp. 96–103 (2003)

    Google Scholar 

  10. Droese, M., Fujii, T., Tanimoto, M.: Ray-Space Interpolation based on Filtering in Disparity Domain. In: Proc. of 3D Image Conference 2004, Tokyo, Japan (2004)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2005 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Jiang, G., Fan, L., Yu, M., Ye, X., Wang, R., Kim, YD. (2005). Fast Ray-Space Interpolation with Depth Discontinuity Preserving for Free Viewpoint Video System. In: Ho, YS., Kim, H.J. (eds) Advances in Multimedia Information Processing - PCM 2005. PCM 2005. Lecture Notes in Computer Science, vol 3767. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11581772_36

Download citation

  • DOI: https://doi.org/10.1007/11581772_36

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-30027-4

  • Online ISBN: 978-3-540-32130-9

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics