Abstract
This work is aimed at the specification of usable adaptive user interfaces. A model-based method is used, which have been proved useful to address this task. The specification created is described in terms of abstract interaction objects, which are translated into concrete interaction objects for each particular platform. An adaptive engine is also proposed to improve the usability at runtime by means of a multi-agent system.
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© 2005 Springer-Verlag Berlin Heidelberg
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López-Jaquero, V., Montero, F., Molina, J.P., González, P., Fernández-Caballero, A. (2005). A Seamless Development Process of Adaptive User Interfaces Explicitly Based on Usability Properties. In: Bastide, R., Palanque, P., Roth, J. (eds) Engineering Human Computer Interaction and Interactive Systems. EHCI 2004. Lecture Notes in Computer Science, vol 3425. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11431879_19
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DOI: https://doi.org/10.1007/11431879_19
Publisher Name: Springer, Berlin, Heidelberg
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