Class Leap::PhysicalHands::ContactBone::ClosestColliderDirection¶
- class Leap.PhysicalHands.ContactBone.ClosestColliderDirection¶
Public Members
- bool isContactingCollider¶
Is this bone contacting the collider associated with this ClosestColliderDirection?
- Vector3 direction = Vector3.zero¶
The direction from the closest pos on the bone to the closest pos on the collider
- float distance = 0f¶
Distance from the edge of the bone