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Reiko Hishiyama
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2020 – today
- 2024
- [j7]Haoran Luo, Tengfei Shao, Shenglei Li, Reiko Hishiyama:
FSAMT: Face Shape Adaptive Makeup Transfer. IEICE Trans. Inf. Syst. 107(8): 1059-1069 (2024) - [j6]Shenglei Li, Haoran Luo, Tengfei Shao, Reiko Hishiyama:
A mmWave Sensor and Camera Fusion System for Indoor Occupancy Detection and Tracking. IEICE Trans. Inf. Syst. 107(9): 1192-1205 (2024) - [j5]Tengfei Shao, Yuya Ieiri, Reiko Hishiyama:
Multiple Clusters Discovery Utilizing Network Motifs for Community Improvement: Insights from Tourism and Goods' Transactions. J. Inf. Process. 32: 308-318 (2024) - [c39]Tengfei Shao, Yuya Ieiri, Reiko Hishiyama:
Unveiling Market Trends in Pre-Owned Luxury Goods: An Approach Using Network Motifs for ROI Analysis. ICSCA 2024: 31-37 - [c38]Haoran Luo, Tengfei Shao, Shenglei Li, Reiko Hishiyama:
Utilizing Band-Channel Fusion Mechanism as a Regulator for Feedback Attention in EEG based Sentiment Classification. ICSCA 2024: 204-208 - 2023
- [j4]Shenglei Li, Reiko Hishiyama:
Counting and Tracking People to Avoid from Crowded in a Restaurant Using mmWave Radar. IEICE Trans. Inf. Syst. 106(6): 1142-1154 (2023) - [j3]Yuya Ieiri, Hung-Ya Tsai, Kenta Mizobuchi, Tengfei Shao, Reiko Hishiyama:
Design of Traditional Cultural Experiences Using Augmented Reality Based on Environmental Presence. IEEE Trans. Hum. Mach. Syst. 53(2): 390-400 (2023) - [c37]Tengfei Shao, Yuya Ieiri, Hitoyoshi Hosoya, Reiko Hishiyama:
An Analysis of Opinions on AI Ethics Based on Network Motifs using the Case Method. ICSCA 2023: 302-308 - 2022
- [j2]Yuya Ieiri, Tengfei Shao, Reiko Hishiyama:
Value creation framework for tourist destinations based on designable evaluation network. Soc. Networks 71: 1-11 (2022) - [c36]Yuya Ieiri, Kaishu Yamaki, Sun Yue, Reiko Hishiyama:
Area-POS Data: A Novel Method for Commercial Area Management. IC4E 2022: 579-584 - [c35]Kenta Mizobuchi, Hung-Ya Tsai, Yuya Ieiri, Reiko Hishiyama, Tengfei Shao:
Investigating the effect of augmented reality technology on traditional culture experience motivation by using a novel Tosenkyo application. SICE 2022: 1226-1231 - [c34]Reiko Hishiyama, Tengfei Shao:
Educational Effects of the Case Method in Teaching AI Ethics. WorldCIST (1) 2022: 226-236 - [c33]Tengfei Shao, Fumitoshi Teraoka, Keiji Ishizaki, Reiko Hishiyama:
Discovering Multiple Clusters of Second-Hand Luxury Goods for Profit Improvement Using Network Motif. WorldCIST (3) 2022: 438-448 - 2021
- [j1]Tengfei Shao, Yuya Ieiri, Reiko Hishiyama:
Discovering Multiple Clusters of Sightseeing Spots to Improve Tourist Satisfaction Using Network Motifs. IEICE Trans. Inf. Syst. 104-D(10): 1640-1650 (2021) - [e2]Davinia Hernández Leo, Reiko Hishiyama, Gustavo Zurita, Benjamin Weyers, Alexander Nolte, Hiroaki Ogata:
Collaboration Technologies and Social Computing - 27th International Conference, CollabTech 2021, Virtual Event, August 31 - September 3, 2021, Proceedings. Lecture Notes in Computer Science 12856, Springer 2021, ISBN 978-3-030-85070-8 [contents] - 2020
- [c32]Yuya Ieiri, Tengfei Shao, Reiko Hishiyama:
Value Creation Framework Based on Designable Evaluation Network. CCIOT 2020: 20-25 - [c31]Yuya Ieiri, Reiko Hishiyama:
A Novel Excavation of Fortuitous Tourism Resources Candidates by Analyzing Emotional Information. IVSP 2020: 138-143 - [e1]Alexander Nolte, Claudio Alvarez, Reiko Hishiyama, Irene-Angelica Chounta, María Jesús Rodríguez-Triana, Tomoo Inoue:
Collaboration Technologies and Social Computing - 26th International Conference, CollabTech 2020, Tartu, Estonia, September 8-11, 2020, Proceedings. Lecture Notes in Computer Science 12324, Springer 2020, ISBN 978-3-030-58156-5 [contents]
2010 – 2019
- 2019
- [c30]Hung-Ya Tsai, Yamato Kuwahara, Yuya Ieiri, Reiko Hishiyama:
Vision-Based Indoor Positioning (VBIP) - An Indoor AR Navigation System with a Virtual Tour Guide. CRIWG/CollabTech 2019: 96-109 - [c29]Yamato Kuwahara, Hung-Ya Tsai, Yuya Ieiri, Reiko Hishiyama:
Evaluation of a Campus Navigation Application Using an AR Character Guide. CRIWG/CollabTech 2019: 242-250 - [c28]Yuqi Liao, Yuya Ieiri, Reiko Hishiyama:
A proposal of interaction analysis framework for multilingual discussion. IC4E 2019: 421-426 - [c27]Yuya Ieiri, Yuu Nakajima, Reiko Hishiyama:
Walk rally application development environment suitable for individual situations. IC4E 2019: 438-442 - 2018
- [c26]Yuya Ieiri, Yuu Nakajima, Reiko Hishiyama:
Attempt to mitigate congestion by providing latent information with walk-rally application. IC4E 2018: 80-84 - [c25]Yuya Ieiri, Reiko Hishiyama, Yuu Nakajima:
Walk Rally Application for Revitalizing Shopping Areas. SoICT 2018: 344-350 - [p1]Yuu Nakajima, Ryutaro Otsuka, Reiko Hishiyama, Takao Nakaguchi, Naoyuki Oda:
Gaming for Language Services. Services Computing for Language Resources 2018: 193-208 - 2017
- [c24]Bo Wang, Hiroshi Suzuki, Yuqi Liao, Yuya Ieiri, Reiko Hishiyama:
Promoting Environmental Education Using a Multilingual Environment: Manufacturing Soap from Waste Oil. COMPSAC (2) 2017: 625-630 - [c23]Yuya Ieiri, Yuu Nakajima, Ryota Ayaki, Reiko Hishiyama:
A Walk Rally Application to Motivate Users to Visit Potential Sightseeing Resources. COMPSAC (2) 2017: 637-642 - [c22]Mizuki Sato, Reiko Hishiyama:
An Analysis of Multi-language Simultaneous Display in the Translation System. COMPSAC (2) 2017: 666-671 - [c21]Yuu Nakajima, Kana Tajima, Yoshiyuki Kitajima, Reiko Hishiyama:
Study of a Multilingual Translation Process Using Statement Restriction Rules. ACIT/CSII/BCD 2017: 81-85 - [c20]Yuya Ieiri, Takuya Mizukami, Yuu Nakajima, Ryota Ayaki, Reiko Hishiyama:
Effect of First Impressions in Tourism by Using Walk Rally Application. Culture Computing 2017: 1-6 - [c19]Ryutaro Otsuka, Yuu Nakajima, Reiko Hishiyama:
Experimental Analysis for the Design of Sustainable Service Computing Infrastructure. Culture Computing 2017: 29-34 - 2016
- [c18]Hiroshi Suzuki, Reiko Hishiyama:
An analysis of expert knowledge transmission using machine translation services. SoICT 2016: 352-359 - 2015
- [c17]Reiko Hishiyama, Yuu Nakajima:
Business Game-Based Experimental Active Learning Using a Multiagent Approach for Management Education. ACIT-CSI 2015: 254-259 - [c16]Yuu Nakajima, Reiko Hishiyama, Takao Nakaguchi:
Multiagent Gaming System for Multilingual Communication. Culture Computing 2015: 215-216 - 2014
- [c15]Toru Ishida, Donghui Lin, Masayuki Otani, Shigeo Matsubara, Yohei Murakami, Reiko Hishiyama, Yuu Nakajima, Toshiyuki Takasaki, Yumiko Mori:
Field-Oriented Service Design: A Multiagent Approach. ICServ 2014: 451-463 - 2013
- [c14]Takuro Yamaguchi, Reiko Hishiyama, Daisuke Kitagawa, Yuu Nakajima, Rieko Inaba, Donghui Lin:
Evaluation of Rewriting Service in Language Translation Web Services Workflow. Culture and Computing 2013: 21-26 - [c13]Kenji Terui, Reiko Hishiyama:
Multilingual Case Method System for Cross-Cultural Analysis. Culture and Computing 2013: 117-122 - [c12]Taishi Nose, Reiko Hishiyama:
Analysis of self-tagging during conversational chat in multilingual gaming simulation. FGCT 2013: 81-86 - 2012
- [c11]Keita Minowa, Reiko Hishiyama:
A knowledge system for promotion of selecting, sharing, and circulation of multilingual technical knowledge. SIGDOC 2012: 271-278 - 2011
- [c10]Yu Furusawa, Yuta Sugiki, Reiko Hishiyama:
A Web Service Recommendation System Based on Users' Reputations. PRIMA 2011: 508-519 - [c9]Makoto Sando, Reiko Hishiyama:
Human-Centered Planning for Adaptive User Situation in Ambient Intelligence Environment. PRIMA 2011: 520-531 - [c8]Akihiro Yamaguchi, Keisuke Tsunoda, Reiko Hishiyama:
Player agents for langrid gaming. SIGDOC 2011: 51-58 - [c7]Itaru Suzuki, Keisuke Tsunoda, Reiko Hishiyama:
Game description language and frameworks for langrid gaming. SIGDOC 2011: 67-74 - 2010
- [c6]Keisuke Tsunoda, Reiko Hishiyama:
Design of multilingual participatory gaming simulations with a communication support agent. SIGDOC 2010: 17-25
2000 – 2009
- 2006
- [c5]Reiko Hishiyama, Toru Ishida:
Citizenship Education Using Human- and Agent-Based Participatory Gaming Simulation. ICALT 2006: 332-334 - [c4]Reiko Hishiyama, Toru Ishida:
Participatory Agent-based Gaming Methodology in Cross-cultural Education: Exploring Efficient and Sustainable Civil Society and Community. ICCE 2006: 363-370 - 2005
- [c3]Reiko Hishiyama, Toru Ishida:
An e-procurement model with specification description improvement. AMT 2005: 141-146 - 2004
- [c2]Reiko Hishiyama, Toru Ishida:
Modeling e-Procurement as Co-adaptive Matchmaking with Mutual Relevance Feedback. PRIMA 2004: 67-80 - 2003
- [c1]Yohei Murakami, Toru Ishida, Tomoyuki Kawasoe, Reiko Hishiyama:
Scenario description for multi-agent simulation. AAMAS 2003: 369-376
Coauthor Index
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