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James Goodman 0004
Person information
- affiliation: Queen Mary University of London, UK
Other persons with the same name
- James Goodman — disambiguation page
- James Goodman 0001 — Advanced Micro Devices (and 1 more)
- James Goodman 0002 — Forum for the Future
- James Goodman 0003 — University of Puerto Rico (and 2 more)
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2020 – today
- 2024
- [c10]James Goodman, Diego Perez Liebana, Simon M. Lucas:
Skill Depth in Tabletop Board Games. CoG 2024: 1-8 - [c9]James Goodman, Diego Perez Liebana, Simon M. Lucas:
Measuring Randomness in Tabletop Games. CoG 2024: 1-8 - [i7]Martin Balla, George E. M. Long, James Goodman, Raluca D. Gaina, Diego Pérez-Liébana:
PyTAG: Tabletop Games for Multi-Agent Reinforcement Learning. CoRR abs/2405.18123 (2024) - 2023
- [c8]Martin Balla, George E. M. Long, Dominik Jeurissen, James Goodman, Raluca D. Gaina, Diego Pérez-Liébana:
PyTAG: Challenges and Opportunities for Reinforcement Learning in Tabletop Games. CoG 2023: 1-8 - [c7]James Goodman, Alan Wallat, Diego Pérez-Liébana, Simon Lucas:
A case study in AI-assisted board game design. CoG 2023: 1-4 - [c6]James Goodman, Diego Perez Liebana, Simon M. Lucas:
Following the Leader in Multiplayer Tabletop Games. FDG 2023: 22:1-22:11 - [i6]Martin Balla, George E. M. Long, Dominik Jeurissen, James Goodman, Raluca D. Gaina, Diego Perez Liebana:
PyTAG: Challenges and Opportunities for Reinforcement Learning in Tabletop Games. CoRR abs/2307.09905 (2023) - 2022
- [j1]James Goodman, Diego Perez Liebana, Simon Lucas:
Visualizing Multiplayer Game Spaces. IEEE Trans. Games 14(4): 663-675 (2022) - [c5]James Goodman, Diego Perez Liebana, Simon Lucas:
MultiTree MCTS in Tabletop Games. CoG 2022: 292-299 - [i5]James Goodman, Diego Perez Liebana, Simon Lucas:
Visualising Multiplayer Game Spaces. CoRR abs/2202.05773 (2022) - 2021
- [c4]Raluca D. Gaina, James Goodman, Diego Pérez-Liébana:
TAG: Terraforming Mars. AIIDE 2021: 148-155 - [c3]James Goodman, Diego Pérez-Liébana, Simon Lucas:
Fingerprinting Tabletop Games. CoG 2021: 1-4 - 2020
- [c2]James Goodman, Simon Lucas:
Does it matter how well I know what you're thinking? Opponent Modelling in an RTS game. CEC 2020: 1-8 - [c1]Daniel Hernández, Charles Takashi Toyin Gbadamosi, James Goodman, James Alfred Walker:
Metagame Autobalancing for Competitive Multiplayer Games. CoG 2020: 275-282 - [i4]James Goodman, Simon Lucas:
Weighting NTBEA for Game AI Optimisation. CoRR abs/2003.10378 (2020) - [i3]Daniel Hernández, Charles Takashi Toyin Gbadamosi, James Goodman, James Alfred Walker:
Metagame Autobalancing for Competitive Multiplayer Games. CoRR abs/2006.04419 (2020) - [i2]James Goodman, Simon Lucas:
Does it matter how well I know what you're thinking? Opponent Modelling in an RTS game. CoRR abs/2006.08659 (2020) - [i1]James Goodman, Sebastian Risi, Simon Lucas:
AI and Wargaming. CoRR abs/2009.08922 (2020)
Coauthor Index
aka: Diego Pérez-Liébana
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