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Journal of Visualization and Computer Animation, Volume 26
Volume 26, Number 1, January / February 2015
- Nadia Magnenat-Thalmann, Daniel Thalmann:
Editorial Issue 26.1. 1
- Changbo Wang, Qiang Zhang, Fanlong Kong, Yusheng Gao:
Fast animation of debris flow with mixed adaptive grid refinement. 3-14 - Lin Zhang, Fei Dou, Zhong Zhou, Wei Wu:
Streaming 3D deforming surfaces with dynamic resolution control. 15-28 - Xiaoqiang Zhu, Xiaogang Jin, Lihua You:
Analytical solutions for tree-like structure modelling using subdivision surfaces. 29-42 - Chen Huang, Jian Zhu, Hanqiu Sun, Enhua Wu:
Parallel-optimizing SPH fluid simulation for realistic VR environments. 43-54 - Mark Warburton, Steve Maddock:
Physically-based forehead animation including wrinkles. 55-68 - Sang-Gil Lee, Byeong-Seok Shin:
Contour-based polygonal ambient occlusion using a single-depth texture. 69-77 - Xuqiang Shao, Zhong Zhou, Jinsong Zhang, Wei Wu:
Realistic and stable simulation of turbulent details behind objects in smoothed-particle hydrodynamics fluids. 79-94
Volume 26, Number 2, March / April 2015
- Nadia Magnenat-Thalmann, Daniel Thalmann:
Editorial issue 26.2. 95-96
- Ben Jones, Jovan Popovic, James McCann, Wilmot Li, Adam W. Bargteil:
Dynamic sprites: artistic authoring of interactive animations. 97-108 - Dan Gerszewski, Ladislav Kavan, Peter-Pike Sloan, Adam W. Bargteil:
Basis enrichment and solid-fluid coupling for model-reduced fluid simulation. 109-117 - Kai Ninomiya, Mubbasir Kapadia, Alexander Shoulson, Francisco M. Garcia, Norman I. Badler:
Planning approaches to constraint-aware navigation in dynamic environments. 119-139
- Zhanpeng Huang, Liang Han, Guanghong Gong:
A local adaptive Catmull-Rom to reduce numerical dissipation of semi-Lagrangian advection. 141-146 - Taekwon Jang, Junyong Noh:
A geometric approach to animating thin surface features in smoothed particle hydrodynamics water. 161-172 - Chuhua Xian, Guiqing Li, Yunhui Xiong:
Efficient and effective cage generation by region decomposition. 173-184 - Naoki Sasaki, Hsiang-Ting Chen, Daisuke Sakamoto, Takeo Igarashi:
Facetons: face primitives for building 3D architectural models in virtual environments. 185-194
Volume 26, Numbers 3-4, May - August 2015
- Shan Yang, Ming C. Lin:
Simultaneous estimation of elasticity for multiple deformable bodies. 197-206 - Hui Liang, Jian Chang, Xiaosong Yang, Lihua You, Shaojun Bian, Jian-Jun Zhang:
Advanced ordinary differential equation based head modelling for Chinese marionette art preservation. 207-216 - Gökçen Çimen, Zümra Kavafoglu, Ersan Kavafoglu, Tolga K. Çapin, Hasmet Gürçay:
Skill learning based catching motion control. 217-225 - David Vogt, Ben Lorenz, Steve Grehl, Bernhard Jung:
Behavior generation for interactive virtual humans using context-dependent interaction meshes and automated constraint extraction. 227-235 - Juzheng Zhang, Jianmin Zheng, Nadia Magnenat-Thalmann:
PCMD: personality-characterized mood dynamics model toward personalized virtual characters. 237-245 - Jaroslaw Kochanowicz, Ah-Hwee Tan, Daniel Thalmann:
Dramaturgical and dissonance theories in explicit social context modeling for complex agents. 247-257 - Dongsik Jo, Ki-Hong Kim, Gerard Jounghyun Kim:
SpaceTime: adaptive control of the teleported avatar for improved AR tele-conference experience. 259-269 - Arjun Nagendran, Anthony Steed, Brian Kelly, Ye Pan:
Symmetric telepresence using robotic humanoid surrogates. 271-280 - Junfeng Yao, Lei Lan, Wenlin Lin, Yingying She, Binbin Zhang:
Realistic and stable animation of cloth. 281-289 - Moon-Hwan Jeong, Dong-Hoon Han, Hyeong-Seok Ko:
Garment capture from a photograph. 291-300 - Zhiqiang Pang, Yong Zhao, Chunxia Xiao:
Effective skeletons extraction for animated surfaces based on geometry propagation. 301-309 - Xingzi Zhang, Alexei Sourin:
Image-inspired haptic interaction. 311-319 - JunJun Pan, Junxuan Bai, Xin Zhao, Aimin Hao, Hong Qin:
Real-time haptic manipulation and cutting of hybrid soft tissue models by extended position-based dynamics. 321-335 - Jiaxiang Guo, Zhiyong Yuan, Xiangyun Liao, Yaoyi Bai, Qianfeng Lai:
GPU-assisted real-time coupling of blood flow and vessel wall. 337-345 - Seungho Baek, Kiwon Um, JungHyun Han:
Muddy water animation with different details. 347-355 - Xiaoyong Zhang, Shiguang Liu:
SPH fluid control with self-adaptive turbulent details. 357-366 - Charles Welton Ferreira Barbosa, Yoshinori Dobashi, Tsuyoshi Yamamoto:
Adaptive cloud simulation using position based fluids. 367-375 - Glen Berseth, Muhammad Usman, M. Brandon Haworth, Mubbasir Kapadia, Petros Faloutsos:
Environment optimization for crowd evacuation. 377-386 - Sai-Keung Wong, Pao-Kun Tang, Fu-Shun Li, Zong-Min Wang, Shih-Ting Yu:
Guidance path scheduling using particle swarm optimization in crowd simulation. 387-395 - Tianlu Mao, Hua Wang, Zhigang Deng, Zhaoqi Wang:
An efficient lane model for complex traffic simulation. 397-403 - Qianwen Chao, Zhigang Deng, Xiaogang Jin:
Vehicle-pedestrian interaction for mixed traffic simulation. 405-412 - Sai-Keung Wong, I-Ting Fu:
Hybrid-based snow simulation and snow rendering with shell textures. 413-421 - Yong-Joon Kim, Jong-Hwa Woo, Myung-Soo Kim, Gershon Elber:
Interactive tree modeling and deformation with collision detection and avoidance. 423-432 - Jianfang Li, Min Liu, Weiwei Xu, Haiyi Liang, Ligang Liu:
Boundary-dominant flower blooming simulation. 433-443 - Namjung Kim, SaeWoon Oh, Kyoungju Park:
Giant soap bubble creation model. 445-455 - Kyungyong Yang, Kibeom Youn, Kyungho Lee, Jehee Lee:
Controllable data sampling in the space of human poses. 457-467 - Ismail Khalid Kazmi, Lihua You, Xiaosong Yang, Xiaogang Jin, Jian J. Zhang:
Efficient sketch-based creation of detailed character models through data-driven mesh deformations. 469-481
Volume 26, Number 5, September / October 2015
- Cory D. Boatright, Mubbasir Kapadia, Jennie M. Shapira, Norman I. Badler:
Generating a multiplicity of policies for agent steering in crowd simulation. 483-494 - Amit Kumar, Aparajita Ojha:
Anticipated velocity based guidance strategy for wheeled mobile evader amidst stationary and moving obstacles in bounded environment. 495-507 - Rongkai Guo, Gayani Samaraweera, John Quarles:
Mobility impaired users respond differently than healthy users in virtual environments. 509-526 - Jong-Hyun Kim, Chang-Hun Kim, Jung Lee:
A hybrid SDF for the detailed representation of liquid-solid mixed surfaces. 527-536
Volume 26, Number 6, November / December 2015
- Markus Zank, Thomas Nescher, Andreas M. Kunz:
Predicting audio step feedback for real walking in virtual environments. 537-547 - Theodore Kotsilieris, George T. Karetsos, Ioannis Anagnostopoulos, Nikoletta A. Dimopoulou:
Interconnecting distributed virtual worlds using Metabots: performance evaluation against the traditional client-server model. 549-561 - Der-Lor Way, Cheng-Han Hsieh:
3D street art illusions: embedding chalk stylized rendering of 3D objects into a pavement photo. 563-575 - Yuanfeng Zhou, Caiming Zhang, Pengbo Bo:
Efficient tetrahedral mesh generation based on sampling optimization. 577-587
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