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IHC 2014: Foz do Iguaçu, Brazil

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Keynote addresses

Accessibility

Best papers

Culture and colaboration

Design

Design & evaluation

Design, health support & quality of life

Education

Education & games

Evaluation: methods, techniques and tools

Fellings, emotions, experience and behavior analysis

Mobile and ubiquitous computing

Sociocultural issues

Tangible, gestural and by voice-command interfaces

Virtual reality

Visualization & data mining

Culture and collaboration

Design

Education

Education & games

Fellings, emotions, experience and behavior analysis

Mobile and ubiquitous computing

Tangible, gestural and by voice-command interfaces

Virtual reality

Visualization & data mining

Challenge 1 - future, smart cities and sustainability

Challenge 2 - accessibility and digital inclusion

Challenge 3 - ubiquity, multiple devices and tangibility

Challenge 4 - human values

Challenge 5 - education in HCI and professional market

Across the 5 big challenges