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Gaspard Breton
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2010 – 2019
- 2012
- [j10]Sébastien Hillaire, Anatole Lécuyer, Tony Regia-Corte, Rémi Cozot, Jérôme Royan, Gaspard Breton:
Design and Application of Real-Time Visual Attention Model for the Exploration of 3D Virtual Environments. IEEE Trans. Vis. Comput. Graph. 18(3): 356-368 (2012) - 2010
- [j9]Nicolas Stoiber, Gaspard Breton, Renaud Séguier:
Modeling Short-Term Dynamics and Variability for Realistic Interactive Facial Animation. IEEE Computer Graphics and Applications 30(4): 51-61 (2010) - [j8]Sébastien Hillaire, Gaspard Breton, Nizar Ouarti, Rémi Cozot, Anatole Lécuyer:
Using a Visual Attention Model to Improve Gaze Tracking Systems in Interactive 3D Applications. Comput. Graph. Forum 29(6): 1830-1841 (2010) - [j7]Nicolas Stoiber, Renaud Séguier, Gaspard Breton:
Facial animation retargeting and control based on a human appearance space. Comput. Animat. Virtual Worlds 21(1): 39-54 (2010) - [c18]Nicolas Stoiber, Olivier Aubault, Renaud Séguier, Gaspard Breton:
The mimic game: real-time recognition and imitation of emotional facial expressions. SIGGRAPH Talks 2010 - [c17]Sébastien Hillaire, Anatole Lécuyer, Tony Regia-Corte, Rémi Cozot, Jérôme Royan, Gaspard Breton:
A real-time visual attention model for predicting gaze point during first-person exploration of virtual environments. VRST 2010: 191-198
2000 – 2009
- 2009
- [j6]Gérard Bailly, Oxana Govokhina, Frédéric Elisei, Gaspard Breton:
Lip-Synching Using Speaker-Specific Articulation, Shape and Appearance Models. EURASIP J. Audio Speech Music. Process. 2009 (2009) - [j5]Renaud Séguier, Sylvain Le Gallou, Gaspard Breton, Christophe Garcia:
Adapted Active Appearance Models. EURASIP J. Image Video Process. 2009 (2009) - [j4]Abdul Sattar, Nicolas Stoiber, Renaud Séguier, Gaspard Breton:
Gamer's Facial Cloning for Online Interactive Games. Int. J. Comput. Games Technol. 2009: 726496:1-726496:16 (2009) - [j3]Guillaume François, Pascal Gautron, Gaspard Breton, Kadi Bouatouch:
Image-Based Modeling of the Human Eye. IEEE Trans. Vis. Comput. Graph. 15(5): 815-827 (2009) - [c16]Nicolas Stoiber, Renaud Séguier, Gaspard Breton:
Automatic design of a control interface for a synthetic face. IUI 2009: 207-216 - [c15]Sébastien Hillaire, Anatole Lécuyer, Gaspard Breton, Tony Regia-Corte:
Gaze behavior and visual attention model when turning in virtual environments. VRST 2009: 43-50 - 2008
- [j2]Guillaume François, Sumanta N. Pattanaik, Kadi Bouatouch, Gaspard Breton:
Subsurface Texture Mapping. IEEE Computer Graphics and Applications 28(1): 34-42 (2008) - [c14]Gérard Bailly, Oxana Govokhina, Gaspard Breton, Frédéric Elisei, Christophe Savariaux:
A trainable trajectory formation model TD-HMM parameterized for the LIPS 2008 challenge. INTERSPEECH 2008: 2318-2321 - [c13]Federico Tajariol, Valérie Maffiolo, Gaspard Breton:
"I Would Like to Trust It but" Perceived Credibility of Embodied Social Agents: A Proposal for a Research Framework. IVA 2008: 545-546 - 2007
- [j1]Loïc Kervajan, Émilie Guimier De Neef, Gaspard Breton:
Vers un système de traduction automatique : français/langue des signes française (TLF). Trait. Autom. des Langues 48(3): 31-54 (2007) - [c12]Gaspard Breton, Florence Février, Eric Jamet, Géraldine Rouxel:
Induction and Evaluation of Affects for Facial Motion Capture. ACII 2007: 721-722 - [c11]Sylvain Le Gallou, Gaspard Breton, Renaud Séguier, Christophe Garcia:
Avatar Puppetry Using Real-Time Audio and Video Analysis. IVA 2007: 391-392 - [c10]Guillaume François, Pascal Gautron, Gaspard Breton, Kadi Bouatouch:
Anatomically accurate modeling and rendering of the human eye. SIGGRAPH Sketches 2007: 59 - [c9]Oxana Govokhina, Gérard Bailly, Gaspard Breton:
Learning optimal audiovisual phasing for an HMM-based control model for facial animation. SSW 2007: 1-4 - 2006
- [c8]Oxana Govokhina, Gérard Bailly, Gaspard Breton, Paul C. Bagshaw:
A new trainable trajectory formation system for facial animation. ExLing 2006: 25-32 - [c7]Oxana Govokhina, Gérard Bailly, Gaspard Breton, Paul C. Bagshaw:
TDA: a new trainable trajectory formation system for facial animation. INTERSPEECH 2006 - [c6]Gaspard Breton, Danielle Pelé, Christophe Garcia:
Modeling gaze behavior for a 3D ECA in a dialogue situation. IUI 2006: 333-335 - [c5]Nicolas Ech Chafai, Catherine Pelachaud, Danielle Pelé, Gaspard Breton:
Gesture Expressivity Modulations in an ECA Application. IVA 2006: 181-192 - [c4]Guillaume François, Sumanta N. Pattanaik, Kadi Bouatouch, Gaspard Breton:
Subsurface texture mapping. SIGGRAPH Sketches 2006: 172 - 2005
- [c3]Gaspard Breton, Danielle Pelé, Christophe Garcia, Franck Panaget, Philippe Bretier:
Modeling Gaze Behavior for a 3D ECA in a Dialogue Situation. Gesture Workshop 2005: 252-255 - 2003
- [c2]Nicolas Courty, Gaspard Breton, Danielle Pelé:
Embodied in a Look: Bridging the Gap between Humans and Avatars. IVA 2003: 111-118 - 2001
- [c1]Gaspard Breton, Christian Bouville, Danielle Pelé:
FaceEngine a 3D facial animation engine for real time applications: a 3D facial animation engine for real time applications. Web3D 2001: 15-22
Coauthor Index
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