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Alexandra Covaci
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2020 – today
- 2024
- [j19]Aleph Campos da Silveira, Fotios Spyridonis, Roope Rosaimo, Alexandra Covaci, Gheorghita Ghinea, Celso Alberto Saibel Santos:
On Perceived AV Synchronization in 360° Multimedia. IEEE Multim. 31(3): 7-17 (2024) - [j18]Ali Khan, Md. Moinul Hossain, Alexandra Covaci, Konstantinos Sirlantzis, Chuanlong Xu:
Light field imaging technology for virtual reality content creation: A review. IET Image Process. 18(11): 2817-2837 (2024) - [j17]Steven G. Wheeler, Simon Hoermann, Robert W. Lindeman, George Ghinea, Alexandra Covaci:
Prop-oriented world rotation: enabling passive haptic feedback by aligning real and virtual objects in virtual reality. Multim. Tools Appl. 83(25): 66013-66032 (2024) - [c31]Sophia Ppali, Marina Pasia, Sara Wolf, Jihae Han, Reese Muntean, Minyoung Yoo, Kasper Rodil, Arne Berger, Andreas Papallas, Luigina Ciolfi, John Stevens, Alexandra Covaci:
Sensing Heritage: Exploring Creative Approaches for Capturing, Experiencing and Safeguarding the Sensorial Aspects of Cultural Heritage. Conference on Designing Interactive Systems (Companion Volume) 2024 - [c30]Sophia Ppali, Max Scorer, Elena Ppali, Boyd Branch, Alexandra Covaci:
Remote Rhythms: Audience-informed insights for designing remote music performances. Conference on Designing Interactive Systems 2024 - [c29]Anna Xygkou, Chee Siang Ang, Panote Siriaraya, Jonasz Piotr Kopecki, Alexandra Covaci, Eiman Kanjo, Wan-Jou She:
MindTalker: Navigating the Complexities of AI-Enhanced Social Engagement for People with Early-Stage Dementia. CHI 2024: 96:1-96:15 - [c28]Sophia Ppali, Yun Jung Jang, Marina Pasia, Andreas Papallas, Panayiotis Zaphiris, Alexandra Covaci:
Tingbao: A musical Immersive Experience Inspired by Environmental Themes. CHI PLAY (Companion) 2024: 318-323 - [i2]Boyd Branch, Piotr Mirowski, Kory W. Mathewson, Sophia Ppali, Alexandra Covaci:
Designing and Evaluating Dialogue LLMs for Co-Creative Improvised Theatre. CoRR abs/2405.07111 (2024) - 2023
- [j16]Chantal Zorzi, Luma Tabbaa, Alexandra Covaci, Konstantinos Sirlantzis, Gianluca Marcelli:
A Standardized and Cost-Effective VR Approach for Powered Wheelchair Training. IEEE Access 11: 66921-66933 (2023) - [j15]Aleph Campos da Silveira, Eduardo C. Rodrigues, Estêvão Bissoli Saleme, Alexandra Covaci, Gheorghita Ghinea, Celso A. S. Santos:
Thermal and wind devices for multisensory human-computer interaction: an overview. Multim. Tools Appl. 82(22): 34485-34512 (2023) - [j14]Alexandra Covaci, Estêvão B. Saleme, Gebremariam Mesfin, Ioan-Sorin Comsa, Ramona Trestian, Celso A. S. Santos, George Ghinea:
Multisensory 360° Videos Under Varying Resolution Levels Enhance Presence. IEEE Trans. Vis. Comput. Graph. 29(4): 2093-2101 (2023) - [c27]Ethan Cheung, Sophia Ppali, Boris Otkhmezuri, Clare L. Thomas, Alexandra Covaci:
Co-creating Meaningful Spaces: Stepping into Virtual Worlds Crafted by People Living with Dementia. Conference on Designing Interactive Systems (Companion Volume) 2023: 81-85 - [c26]Ethan Cheung, Sophia Ppali, Anna Xygkou, Alexandra Covaci, Hiba H. Jawharieh, Clare L. Thomas, Chee Siang Ang:
Meaningful Spaces, Meaningful Places: Co-creating VR Experiences with People Living with Dementia. Conference on Designing Interactive Systems (Companion Volume) 2023: 217-221 - [c25]Alexandra Covaci, Khawla Alhasan, Mayank Loonker, Bernardine Farrell, Luma Tabbaa, Sophia Ppali, Chee Siang Ang:
No Pie in the (Digital) Sky: Co-Imagining the Food Metaverse. CHI 2023: 501:1-501:17 - [c24]Anna Xygkou, Panote Siriaraya, Alexandra Covaci, Holly Gwen Prigerson, Robert A. Neimeyer, Chee Siang Ang, Wan-Jou She:
The "Conversation" about Loss: Understanding How Chatbot Technology was Used in Supporting People in Grief. CHI 2023: 646:1-646:15 - [c23]Alexandra Covaci, Gheorghita Ghinea, Frédéric Andrès:
The Future of Eating Together: Exploring the Promises and Challenges of Digital Commensality in the Metaverse. ICDEW 2023: 212-213 - [c22]Ali Khan, Md. Moinul Hossain, Konstantinos Sirlantzis, Alexandra Covaci, Wasif Shafaet Chowdhury:
Depth Estimation and Validation of Plenoptic Light Field Camera. IST 2023: 1-6 - [c21]Alexandra Covaci:
Bytes and Rhythms - Delving into the Tech-Driven Evolution of Food and Music. WebMedia 2023: 1-2 - [c20]Aleph Campos da Silveira, Roope Raisamo, Fotios Spyridonis, Alexandra Covaci, George Ghinea, Celso A. S. Santos:
Guidelines for conducting biofeedback-enhanced QoE studies in mulsemedia-enhanced virtual reality. WebMedia 2023: 32-40 - 2022
- [j13]Khawla Alhasan, Eleonora Ceccaldi, Alexandra Covaci, Maurizio Mancini, Ferran Altarriba Bertran, Gijs Huisman, Mailin Lemke, Chee Siang Ang:
The Playful Potential of Digital Commensality: Learning from Spontaneous Playful Remote Dining Practices. Proc. ACM Hum. Comput. Interact. 6(CHI PLAY): 1-24 (2022) - [c19]Mayank Loonker, Sophia Ppali, Rocio von Jungenfeld, Christos Efstratiou, Alexandra Covaci:
"I was Holding a Magic Box": Investigating the Effects of Private and Projected Displays in Outdoor Heritage Walks. Conference on Designing Interactive Systems 2022: 1565-1580 - [c18]Sophia Ppali, Vali Lalioti, Boyd Branch, Chee Siang Ang, Andrew J. Thomas, Bea S. Wohl, Alexandra Covaci:
Keep the VRhythm going: A musician-centred study investigating how Virtual Reality can support creative musical practice. CHI 2022: 220:1-220:19 - [c17]Michael McCready, Alexandra Covaci, Luma Tabbaa:
LabXscape: A Prototype for Enhancing Player Experience in Cross-Reality Gameplay. ISMAR Adjunct 2022: 183-187 - 2021
- [j12]Estêvão B. Saleme, Alexandra Covaci, Gebremariam Assres, Ioan-Sorin Comsa, Ramona Trestian, Celso A. S. Santos, Gheorghita Ghinea:
The influence of human factors on 360∘ mulsemedia QoE. Int. J. Hum. Comput. Stud. 146: 102550 (2021) - [j11]Elahe Kani-Zabihi, Nadia Hussain, Gebremariam Mesfin, Alexandra Covaci, Gheorghita Ghinea:
On the influence of individual differences in cross-modal Mulsemedia QoE. Multim. Tools Appl. 80(2): 2377-2394 (2021) - [c16]Steven G. Wheeler, Simon Hoermann, Robert W. Lindeman, George Ghinea, Alexandra Covaci:
Content-rich and Expansive Virtual Environments Using Passive Props As World Anchors. VRST 2021: 59:1-59:2 - [c15]Vali Lalioti, Sophia Ppali, Andrew J. Thomas, Ragnar Hrafnkelsson, Mick Grierson, Chee Siang Ang, Bea S. Wohl, Alexandra Covaci:
VR Rehearse & Perform - A platform for rehearsing in Virtual Reality. VRST 2021: 107:1-107:3 - 2020
- [j10]Ioan-Sorin Comsa, Estêvão Bissoli Saleme, Alexandra Covaci, Gebremariam Mesfin Assres, Ramona Trestian, Celso A. S. Santos, Gheorghita Ghinea:
Do I Smell Coffee? The Tale of a 360° Mulsemedia Experience. IEEE Multim. 27(1): 27-36 (2020) - [j9]Gebremariam Mesfin, Nadia Hussain, Elahe Kani-Zabihi, Alexandra Covaci, Estêvão B. Saleme, Gheorghita Ghinea:
QoE of cross-modally mapped Mulsemedia: an assessment using eye gaze and heart rate. Multim. Tools Appl. 79(11-12): 7987-8009 (2020) - [j8]Alexandra Covaci, Estêvão Bissoli Saleme, Gebremariam Mesfin, Nadia Hussain, Elahe Kani-Zabihi, Gheorghita Ghinea:
How Do We Experience Crossmodal Correspondent Mulsemedia Content? IEEE Trans. Multim. 22(5): 1249-1258 (2020)
2010 – 2019
- 2019
- [j7]Irina Tal, Longhao Zou, Alexandra Covaci, Eva Ibarrola, Marilena Bratu, Gheorghita Ghinea, Gabriel-Miro Muntean:
Mulsemedia in Telecommunication and Networking Education: A Novel Teaching Approach that Improves the Learning Process. IEEE Commun. Mag. 57(11): 60-66 (2019) - [j6]Alexandra Covaci, Longhao Zou, Irina Tal, Gabriel-Miro Muntean, Gheorghita Ghinea:
Is Multimedia Multisensorial? - A Review of Mulsemedia Systems. ACM Comput. Surv. 51(5): 91:1-91:35 (2019) - [j5]Estêvão B. Saleme, Alexandra Covaci, Gebremariam Mesfin, Celso A. S. Santos, Gheorghita Ghinea:
Mulsemedia DIY: A Survey of Devices and a Tutorial for Building Your Own Mulsemedia Environment. ACM Comput. Surv. 52(3): 58:1-58:29 (2019) - [j4]Gebremariam Mesfin, Nadia Hussain, Alexandra Covaci, Gheorghita Ghinea:
Using Eye Tracking and Heart-Rate Activity to Examine Crossmodal Correspondences QoE in Mulsemedia. ACM Trans. Multim. Comput. Commun. Appl. 15(2): 34:1-34:22 (2019) - [c14]Alexandra Covaci, Ramona Trestian, Estêvão Bissoli Saleme, Ioan-Sorin Comsa, Gebremariam Assres, Celso A. S. Santos, Gheorghita Ghinea:
360° Mulsemedia: A Way to Improve Subjective QoE in 360° Videos. ACM Multimedia 2019: 2378-2386 - 2018
- [j3]Alexandra Covaci, Gheorghita Ghinea, Chang-Hsin Lin, Shu-Hsien Huang, Ju-Ling Shih:
Multisensory games-based learning - lessons learnt from olfactory enhancement of a digital board game. Multim. Tools Appl. 77(16): 21245-21263 (2018) - [j2]Juan Carlos Augusto, Dean Kramer, Unai Alegre Ibarra, Alexandra Covaci, Aditya Santokhee:
The user-centred intelligent environments development process as a guide to co-create smart technology for people with special needs. Univers. Access Inf. Soc. 17(1): 115-130 (2018) - [c13]Nadia Hussain, Gebremariam Mesfin, Alexandra Covaci, Gheorghita Ghinea:
Towards Augmenting Multimedia Qoe With Wearable Devices: Perspectives from an Empirical Study. ICME Workshops 2018: 1-6 - [c12]Gebremariam Mesfin, Nadia Hussain, Alexandra Covaci, Gheorghita Ghinea:
Inverse and Transitivity of Cross-Modal Correspondence in Mulsemedia. ICME Workshops 2018: 1-6 - [c11]Alexandra Covaci, Simone Madeo, Patrick Motylinski, Stéphane Vincent:
NECTAR: Non-Interactive Smart Contract Protocol Using Blockchain Technology. WETSEB@ICSE 2018: 17-24 - [c10]Alexandra Covaci, Gebremariam Mesfin, Nadia Hussain, Elahe Kani-Zabihi, Frédéric Andrès, Gheorghita Ghinea:
A study on the quality of experience of crossmodal mulsemedia. MEDES 2018: 176-182 - [i1]Alexandra Covaci, Simone Madeo, Patrick Motylinski, Stéphane Vincent:
NECTAR: Non-Interactive Smart Contract Protocol using Blockchain Technology. CoRR abs/1803.04860 (2018) - 2017
- [c9]Chang-Hsin Lin, Shu-Hsien Huang, Ju-Ling Shih, Alexandra Covaci, Gheorghita Ghinea:
Game-Based Learning Effectiveness and Motivation Study between Competitive and Cooperative Modes. ICALT 2017: 123-127 - [c8]Longhao Zou, Irina Tal, Alexandra Covaci, Eva Ibarrola, Gheorghita Ghinea, Gabriel-Miro Muntean:
Can Multisensorial Media Improve Learner Experience? MMSys 2017: 315-320 - 2016
- [c7]Juan Carlos Augusto, Dean Kramer, Unai Alegre Ibarra, Alexandra Covaci, Aditya Santokhee:
Co-creation of Smart Technology with (and for) People with Special Needs. DSAI 2016: 39-46 - 2015
- [j1]Alexandra Covaci, Anne-Hélène Olivier, Franck Multon:
Visual Perspective and Feedback Guidance for VR Free-Throw Training. IEEE Computer Graphics and Applications 35(5): 55-65 (2015) - [c6]Alexandra Covaci, Dean Kramer, Juan Carlos Augusto, Silvia Rus, Andreas Braun:
Assessing Real World Imagery in Virtual Environments for People with Cognitive Disabilities. Intelligent Environments 2015: 41-48 - [c5]Dean Kramer, Alexandra Covaci, Juan Carlos Augusto:
Developing Navigational Services for People with Down's Syndrome. Intelligent Environments 2015: 128-131 - 2014
- [c4]Alexandra Covaci, Anne-Hélène Olivier, Franck Multon:
Third person view and guidance for more natural motor behaviour in immersive basketball playing. VRST 2014: 55-64 - 2012
- [c3]Alina Ninett Panfir, Alexandra Covaci, Cristian-Cezar Postelnicu, Gheorghe Mogan:
Control Interfaces for a Collaborative System Using LabView Package. DoCEIS 2012: 33-40 - [c2]Alexandra Covaci, Cristian-Cezar Postelnicu, Alina Ninett Panfir, Doru Talaba:
A Virtual Reality Simulator for Basketball Free-Throw Skills Development. DoCEIS 2012: 105-112 - [c1]Cristian-Cezar Postelnicu, Alexandra Covaci, Alina Ninett Panfir, Doru Talaba:
Evaluation of a P300-Based Interface for Smart Home Control. DoCEIS 2012: 179-186
Coauthor Index
aka: Gheorghita Ghinea
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last updated on 2024-10-30 20:27 CET by the dblp team
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