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Daniel Berjón
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2020 – today
- 2024
- [j16]Marcos Rodrigo, Carlos Cuevas, Daniel Berjón, Narciso García:
Automatic highlight detection in videos of martial arts tricking. Multim. Tools Appl. 83(6): 17109-17133 (2024) - [c19]Javier Usón, Carlos Cortés, Victoria Muñoz, Teresa Hernando, Daniel Berjón, Francisco Morán, Julián Cabrera, Narciso García:
Untethered Real-Time Immersive Free Viewpoint Video. MMVE@MMSys 2024: 45-49 - [c18]Javier Usón, Victoria Muñoz, Carlos Cortés, Daniel Berjón, Francisco Morán, César Díaz, Jesús Gutiérrez, Fernando Jaureguizar, Narciso García, Julián Cabrera:
Real-Time Free Viewpoint Video for Immersive Videoconferencing. QoMEX 2024: 171-174 - 2023
- [j15]Enmin Zhong, Carlos R. del-Blanco, Daniel Berjón, Fernando Jaureguizar, Narciso García:
Real-Time Monocular Skeleton-Based Hand Gesture Recognition Using 3D-Jointsformer. Sensors 23(16): 7066 (2023) - [j14]Daniel Berjón, Carlos Cuevas, Narciso García:
Soccer line mark segmentation and classification with stochastic watershed transform. Signal Process. Image Commun. 118: 117014 (2023) - [c17]Teresa Hernando, Daniel Berjón, Francisco Morán, Javier Usón, César Díaz, Julián Cabrera, Narciso García:
Real-Time Layered View Synthesis for Free-Viewpoint Video from Unreliable Depth Information. MMVE@MMSys 2023: 7-11 - 2022
- [j13]Carlos Cuevas, Daniel Berjón, Narciso García:
Grass band detection in soccer images for improved image registration. Signal Process. Image Commun. 109: 116837 (2022) - [j12]Pablo Pérez, Daniel Corregidor, Emilio Garrido, Ignacio Benito, Ester González-Sosa, Julián Cabrera, Daniel Berjón, César Díaz, Francisco Morán, Narciso García, Josué Igual, Jaime Ruiz:
Live Free-Viewpoint Video in Immersive Media Production Over 5G Networks. IEEE Trans. Broadcast. 68(2): 439-450 (2022) - [j11]Pablo Carballeira, Carlos Carmona, César Díaz, Daniel Berjón, Daniel Corregidor, Julián Cabrera, Francisco Morán, Carmen Doblado, Sergio Arnaldo, María del Mar Martín, Narciso García:
FVV Live: A Real-Time Free-Viewpoint Video System With Consumer Electronics Hardware. IEEE Trans. Multim. 24: 2378-2391 (2022) - 2021
- [i5]Daniel Berjón, Carlos Cuevas, Narciso García:
Soccer line mark segmentation with stochastic watershed transform. CoRR abs/2108.06432 (2021) - 2020
- [c16]Daniel Berjón, Pablo Carballeira, Julián Cabrera, Carlos Carmona, Daniel Corregidor, César Díaz, Francisco Morán, Narciso García:
FVV Live: Real-Time, Low-Cost, Free Viewpoint Video. ICME Workshops 2020: 1-2 - [i4]Daniel Berjón, Pablo Carballeira, Julián Cabrera, Carlos Carmona, Daniel Corregidor, César Díaz, Francisco Morán, Narciso García:
FVV Live: Real-Time, Low-Cost, Free Viewpoint Video. CoRR abs/2006.16893 (2020) - [i3]Pablo Carballeira, Carlos Carmona, César Díaz, Daniel Berjón, Daniel Corregidor, Julián Cabrera, Francisco Morán, Carmen Doblado, Sergio Arnaldo, María del Mar Martín, Narciso García:
FVV Live: A real-time free-viewpoint video system with consumer electronics hardware. CoRR abs/2007.00558 (2020)
2010 – 2019
- 2019
- [j10]Alberto Alós, Francisco Morán, Pablo Carballeira, Daniel Berjón, Narciso García:
Congestion Control for Cloud Gaming Over UDP Based on Round-Trip Video Latency. IEEE Access 7: 78882-78897 (2019) - 2018
- [j9]Daniel Berjón, Carlos Cuevas, Francisco Morán, Narciso García:
Real-time nonparametric background subtraction with tracking-based foreground update. Pattern Recognit. 74: 156-170 (2018) - 2017
- [j8]Carlos Cuevas, Raquel Martínez, Daniel Berjón, Narciso García:
Detection of Stationary Foreground Objects Using Multiple Nonparametric Background-Foreground Models on a Finite State Machine. IEEE Trans. Image Process. 26(3): 1127-1142 (2017) - 2016
- [j7]Daniel Berjón, Guillermo Gallego, Carlos Cuevas, Francisco Morán, Narciso García:
Optimal Piecewise Linear Function Approximation for GPU-Based Applications. IEEE Trans. Cybern. 46(11): 2584-2595 (2016) - [c15]Daniel Berjón, Rafael Pagés, Francisco Morán:
Fast feature matching for detailed point cloud generation. IPTA 2016: 1-6 - 2015
- [j6]Rafael Pagés, Daniel Berjón, Francisco Morán, Narciso García:
Seamless, Static Multi-Texturing of 3D Meshes. Comput. Graph. Forum 34(1): 228-238 (2015) - [c14]Raquel Martínez, Carlos Cuevas, Daniel Berjón, Narciso García:
Detection of static moving objects using multiple nonparametric background models. ISCE 2015: 1-2 - [c13]Sergio García, Rafael Pagés, Daniel Berjón, Francisco Morán:
Textured splat-based point clouds for rendering in handheld devices. Web3D 2015: 227-230 - [c12]Rafael Pagés, Sergio García, Daniel Berjón, Francisco Morán:
SPLASH: a hybrid 3D modeling/rendering approach mixing splats and meshes. Web3D 2015: 231-234 - [i2]Daniel Berjón, Guillermo Gallego, Carlos Cuevas, Francisco Morán, Narciso García:
Optimal Piecewise Linear Function Approximation for GPU-based Applications. CoRR abs/1510.02975 (2015) - 2014
- [j5]Guillermo Gallego, Daniel Berjón, Narciso García:
Optimal Polygonal L1 Linearization and Fast Interpolation of Nonlinear Systems. IEEE Trans. Circuits Syst. I Regul. Pap. 61-I(11): 3225-3234 (2014) - [c11]Daniel Berjón, Carlos Cuevas, Francisco Morán, Narciso García:
Region-based moving object detection using spatially conditioned nonparametric models in a GPU. ICCE 2014: 359-360 - 2013
- [j4]Daniel Berjón, Francisco Morán, Shankar Manjunatha:
Objective and subjective evaluation of static 3D mesh compression. Signal Process. Image Commun. 28(2): 181-195 (2013) - [j3]Rafael Pagés, Daniel Berjón, Francisco Morán:
Automatic system for virtual human reconstruction with 3D mesh multi-texturing and facial enhancement. Signal Process. Image Commun. 28(9): 1089-1099 (2013) - [j2]Daniel Berjón, Carlos Cuevas, Francisco Morán, Narciso García:
GPU-based implementation of an optimized nonparametric background modeling for real-time moving object detection. IEEE Trans. Consumer Electron. 59(2) (2013) - [c10]Massimo Camplani, Antonio Blasco, Daniel Berjón, Luis Salgado, Francisco Morán:
Real-time RGB-D data processing on GPU architecture. DASIP 2013: 96-103 - [c9]Carlos Cuevas, Daniel Berjón, Francisco Morán, Narciso García:
GPGPU implementation of an improved nonparametric background modeling for moving object detection strategies. ICCE 2013: 23-24 - [i1]Guillermo Gallego, Daniel Berjón, Narciso García:
Optimal polygonal L1 linearization and fast interpolation of nonlinear systems. CoRR abs/1312.7815 (2013) - 2012
- [j1]Carlos Cuevas, Daniel Berjón, Francisco Morán, Narciso García:
Moving object detection for real-time augmented reality applications in a GPGPU. IEEE Trans. Consumer Electron. 58(1): 117-125 (2012) - [c8]Daniel Berjón, Francisco Morán:
Fast human pose estimation using 3D Zernike descriptors. Three-Dimensional Image Processing (3DIP) and Applications 2012: 82900K - [c7]Rafael Pagés, Francisco Morán, Luis Salgado, Daniel Berjón:
Refined facial disparity maps for automatic creation of 3D avatars. Three-Dimensional Image Processing (3DIP) and Applications 2012: 82900J - [c6]Daniel Berjón, Carlos Cuevas, Francisco Morán, Narciso García:
Moving object detection strategy for augmented-reality applications in a GPGPU by using CUDA. ICCE 2012: 319-320 - 2011
- [c5]Daniel Berjón, Alexander Hornung, Francisco Morán, Aljoscha Smolic:
Evaluation of backward mapping DIBR for FVV applications. ICME 2011: 1-6 - [c4]Daniel Berjón, Sergio Arnaldo, Francisco Morán:
A parallel implementation of 3D Zernike moment analysis. Parallel Processing for Imaging Applications 2011: 787209 - 2010
- [c3]Rafael Pagés, Sergio Arnaldo, Francisco Morán, Daniel Berjón:
Composition of Texture Atlases for 3D Mesh Multi-texturing. Eurographics Italian Chapter Conference 2010: 123-128
2000 – 2009
- 2006
- [c2]Santiago Urueña, Juan Zamorano, Daniel Berjón, José Antonio Pulido, Juan Antonio de la Puente:
The Arbitrated Real-Time Protocol (AR-TP): A Ravenscar Compliant Communication Protocol for High-Integrity Distributed Systems. Ada-Europe 2006: 215-226 - [c1]Santiago Urueña, Juan Zamorano, Daniel Berjón, José Antonio Pulido, Juan Antonio de la Puente:
Schedulability analysis of AR-TP, a Ravenscar compliant communication protocol for high-integrity distributed systems. IPDPS 2006
Coauthor Index
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last updated on 2024-10-07 21:19 CEST by the dblp team
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