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Dimitris Grammenos
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- affiliation: Foundation for Research & Technology - Hellas, Greece
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2010 – 2019
- 2019
- [c46]Dimitris Grammenos:
Thinkpetizers: Small Mental Bites of Creative Thinking. FabLearn Europe 2019: 20:1-20:3 - 2018
- [j12]Dimitris Grammenos, Margherita Antona:
Future designers: Introducing creativity, design thinking & design to children. Int. J. Child Comput. Interact. 16: 16-24 (2018) - [c45]Nikolaos Partarakis, Eirini Kontaki, Emmanouil Zidianakis, Giannis Drossis, Chryssi Birliraki, George Metaxakis, Alexandra Barka, Vaggelis Poutouris, George Mathioudakis, Ioanna Zidianaki, Antonis Chatziantoniou, Panagiotis Koutlemanis, Xenophon Zabulis, George Margetis, Dimitris Grammenos, Emmanouil Apostolakis, Emmanouil Stamatakis, Giorgos Paparoulis, Margherita Antona, Constantine Stephanidis:
Digital Heritage Technology at the Archaeological Museum of Heraklion. HCI (30) 2018: 196-203 - [c44]Nikolaos Partarakis, George Margetis, Emmanouil Zidianakis, Michalis Sifakis, Giannis Drossis, Chryssi Birliraki, Antonis Chatziantoniou, Vassiliki Neroutsou, Spiros Paparoulis, Thanasis Toutountzis, Panagiotis Koutlemanis, Xenophon Zabulis, Stavroula Ntoa, Dimitris Grammenos, Emmanouil Apostolakis, Emmanouil Stamatakis, Margherita Antona, Constantine Stephanidis:
Interactive City Information Point: Your Guide to Heraklion City. HCI (30) 2018: 204-212 - [c43]Dimitris Grammenos, Xenophon Zabulis, Antonis Chatziantoniou, Zinovia Stefanidi, Ilia Adami, Vassiliki Neroutsou:
COIN-O-RAMA: Designing an Interactive Exhibit for Exploring and Engaging with Coin Exhibitions. PETRA 2018: 38-45 - 2017
- [j11]Antonios Ntelidakis, Xenophon Zabulis, Dimitris Grammenos, Panagiotis Koutlemanis:
Touch detection for planar interactive displays based on lateral depth views. Multim. Tools Appl. 76(10): 12683-12707 (2017) - [c42]George Margetis, Dimitris Grammenos, George Paparoulis, Constantine Stephanidis:
Creating a Playful Digital Catalogue System Using Technology-Enhanced Physical Objects. HCI (29) 2017: 158-163 - [p1]Nikolaos Partarakis, Dimitris Grammenos, George Margetis, Emmanouil Zidianakis, Giannis Drossis, Asterios Leonidis, George Metaxakis, Margherita Antona, Constantine Stephanidis:
Digital Cultural Heritage Experience in Ambient Intelligence. Mixed Reality and Gamification for Cultural Heritage 2017: 473-505 - 2016
- [j10]Dimitris Grammenos:
Future designers: a rollercoaster for the mind. Interactions 23(1): 58-63 (2016) - [c41]Dimitris Grammenos:
roboTwin: A Modular & Evolvable Robotic Companion for Children. IDC 2016: 742-744 - [c40]Nikolaos Partarakis, Iosif Klironomos, Margherita Antona, George Margetis, Dimitris Grammenos, Constantine Stephanidis:
Accessibility of Cultural Heritage Exhibits. HCI (8) 2016: 444-455 - 2015
- [c39]Giannis Drossis, Antonios Ntelidakis, Dimitris Grammenos, Xenophon Zabulis, Constantine Stephanidis:
Immersing Users in Landscapes Using Large Scale Displays in Public Spaces. HCI (21) 2015: 152-162 - [c38]Chryssi Birliraki, Dimitris Grammenos, Constantine Stephanidis:
Employing Virtual Humans for Interaction, Assistance and Information Provision in Ambient Intelligence Environments. HCI (21) 2015: 249-261 - [c37]Antonios Ntelidakis, Xenophon Zabulis, Dimitris Grammenos, Panayotis Koutlemanis:
Lateral Touch Detection and Localization for Interactive, Augmented Planar Surfaces. ISVC (1) 2015: 551-560 - [i2]Dimitris Grammenos, Xenophon Zabulis, Panayotis Koutlemanis:
Turning an Ordinary Rotating Metal Disk into a Unique Interactive Exhibit. ERCIM News 2015(103) (2015) - 2014
- [j9]Dimitris Grammenos:
Stupidity, ignorance, and nonsense as tools for creative thinking. Interactions 21(5): 54-59 (2014) - [c36]Dimitris Grammenos, Antonis Chatziantoniou:
Jigsaw together: a distributed collaborative game for players with diverse skills and preferences. IDC 2014: 205-208 - [c35]Dimitris Grammenos:
Abba-dabba-ooga-booga-hoojee-goojee-yabba-dabba-doo: stupidity, ignorance & nonsense as tools for nurturing creative thinking. CHI Extended Abstracts 2014: 695-706 - 2013
- [j8]Panayotis Koutlemanis, Antonios Ntelidakis, Xenophon Zabulis, Dimitris Grammenos, Ilia Adami:
A Steerable multitouch Display for Surface Computing and its Evaluation. Int. J. Artif. Intell. Tools 22(6) (2013) - [j7]Xenophon Zabulis, Dimitris Grammenos, Thomas Sarmis, Konstantinos Tzevanidis, Pashalis Padeleris, Panayotis Koutlemanis, Antonis A. Argyros:
Multicamera human detection and tracking supporting natural interaction with large-scale displays. Mach. Vis. Appl. 24(2): 319-336 (2013) - [c34]Asterios Leonidis, Maria Korozi, George Margetis, Dimitris Grammenos, Constantine Stephanidis:
An Intelligent Hotel Room. AmI 2013: 241-246 - [c33]Giannis Drossis, Dimitris Grammenos, Maria Bouhli, Ilia Adami, Constantine Stephanidis:
Comparative Evaluation among Diverse Interaction Techniques in Three Dimensional Environments. HCI (25) 2013: 3-12 - [c32]Giannis Drossis, Dimitris Grammenos, Chryssi Birliraki, Constantine Stephanidis:
MAGIC: Developing a Multimedia Gallery Supporting mid-Air Gesture-Based Interaction and Control. HCI (28) 2013: 303-307 - [c31]Dimitris Grammenos:
Infoscope: A Mobile Device Supporting Exploratory and Playful Knowledge Discovery in Physical Environments. HCI (29) 2013: 647-651 - [c30]George Margetis, Dimitris Grammenos, Xenophon Zabulis, Constantine Stephanidis:
iEat: An Interactive Table for Restaurant Customers' Experience Enhancement. HCI (29) 2013: 666-670 - [c29]Giannis Drossis, Dimitris Grammenos, Ilia Adami, Constantine Stephanidis:
3D Visualization and Multimodal Interaction with Temporal Information Using Timelines. INTERACT (3) 2013: 214-231 - 2012
- [c28]Dimitris Grammenos, George Margetis, Panayotis Koutlemanis, Xenophon Zabulis:
53.090 Virtual Rusks = 510 Real Smiles Using a Fun Exergame Installation for Advertising Traditional Food Products. Advances in Computer Entertainment 2012: 214-229 - [c27]Dimitris Grammenos, Xenophon Zabulis, Damien Michel, Pashalis Padeleris, Thomas Sarmis, Giannis Georgalis, Panayotis Koutlemanis, Konstantinos Tzevanidis, Antonis A. Argyros, Michalis Sifakis, Polyxeni Adam-Veleni, Constantine Stephanidis:
Macedonia from Fragments to Pixels: A Permanent Exhibition of Interactive Systems at the Archaeological Museum of Thessaloniki. EuroMed 2012: 602-609 - [c26]Xenophon Zabulis, Panayotis Koutlemanis, Dimitris Grammenos:
Augmented Multitouch Interaction upon a 2-DOF Rotating Disk. ISVC (1) 2012: 642-653 - [c25]Dimitris Grammenos:
Little red-smart-hood: envisioning how ambient and ubiquitous technologies may affect future everyday life. MindTrek 2012: 57-60 - [c24]Dimitris Grammenos, George Margetis, Panayotis Koutlemanis, Xenophon Zabulis:
Paximadaki, the game: creating an advergame for promoting traditional food products. MindTrek 2012: 287-290 - 2011
- [c23]Dimokritos Stamatakis, Dimitris Grammenos, Kostas Magoutis:
Real-Time Analysis of Localization Data Streams for Ambient Intelligence Environments. AmI 2011: 92-97 - [c22]Dimitris Grammenos, Xenophon Zabulis, Damien Michel, Thomas Sarmis, Giannis Georgalis, Konstantinos Tzevanidis, Antonis A. Argyros, Constantine Stephanidis:
Design and Development of Four Prototype Interactive Edutainment Exhibits for Museums. HCI (7) 2011: 173-182 - [c21]Thomas Westin, Kevin Bierre, Dimitris Grammenos, Michelle Hinn:
Advances in Game Accessibility from 2005 to 2010. HCI (6) 2011: 400-409 - [c20]Xenophon Zabulis, Panayotis Koutlemanis, Haris Baltzakis, Dimitris Grammenos:
Multiview 3D Pose Estimation of a Wand for Human-Computer Interaction. ISVC (2) 2011: 104-115 - [c19]Dimitris Grammenos, Damien Michel, Xenophon Zabulis, Antonis A. Argyros:
PaperView: augmenting physical surfaces with location-aware digital information. TEI 2011: 57-60 - [i1]Xenophon Zabulis, Dimitris Grammenos, Antonis A. Argyros, Michalis Sifakis, Constantine Stephanidis:
Macedonia: From Fragments to Pixels. ERCIM News 2011(86) (2011) - 2010
- [c18]Dimitris Grammenos, Yannis Georgalis, Nikolaos Kazepis, Giannis Drossis, Nikolaos Ftylitakis:
The booTable experience: iterative design and prototyping of an alternative interactive tabletop. Conference on Designing Interactive Systems 2010: 272-281 - [c17]Xenophon Zabulis, Thomas Sarmis, Konstantinos Tzevanidis, Panayotis Koutlemanis, Dimitris Grammenos, Antonis A. Argyros:
A Platform for Monitoring Aspects of Human Presence in Real-Time. ISVC (2) 2010: 584-595 - [c16]Xenophon Zabulis, Dimitris Grammenos, Thomas Sarmis, Konstantinos Tzevanidis, Antonis A. Argyros:
Exploration of Large-scale Museum Artifacts through Non-instrumented, Location-based, Multi-user Interaction. VAST 2010: 155-162
2000 – 2009
- 2009
- [j6]Dimitris Grammenos, Anthony Savidis, Constantine Stephanidis:
Designing universally accessible games. Comput. Entertain. 7(1): 8:1-8:29 (2009) - [j5]Dimitris Grammenos:
Feature - The ambient mirror: creating a digital self-image through pervasive technologies. Interactions 16(2): 46-50 (2009) - [c15]Yannis Georgalis, Dimitris Grammenos, Constantine Stephanidis:
Middleware for Ambient Intelligence Environments: Reviewing Requirements and Communication Technologies. HCI (6) 2009: 168-177 - [c14]Dimitris Grammenos, Yannis Georgalis, Nikolaos Partarakis, Xenophon Zabulis, Thomas Sarmis, Sokratis Kartakis, Panagiotis Tourlakis, Antonis A. Argyros, Constantine Stephanidis:
Rapid Prototyping of an AmI-Augmented Office Environment Demonstrator. HCI (3) 2009: 397-406 - [c13]Damien Michel, Antonis A. Argyros, Dimitris Grammenos, Xenophon Zabulis, Thomas Sarmis:
Building a Multi-Touch Display Based on Computer Vision Techniques. MVA 2009: 74-77 - [c12]Xenophon Zabulis, Thomas Sarmis, Dimitris Grammenos, Antonis A. Argyros:
A Multicamera Vision System Supporting the Development of Wide-Area Exertainment Applications. MVA 2009: 269-272 - [r3]Dimitris Grammenos, Anthony Savidis, Yannis Georgalis, Themistoklis Bourdenas, Constantine Stephanidis:
Electronic Educational Books for Blind Students. The Universal Access Handbook 2009: 1-12 - [r2]Dimitris Grammenos, Anthony Savidis, Constantine Stephanidis:
Designing Universally Accessible Games. The Universal Access Handbook 2009: 1-12 - [r1]Anthony Savidis, Dimitris Grammenos, Constantine Stephanidis:
Training through Entertainment for Learning Difficulties. The Universal Access Handbook 2009: 1-8 - 2008
- [c11]Dimitris Grammenos:
Game over: learning by dying. CHI 2008: 1443-1452 - [c10]Anthony Savidis, Manolis Zidianakis, Nikolaos Kazepis, Stephanos Dubulakis, Dimitris Grammenos, Constantine Stephanidis:
An Integrated Platform for the Management of Mobile Location-Aware Information Systems. Pervasive 2008: 128-145 - [c9]Dimitris Grammenos, Sokratis Kartakis, Ilia Adami, Constantine Stephanidis:
CAMILE: Controlling AmI Lights Easily. PETRA 2008: 35 - 2007
- [j4]Anthony Savidis, Dimitris Grammenos, Constantine Stephanidis:
Developing inclusive e-learning and e-entertainment to effectively accommodate learning difficulties. Univers. Access Inf. Soc. 5(4): 401-419 (2007) - [c8]Dimitris Grammenos, Anthony Savidis, Yannis Georgalis, Themistoklis Bourdenas, Constantine Stephanidis:
Dual educational electronic textbooks: the starlight platform. ASSETS 2007: 107-114 - [c7]Constantine Stephanidis, Margherita Antona, Dimitris Grammenos:
Universal Access Issues in an Ambient Intelligence Research Facility. HCI (6) 2007: 208-217 - [c6]Dimitris Grammenos, Anthony Savidis, Constantine Stephanidis:
Unified Design of Universally Accessible Games. HCI (7) 2007: 607-616 - 2006
- [j3]Dimitris Grammenos, Alexandros Mourouzis, Constantine Stephanidis:
Virtual prints: Augmenting virtual environments with interactive personal marks. Int. J. Hum. Comput. Stud. 64(3): 221-239 (2006) - [j2]Anthony Savidis, Dimitris Grammenos, Constantine Stephanidis:
Developing inclusive e-learning systems. Univers. Access Inf. Soc. 5(1): 51-72 (2006) - [c5]Dimitris Grammenos, Anthony Savidis, Yannis Georgalis, Constantine Stephanidis:
Access Invaders: Developing a Universally Accessible Action Game. ICCHP 2006: 388-395 - 2005
- [b1]Dimitrios-Stavros Grammenos:
Interaction design in everyday computer-based systems : challenges, design strategies and solutions. University of Kent, UK, 2005 - 2002
- [c4]Dimitris Grammenos, Marialena Filou, Panagiotis Papadakos, Constantine Stephanidis:
Virtual Prints: Leaving trails in Virtual Environments. EGVE 2002: 131-138 - 2000
- [j1]Dimitris Grammenos, Demosthenes Akoumianakis, Constantine Stephanidis:
Integrated support for working with guidelines: the Sherlock guideline management system. Interact. Comput. 12(3): 281-311 (2000) - [c3]Dimitris Grammenos, Demosthenes Akoumianakis, Constantine Stephanidis:
Sherlock: A Tool Towards Computer-Aided Usability Inspection. TFWWG 2000: 87-97
1990 – 1999
- 1999
- [c2]Constantine Stephanidis, Dimitris Grammenos, Demosthenes Akoumianakis:
Embedding HCI guideline input to iterative user interface development. HCI (1) 1999: 978-982 - 1998
- [c1]Dimitris Grammenos, Demosthenes Akoumianakis, Constantine Stephanidis:
Support for Iterative User Interface Prototyping: The Sherlock Guideline Management System. EHCI 1998: 299-317
Coauthor Index
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