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Spyros Vosinakis
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- affiliation: University of the Aegean, Mytilene, Greece
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2020 – today
- 2024
- [j19]Elena Dzardanova, Vasiliki Nikolakopoulou, Vlasios Kasapakis, Spyros Vosinakis, Ioannis Xenakis, Damianos Gavalas:
Exploring the impact of non-verbal cues on user experience in immersive virtual reality. Comput. Animat. Virtual Worlds 35(1) (2024) - [j18]Sophie Galani, Spyros Vosinakis:
An augmented reality approach for communicating intangible and architectural heritage through digital characters and scale models. Pers. Ubiquitous Comput. 28(3): 471-490 (2024) - [c54]Marina Stergiou, Dimitris Baltas, Spyros Vosinakis:
Dancing with Themselves: An extended reality experiment for capturing partner dances. MOCO 2024: 29 - 2023
- [c53]Anna Gardeli, Spyros Vosinakis:
Exploring the co-manipulation of physical and virtual objects in tangible mobile augmented reality for collaborative learning. CHI Greece 2023: 17:1-17:8 - 2022
- [j17]Vasiliki Nikolakopoulou, Spyros Vosinakis, Giorgos Nikopoulos, Modestos Stavrakis, Nikolaos Politopoulos, Labros Fragkedis, Panayiotis Koutsabasis:
Design and User Experience of a Hybrid Mixed Reality Installation that Promotes Tinian Marble Crafts Heritage. ACM Journal on Computing and Cultural Heritage 15(4): 1-21 (2022) - [j16]Panayiotis Koutsabasis, Konstantinos Partheniadis, Anna Gardeli, Panagiotis Vogiatzidakis, Vasiliki Nikolakopoulou, Pavlos Chatzigrigoriou, Spyros Vosinakis, Despina Elizabeth Filippidou:
Co-Designing the User Experience of Location-Based Games for a Network of Museums: Involving Cultural Heritage Professionals and Local Communities. Multimodal Technol. Interact. 6(5): 36 (2022) - [j15]Spyros Vosinakis, Vlasios Kasapakis, Damianos Gavalas:
Extended Reality (XR) as a Communication Medium: Special Issue Guest Editorial. Presence Teleoperators Virtual Environ. 31: 1-4 (2022) - [j14]Ioannis Xenakis, Damianos Gavalas, Vlasios Kasapakis, Elena Dzardanova, Spyros Vosinakis:
Nonverbal Communication in Immersive Virtual Reality through the Lens of Presence: A Critical Review. Presence Teleoperators Virtual Environ. 31: 147-187 (2022) - [c52]Damianos Gavalas, Vlasios Kasapakis, Evangelia Kavakli, Panayiotis Koutsabasis, Despina Catapoti, Spyros Vosinakis:
ARtefact: A Conceptual Framework for the Integrated Information Management of Archaeological Excavations. XR (2) 2022: 211-223 - [c51]Sophie Galani, Spyros Vosinakis:
Connecting Intangible Cultural Heritage and Architecture through Mobile Augmented Reality Narratives and Scale Models. IMET 2022: 1-8 - [c50]Vlasios Kasapakis, Elena Dzardanova, Vasiliki Nikolakopoulou, Spyros Vosinakis:
Evaluation of a Virtual Reality Learning Enviroment testbed and Non-Verbal Cue Integration. IMET 2022: 1-2 - [c49]Vlasios Kasapakis, Elena Dzardanova, Vasiliki Nikolakopoulou, Spyros Vosinakis, Ioannis Xenakis, Damianos Gavalas:
Exploring non-verbal cues and user attention in IVR with eye tracking technologies. MMVE@MMSys 2022: 47-50 - [c48]Marina Stergiou, Spyros Vosinakis:
Exploring costume-avatar interaction in digital dance experiences. MOCO 2022: 5:1-5:6 - [c47]Elena Dzardanova, Vlasios Kasapakis, Spyros Vosinakis, Konstantina Psarrou:
Sign Language in Immersive VR: Design, Development, and Evaluation of a Testbed Prototype. VRST 2022: 72:1-72:2 - 2021
- [c46]Panayiotis Koutsabasis, Konstantinos Partheniadis, Anna Gardeli, Panagiotis Vogiatzidakis, Vasiliki Nikolakopoulou, Pavlos Chatzigrigoriou, Spyros Vosinakis:
Location-Based Games for Cultural Heritage: Applying the Design Thinking Process. CHI Greece 2021: 9:1-9:8 - [c45]Spyros Vosinakis, George Anastassakis:
Touch Your Own Device! A COVID-Safe Alternative to Multi-touch Interactions with Public Touchscreens. CHI Greece 2021: 14:1-14:6 - [c44]Panayiotis Koutsabasis, Anna Gardeli, Konstantinos Partheniadis, Panagiotis Vogiatzidakis, Vasiliki Nikolakopoulou, Pavlos Chatzigrigoriou, Spyros Vosinakis:
Field Playtesting with Experts' Constructive Interaction: An Evaluation Method for Mobile Games for Cultural Heritage. CoG 2021: 1-9 - [c43]Vlasios Kasapakis, Elena Dzardanova, Vasiliki Nikolakopoulou, Spyros Vosinakis, Ioannis Xenakis, Damianos Gavalas:
Social Virtual Reality: Implementing Non-verbal Cues in Remote Synchronous Communication. EuroXR 2021: 152-157 - [c42]Spyros Vosinakis, Vasiliki Nikolakopoulou, Giorgos Nikopoulos, Labros Fragkedis, Modestos Stavrakis, Nikolaos Politopoulos, Panayiotis Koutsabasis:
Designing Mixed Reality Experiences that Provide Views to the Past: Reviving the Operation of an Industrial Olive Oil Factory. PCI 2021: 39-44 - 2020
- [c41]Nikolaos Ioakeim, Petros Printezis, Charalampos Skarimpas, Panayiotis Koutsabasis, Spyros Vosinakis, Modestos Stavrakis:
Kirini: An Interactive Projection-Mapping Installation for Storytelling About Mediterranean Beekeeping Heritage. EuroMed 2020: 190-201 - [c40]Panayiotis Koutsabasis, Anna Gardeli, Konstantinos Partheniadis, Panayiotis Vogiatzidakis, Vasiliki Nikolakopoulou, Pavlos Chatzigrigoriou, Spyros Vosinakis:
Learning About the Heritage of Tinian Marble Crafts with a Location-Based Mobile Game and Tour App. EuroMed 2020: 377-388 - [c39]Athina Bosta, Dimitrios Katsakioris, Andreas Nikolarakis, Panayiotis Koutsabasis, Spyros Vosinakis, Modestos Stavrakis:
Ex Machina: An Interactive Museum Kit for Supporting Educational Processes in Industrial Heritage Museums. EuroMed 2020: 438-449 - [c38]Modestos Stavrakis, Damianos Gavalas, Panayiotis Koutsabasis, Spyros Vosinakis:
User Experience Requirements and Interface Design for the TouristHub Trip Planning Platform. HCI (22) 2020: 659-675 - [c37]Modestos Stavrakis, Panayiotis Koutsabasis, Damianos Gavalas, Spyros Vosinakis:
TouristHub: User Experience and Interaction Design for Supporting Tourist Trip Planning. IEEE Conf. on Intelligent Systems 2020: 370-379
2010 – 2019
- 2019
- [j13]Spyros Vosinakis, Anna Gardeli:
On the Use of Mobile Devices as Controllers for First-Person Navigation in Public Installations. Inf. 10(7): 238 (2019) - [c36]Anna Gardeli, Spyros Vosinakis:
ARQuest: A Tangible Augmented Reality Approach to Developing Computational Thinking Skills. VS-GAMES 2019: 1-8 - 2018
- [j12]Spyros Vosinakis, George Anastassakis, Panayiotis Koutsabasis:
Teaching and learning logic programming in virtual worlds using interactive microworld representations. Br. J. Educ. Technol. 49(1): 30-44 (2018) - [j11]Nikolaos Pellas, Spyridon Vosinakis:
The effect of simulation games on learning computer programming: A comparative study on high school students' learning performance by assessing computational problem-solving strategies. Educ. Inf. Technol. 23(6): 2423-2452 (2018) - [j10]Spyros Vosinakis, Panayiotis Koutsabasis:
Evaluation of visual feedback techniques for virtual grasping with bare hands using Leap Motion and Oculus Rift. Virtual Real. 22(1): 47-62 (2018) - [j9]Panayiotis Koutsabasis, Spyros Vosinakis:
Kinesthetic interactions in museums: conveying cultural heritage by making use of ancient tools and (re-) constructing artworks. Virtual Real. 22(2): 103-118 (2018) - [c35]Spyros Vosinakis:
Mid-Air Interaction vs Smartphone Control for First-Person Navigation on Large Displays: A Comparative Study. AVR (2) 2018: 636-654 - [c34]Christina Gkiti, Eirini Varia, Chrysi Zikoudi, Athina Kirmanidou, Io Kyriakati, Spyros Vosinakis, Damianos Gavalas, Modestos Stavrakis, Panayiotis Koutsabasis:
i-Wall: A Low-Cost Interactive Wall for Enhancing Visitor Experience and Promoting Industrial Heritage in Museums. EuroMed (1) 2018: 90-100 - [c33]Maria Gaitanou, Elli Charissi, Iosifina Margari, Manolis Papamakarios, Spyros Vosinakis, Panayiotis Koutsabasis, Damianos Gavalas, Modestos Stavrakis:
Design of an Interactive Experience Journey in a Renovated Industrial Heritage Site. EuroMed (1) 2018: 150-161 - [c32]Eriana Panopoulou, Konstantinos Kouros, Aikaterini Pasopoulou, Giorgos Arsenikos, Spyros Vosinakis, Panayiotis Koutsabasis, Modestos Stavrakis, Damianos Gavalas:
THREADS: A Digital Storytelling Multi-stage Installation on Industrial Heritage. EuroMed (1) 2018: 457-469 - [c31]Anna Gardeli, Spyros Vosinakis:
The Effect of Tangible Augmented Reality Interfaces on Teaching Computational Thinking: A Preliminary Study. ICL (1) 2018: 673-684 - [c30]Panayiotis Koutsabasis, Spyros Vosinakis, Modestos Stavrakis, Panagiotis Kyriakoulakos:
Teaching HCI with a studio approach: lessons learnt. PCI 2018: 282-287 - 2017
- [j8]Anna Gardeli, Spyros Vosinakis, Konstantinos Englezos, Dimitra Mavroudi, Manolis Stratis, Modestos Stavrakis:
Design and Development of Games and Interactive Installations for Environmental Awareness. EAI Endorsed Trans. Serious Games 4(12): e5 (2017) - [c29]Anna Gardeli, Spyros Vosinakis, Konstantinos Englezos, Dimitra Mavroudi, Manolis Stratis, Modestos Stavrakis:
A Week Without Plastic Bags: Creating Games and Interactive Products for Environmental Awareness. ACE 2017: 128-138 - [c28]Nikolaos Pellas, Spyridon Vosinakis:
How can a simulation game support the development of computational problem-solving strategies? EDUCON 2017: 1129-1136 - [c27]Spyros Vosinakis, Nikos Avradinis, Panayiotis Koutsabasis:
Dissemination of Intangible Cultural Heritage Using a Multi-agent Virtual World. DCH@ICE/ITMC 2017: 197-207 - [c26]Nikolaos Pellas, Spyridon Vosinakis:
Learning to Think and Practice Computationally via a 3D Simulation Game. IMCL 2017: 550-562 - [c25]Anastasios Dimitropoulos, Konstantinos Dimitropoulos, Angeliki Kyriakou, Maximos Malevitis, Stelios Syrris, Stella Vaka, Panayiotis Koutsabasis, Spyros Vosinakis, Modestos Stavrakis:
The Loom: Interactive Weaving Through a Tangible Installation with Digital Feedback. ITN-DCH 2017: 199-210 - 2016
- [c24]Panayiotis Koutsabasis, Spyros Vosinakis:
Adult and Children User Experience with Leap Motion in Digital Heritage: The Cycladic Sculpture Application. EuroMed (1) 2016: 350-361 - [c23]Natalia Georgiadi, Eleni Kokkoli-Papadopoulou, George Kordatos, Konstantinos Partheniadis, Manos Sparakis, Panayiotis Koutsabasis, Spyros Vosinakis, Dimitris Zissis, Modestos Stavrakis:
A pervasive role-playing game for introducing elementary school students to archaeology. MobileHCI Adjunct 2016: 1016-1020 - [c22]Giorgos Anagnostakis, Michalis Antoniou, Elena Kardamitsi, Thodoris Sachinidis, Panayiotis Koutsabasis, Modestos Stavrakis, Spyros Vosinakis, Dimitris Zissis:
Accessible museum collections for the visually impaired: combining tactile exploration, audio descriptions and mobile gestures. MobileHCI Adjunct 2016: 1021-1025 - [c21]Spyros Vosinakis, Panayiotis Koutsabasis, Dimitris Makris, Ekati Sagia:
A Kinesthetic Approach to Digital Heritage Using Leap Motion: The Cycladic Sculpture Application. VS-GAMES 2016: 1-8 - 2015
- [c20]Katia Lida Kermanidis, Manolis Maragoudakis, Spyros Vosinakis:
House of Ads: a Multiplayer Action Game for Annotating Ad Video Content. EANN Workshops 2015: 21:1-21:8 - 2014
- [c19]Spyros Vosinakis, Panayiotis Koutsabasis, George Anastassakis:
A Platform for Teaching Logic Programming Using Virtual Worlds. ICALT 2014: 657-661 - [c18]Manolis Maragoudakis, Katia Lida Kermanidis, Spyros Vosinakis:
Extracting Knowledge from Collaboratively Annotated Ad Video Content. AIAI Workshops 2014: 85-95 - [c17]Panagiotis Kyriakoulakos, Spyros Vosinakis:
Adapting an Animation TV Special to Games in a Games Design University Course. Panhellenic Conference on Informatics 2014: 56:1-56:5 - 2013
- [j7]Spyros Vosinakis, Panayiotis Koutsabasis, Panagiotis Zaharias:
Course Lectures as Problem-Based Learning Interventions in Virtual Worlds. Trans. Edutainment 9: 81-96 (2013) - [j6]Spyros Vosinakis, Panayiotis Koutsabasis:
Interaction design studio learning in virtual worlds. Virtual Real. 17(1): 59-75 (2013) - [c16]Katia Kermanidis, Manolis Maragoudakis, Spyros Vosinakis, Nikos Exadaktylos:
Designing a Support Tool for Creative Advertising by Mining Collaboratively Tagged Ad Video Content: The Architecture of PromONTotion. AIAI 2013: 10-19 - 2012
- [j5]Panayiotis Koutsabasis, Spyros Vosinakis:
Rethinking HCI Education for Design: Problem-Based Learning and Virtual Worlds at an HCI Design Studio. Int. J. Hum. Comput. Interact. 28(8): 485-499 (2012) - [j4]Spyros Vosinakis, Panayiotis Koutsabasis:
Problem-based Learning for Design and Engineering Activities in Virtual Worlds. Presence Teleoperators Virtual Environ. 21(3): 338-358 (2012) - 2011
- [c15]Spyros Vosinakis, Panayiotis Koutsabasis, Panagiotis Zaharias:
An Exploratory Study of Problem-Based Learning in Virtual Worlds. VS-GAMES 2011: 112-119 - [c14]Spyros Vosinakis, Ioannis Papadakis:
Virtual Worlds as Information Spaces: Supporting Semantic and Social Navigation in a shared 3D Environment. VS-GAMES 2011: 220-227 - 2010
- [c13]Alexia Zoumpoulaki, Nikos Avradinis, Spyros Vosinakis:
A Multi-agent Simulation Framework for Emergency Evacuations Incorporating Personality and Emotions. SETN 2010: 423-428
2000 – 2009
- 2009
- [j3]Bill Bonis, John Stamos, Spyros Vosinakis, Ioannis Andreou, Themis Panayiotopoulos:
A platform for virtual museums with personalized content. Multim. Tools Appl. 42(2): 139-159 (2009) - 2008
- [c12]Argyris Arnellos, Spyros Vosinakis, George Anastassakis, John Darzentas:
Autonomy in Virtual Agents: Integrating Perception and Action on Functionally Grounded Representations. SETN 2008: 51-63 - [e1]John Darzentas, George A. Vouros, Spyros Vosinakis, Argyris Arnellos:
Artificial Intelligence: Theories, Models and Applications, 5th Hellenic Conference on AI, SETN 2008, Syros, Greece, October 2-4, 2008. Proceedings. Lecture Notes in Computer Science 5138, Springer 2008, ISBN 978-3-540-87880-3 [contents] - 2007
- [c11]Spyros Vosinakis, Nikos Pelekis, Yannis Theodoridis, Themis Panayiotopoulos:
Handling spatial vagueness in virtual agent control. GRAPP (AS/IE) 2007: 75-82 - [c10]Spyros Vosinakis, George Anastassakis, Themis Panayiotopoulos:
Modeling Spatiotemporal Uncertainty in Dynamic Virtual Environments. IVA 2007: 409-410 - [c9]Bill Bonis, John Stamos, Spyros Vosinakis, Ioannis Andreou, Themis Panayiotopoulos:
Personalization of Content in Virtual Exhibitions. SAMT 2007: 172-184 - 2006
- [j2]Argyris Arnellos, Spyros Vosinakis, Thomas Spyrou, John Darzentas:
The Emergence of Autonomous Representations in Artificial Agents. J. Comput. 1(6): 29-36 (2006) - [c8]Nikos Pelekis, Yannis Theodoridis, Spyros Vosinakis, Themis Panayiotopoulos:
Hermes - A Framework for Location-Based Data Management. EDBT 2006: 1130-1134 - [c7]Argyris Arnellos, Spyros Vosinakis, Thomas Spyrou, John Darzentas:
Towards Representational Autonomy of Agents in Artificial Environments. SETN 2006: 474-477 - 2005
- [j1]Spyros Vosinakis, Themis Panayiotopoulos:
A Tool for Constructing 3D Environments with Virtual Agents. Multim. Tools Appl. 25(2): 253-279 (2005) - [c6]Argyris Arnellos, Spyros Vosinakis:
Emergence of Representational Structures in Virtual Agents. IVA 2005: 504 - 2004
- [c5]Nikos Avradinis, Themis Panayiotopoulos, Spyros Vosinakis:
Synthetic Characters with Emotional States. SETN 2004: 505-514 - 2003
- [b1]Spyridon Vosinakis:
Ευφυείς πράκτορες σε εικονικά περιβάλλοντα. University of Piraeus, Greece, 2003 - [c4]Spyros Vosinakis, Themis Panayiotopoulos:
Programmable Agent Perception in Intelligent Virtual Environments. IVA 2003: 202-206 - [c3]Spyros Vosinakis, Themis Panayiotopoulos:
A Task Definition Language for Virtual Agents. WSCG 2003 - 2001
- [c2]Spyros Vosinakis, Themis Panayiotopoulos:
SimHuman: A Platform for Real-Time Virtual Agents with Planning Capabilities. IVA 2001: 210-223
1990 – 1999
- 1999
- [c1]Themis Panayiotopoulos, Spyros Vosinakis, Sophia Kousidou, L. Balafa:
Visualising logic programs in virtual worlds. VRST 1999: 186-187
Coauthor Index
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last updated on 2024-10-04 20:03 CEST by the dblp team
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