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Richard J. Cant
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- affiliation: Nottingham Trent University, School of Science and Technology
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2010 – 2019
- 2018
- [j9]Richard J. Cant, Ayodeji Remi Omosowon, Caroline S. Langensiepen, Ahmad Lotfi:
An Entropy-Guided Monte Carlo Tree Search Approach for Generating Optimal Container Loading Layouts. Entropy 20(11): 866 (2018) - [c23]Caroline S. Langensiepen, Adam Cripps, Richard J. Cant:
Using PCA and K-Means to Predict Likeable Songs from Playlist Information. UKSim 2018: 26-31 - 2017
- [j8]Giovanna Martínez-Arellano, Richard J. Cant, David Woods:
Creating AI Characters for Fighting Games Using Genetic Programming. IEEE Trans. Comput. Intell. AI Games 9(4): 423-434 (2017) - [c22]Richard John Cant, Caroline Sharon Langensiepen, William Metcalf:
Mask Optimisation for Neural Network Monaural Source Separation. UKSim 2017: 116-121 - [e8]David Al-Dabass, Alessandra Orsoni, Richard J. Cant, Glenn Jenkins:
UKSim-AMSS 19th International Conference on Computer Modelling & Simulation, UKSim 2017, Cambridge, United Kingdom, April 5-7, 2017. IEEE 2017, ISBN 978-1-5386-2735-8 [contents] - 2016
- [j7]Ayodeji Remi Omosowon, Richard J. Cant, Caroline S. Langensiepen:
Applying Gamification Principles to a Container Loading System in a Warehouse Environment. Simul. Notes Eur. 26(2): 99-104 (2016) - [c21]Ayodeji Remi Omosowon, Richard J. Cant, Caroline S. Langensiepen:
Applying Gamification Principles to a Container Loading System in a Warehouse Environment. UKSim 2016: 79-84 - [e7]David Al-Dabass, Alessandra Orsoni, Richard J. Cant, Glenn Jenkins:
UKSim-AMSS 18th International Conference on Computer Modelling and Simulation, UKSim 2016, Cambridge, United Kingdom, April 6-8, 2016. IEEE Computer Society 2016, ISBN 978-1-5090-0888-9 [contents] - 2015
- [c20]Ralph Krause, Lars Nolle, Richard J. Cant:
Self-Adaptive Stepsize Search Applied To Robust Engineering Design Optimisation. ECMS 2015: 556-563 - [c19]Ayodeji Remi Omosowon, Richard J. Cant, Caroline S. Langensiepen:
Deriving an Entropy Measure for 2D Container Layouts. UKSim 2015: 103-108 - [e6]David Al-Dabass, Alessandra Orsoni, Richard J. Cant, Zuwairie Ibrahim, Ismail Saad:
UKSim-AMSS 17th International Conference on Computer Modelling and Simulation, UKSim 2015, Cambridge, United Kingdom, March 25-27, 2015. IEEE 2015, ISBN 978-1-4799-8712-2 [contents] - 2014
- [j6]Giovanna Martínez-Arellano, Lars Nolle, Richard J. Cant, Ahmad Lotfi, Christopher Windmill:
Characterisation of Large Changes in Wind Power for the Day-Ahead Market Using a Fuzzy Logic Approach. Künstliche Intell. 28(4): 239-253 (2014) - [c18]Ayodeji Remi Omosowon, Richard J. Cant, Caroline S. Langensiepen:
Hybridization and the Collaborative Combination of Algorithms: Case Study: The Container Loading Problem. UKSim 2014: 40-44 - [c17]Giovanna Martínez-Arellano, Richard J. Cant, Lars Nolle:
Prediction of Jet Engine Parameters for Control Design Using Genetic Programming. UKSim 2014: 45-50 - [e5]David Al-Dabass, Alessandra Orsoni, Richard J. Cant, Jasmy Yunus, Zuwairie Ibrahim, Ismail Saad:
UKSim-AMSS 16th International Conference on Computer Modelling and Simulation, UKSim 2014, Cambridge, United Kingdom, March 26-28, 2014. IEEE 2014, ISBN 978-1-4799-4922-9 [contents] - 2013
- [c16]Richard J. Cant, Caroline S. Langensiepen, Daniel Rhodes:
Fourier Texture Filtering. UKSim 2013: 123-128 - [e4]David Al-Dabass, Alessandra Orsoni, Jasmy Yunus, Richard J. Cant, Zuwairie Ibrahim:
15th International Conference on Computer Modelling and Simulation, UKSim 2013, Cambridge, United Kingdom, April 10-12, 2013. IEEE 2013, ISBN 978-1-4673-6421-8 [contents] - 2012
- [c15]Richard J. Cant, Caroline S. Langensiepen:
Creating Depth of Field Effects without Multiple Samples. UKSim 2012: 159-164 - [e3]David Al-Dabass, Alessandra Orsoni, Richard J. Cant:
14th International Conference on Computer Modelling and Simulation, 2012 UKSim, Cambridge, United Kingdom, March 28-30, 2012. IEEE Computer Society 2012, ISBN 978-1-4673-1366-7 [contents] - 2011
- [c14]Richard J. Cant, Caroline S. Langensiepen, Jacob Purcell:
Fictional Simulation, Automatic Extraction of Key Scenes from Novels. UKSim 2011: 99-103 - [e2]David Al-Dabass, Alessandra Orsoni, Richard J. Cant, Ajith Abraham:
Proceedings of the 13th UKSim-AMSS International Conference on Computer Modelling and Simulation, Cambridge University, Emmanuel College, Cambridge, UK, 30 March - 1 April 2011. IEEE Computer Society 2011, ISBN 978-0-7695-4376-5 [contents] - 2010
- [c13]Richard J. Cant, Caroline S. Langensiepen:
Entropy Measurement within Graphical Scenes. UKSim 2010: 474-481 - [e1]David Al-Dabass, Alessandra Orsoni, Richard J. Cant, Ajith Abraham:
Proceedings of the 12th UKSim, International Conference on Computer Modelling and Simulation, Cambridge, UK, 24-26 March 2010. IEEE Computer Society 2010, ISBN 978-0-7695-4016-0 [contents]
2000 – 2009
- 2009
- [c12]Richard J. Cant, Caroline S. Langensiepen:
Methods for Automated Object Placement in Virtual Scenes. UKSim 2009: 431-436 - 2008
- [c11]Richard J. Cant, Caroline S. Langensiepen, Lewis Foster:
A Composite Convex Hull Collision Detector for the Open Dynamics Engine. UKSim 2008: 122-125 - 2006
- [j5]Richard J. Cant, Caroline S. Langensiepen:
Efficient anti-aliased bump mapping. Comput. Graph. 30(4): 561-580 (2006) - [c10]Richard J. Cant, Caroline S. Langensiepen, Michelle Haskard:
Another fine mess: how to generate disorder: to order. SIGGRAPH Sketches 2006: 121 - 2003
- [c9]Daniel Rhodes, Richard J. Cant, David Al-Dabass:
Current Depth of Field Algorithms and Techniques for Games. GAME-ON 2003: 147- - [c8]Daniel Rhodes, Richard J. Cant, David Al-Dabass:
A New Depth of Field Algorithm With Applications to Games. GAME-ON 2003: 157- - [c7]Julian Churchill, Richard J. Cant, David Al-Dabass:
Genetic Search Techniques for Line Play Generation in the Game of GO. GAME-ON 2003: 233- - 2002
- [j4]David Al-Dabass, Richard J. Cant, Nathan Chia:
AI Architectures for Games: A Review of 3D Accelerator Technology. Int. J. Intell. Games Simul. 1(1): 18-24 (2002) - [c6]Julian Churchill, Richard J. Cant, David Al-Dabass:
Feasibility of Distributed Parallel Simulation of AI Search Algorithms. ESM 2002: 168-171 - [c5]Ryan Doyle, Richard J. Cant, David Al-Dabass:
Real-Time Generation of Impact Effects in Virtual Environments with Application to Games. GAME-ON 2002 - [c4]James Flannery, Richard J. Cant, David Al-Dabass:
A New Realistic Motion Blur Algorithm. GAME-ON 2002 - 2001
- [j3]Simon A. Braines, Richard J. Cant:
A framework for the evaluation of volume rendering techniques on a task specific basis using neural networks. Comput. Graph. 25(4): 643-663 (2001) - [c3]Nathan Chia, Richard J. Cant, David Al-Dabass:
A Review of 3_D Accelerator Technology for Games. GAME-ON 2001: 5- - [c2]Julian Churchill, Richard J. Cant, David Al-Dabass:
A New Computational Approach to the Game of Go. GAME-ON 2001: 81- - [c1]Nathan Chia, Richard J. Cant, David Al-Dabass:
New Anti-Aliasing and Depth of Field Techniques for Games Graphics. GAME-ON 2001: 115- - 2000
- [j2]Richard J. Cant, P. A. Shrubsole:
Texture potential MIP mapping, a new high-quality texture antialiasing algorithm. ACM Trans. Graph. 19(3): 164-184 (2000)
1990 – 1999
- 1999
- [j1]Richard Swan, Anthony Wyatt, Richard J. Cant, Caroline S. Langensiepen:
Re-configurable computing. XRDS 5(3es): 1-es (1999)
Coauthor Index
aka: Caroline Sharon Langensiepen
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