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Yue Li 0023
Person information
- affiliation: Xi'an Jiaotong-Liverpool University, Suzhou, China
- affiliation (PhD 2020): University of Nottingham, International Doctoral Innovation Centre & NVIDIA Joint-Lab on Mixed Reality, Ningbo, China
Other persons with the same name
- Yue Li — disambiguation page
- Yue Li 0001 — California Institute of Technology, Pasadena, CA, USA (and 1 more)
- Yue Li 0002 — College of William & Mary, Williamsburg, VA, USA
- Yue Li 0003 — Jilin University, Department of Information, College of Communication Engineering, Changchun, China
- Yue Li 0004 — City University of Hong Kong, Department of Mechanical and Biomedical Engineering, Hong Kong
- Yue Li 0005 — Purdue University, West Lafayette, IN, USA
- Yue Li 0006 — Nanjing University, China (and 2 more)
- Yue Li 0007 — University of Victoria, Department of Electrical and Computer Engineering, BC, Canada
- Yue Li 0008 — Hong Kong University of Science and Technology, Department of Electrical and Computer Engineering, Hong Kong
- Yue Li 0009 — Tsinghua University, Department of Electronic Engineering, Microwave and Antenna Institute, Beijing, China
- Yue Li 0010 — Donghua University, School of Computer Science and Technology, Shanghai, China (and 1 more)
- Yue Li 0011 — University of Rennes 1, France
- Yue Li 0012 — University of Karlsruhe, Germany
- Yue Li 0013 — Nankai University, College of Software, Tianjin, China (and 1 more)
- Yue Li 0014 — Pennsylvania State University, Department of Mechanical and Nuclear Engineering, University Park, PA, USA
- Yue Li 0015 — Bytedance Inc., San Diego, CA, USA (and 1 more)
- Yue Li 0016 — Hunan University, School of Information Science and Engineering, Changsha, China
- Yue Li 0017 — Massachusetts Institute of Technology, Computer Science and Artificial Intelligence Laboratory, Boston, MA, USA (and 1 more)
- Yue Li 0018 — Harbin Institute of Technology, Communications Engineering Research Center, Shenzhen, China
- Yue Li 0019 — Florida International University, School of Computing and Information Sciences, Miami, FL, USA (and 2 more)
- Yue Li 0020 — Wuhan University of Science and Engineering, Wuhan, China
- Yue Li 0021 — Heriot-Watt University, School of Mathematical and Computer Sciences, Edinburgh, UK
- Yue Li 0022 — Naval Aviation University, College of Basic Science for Aviation, Yantai, China
- Yue Li 0024 — Nanyang Technological University, School of Electrical and Electronic Engineering, Singapore
- Yue Li 0025 — Chinese University of Hong Kong, Department of Geography and Resource Management, Hong Kong
- Yue Li 0026 — University College Dublin, School of Electrical and Electronic Engineering, Dublin, Ireland
- Yue Li 0027 — Nanjing University of Aeronautics and Astronautics, College of Automation Engineering, Nanjing, China
- Yue Li 0028 — Capital Normal University, Information Engineering College, Beijing, China
- Yue Li 0029 — University of Science and Technology Beijing, School of Computer and Communication Engineering, Beijing, China
- Yue Li 0030 — Zhejiang University, College of Electrical Engineering, Hangzhou, China
- Yue Li 0031 — Case Western Reserve University, Department of Civil Engineering, Cleveland, OH, USA (and 1 more)
- Yue Li 0032 — National University of Defense Technology, Laboratory of Science and Technology on Integrated Logistics Support, Changsha, China
- Yue Li 0033 — AIG Software, Jersey City, NJ, USA (and 1 more)
- Yue Li 0034 — University of New South Wales, UNSW, School of Electrical Engineering and Telecommunications, Sydney, Australia
- Yue Li 0035 — Télécom ParisTech, INFRES, France,
- Yue Li 0036 — University of Amsterdam, Atlas Lab, The Netherlands (and 1 more)
- Yue Li 0037 — Peking University, School of Computer Science, HCST, Beijing, China
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2020 – today
- 2024
- [j7]Ningning Xu, Yue Li, Xingbo Wei, Letian Xie, Lingyun Yu, Hai-Ning Liang:
CubeMuseum AR: A Tangible Augmented Reality Interface for Cultural Heritage Learning and Museum Gifting. Int. J. Hum. Comput. Interact. 40(6): 1409-1437 (2024) - [j6]Yushi Wei, Kemu Xu, Yue Li, Lingyun Yu, Hai-Ning Liang:
Exploring and Modeling Directional Effects on Steering Behavior in Virtual Reality. IEEE Trans. Vis. Comput. Graph. 30(11): 7107-7117 (2024) - [j5]Diego Monteiro, Teng Ma, Yue Li, Zhigeng Pan, Hai-Ning Liang:
Cross-cultural factors influencing the adoption of virtual reality for practical learning. Univers. Access Inf. Soc. 23(3): 1203-1216 (2024) - [j4]Tingjie Wan, Rongkai Shi, Wenge Xu, Yue Li, Katie Atkinson, Lingyun Yu, Hai-Ning Liang:
Hands-free multi-type character text entry in virtual reality. Virtual Real. 28(1): 8 (2024) - [c31]Haonan Yao, Lixiang Zhao, Hai-Ning Liang, Yu Liu, Yue Li, Lingyun Yu:
Exploring Embodied Asymmetric Two-Handed Interactions for Immersive Data Exploration. CHI Extended Abstracts 2024: 140:1-140:10 - [c30]Shuqi He, Haonan Yao, Luyan Jiang, Kaiwen Li, Nan Xiang, Yue Li, Hai-Ning Liang, Lingyun Yu:
Data Cubes in Hand: A Design Space of Tangible Cubes for Visualizing 3D Spatio-Temporal Data in Mixed Reality. CHI 2024: 209:1-209:21 - [c29]Jianbin Song, Rongkai Shi, Yue Li, Boyu Gao, Hai-Ning Liang:
Exploring Controller-based Techniques for Precise and Rapid Text Selection in Virtual Reality. VR 2024: 244-253 - [c28]Xueqi Wang, Yue Li, Hai-Ning Liang:
MagicMap: Enhancing Indoor Navigation Experience in VR Museums. VR 2024: 881-891 - [c27]Jiachen Liang, Yue Li, Xueqi Wang, Ziyue Zhao, Hai-Ning Liang:
MemoryVR: Collecting and Sharing Memories in Personal Virtual Museums. VR Workshops 2024: 1021-1022 - [c26]Xuansheng Xia, Yue Li, Hai-Ning Liang:
CovisitVM: Cross-Reality Virtual Museum Visiting. VR Workshops 2024: 1074-1075 - [i4]Shuqi He, Haonan Yao, Luyan Jiang, Kaiwen Li, Nan Xiang, Yue Li, Hai-Ning Liang, Lingyun Yu:
Data Cubes in Hand: A Design Space of Tangible Cubes for Visualizing 3D Spatio-Temporal Data in Mixed Reality. CoRR abs/2403.06891 (2024) - 2023
- [j3]Yue Li, Eugene Ch'ng, Sue Cobb:
Factors Influencing Engagement in Hybrid Virtual and Augmented Reality. ACM Trans. Comput. Hum. Interact. 30(4): 65:1-65:27 (2023) - [c25]Tianqi Huang, Yue Li, Hai-Ning Liang:
Avatar Type, Self-Congruence, and Presence in Virtual Reality. CCHI 2023: 61-72 - [c24]Yushi Wei, Rongkai Shi, Difeng Yu, Yihong Wang, Yue Li, Lingyun Yu, Hai-Ning Liang:
Predicting Gaze-based Target Selection in Augmented Reality Headsets based on Eye and Head Endpoint Distributions. CHI 2023: 283:1-283:14 - [c23]Yuwen Li, Yue Li, Jiachen Liang, Hai-Ning Liang:
Easy Induction: A Serious Game Using Participatory Design. CHIRA (2) 2023: 192-211 - [c22]Yukun Fu, Yue Li:
Hanfu AR: Digital Twins of Traditional Chinese Costumes for Augmented Reality Try-On Systems. COMPSAC 2023: 1465-1470 - [c21]Xingbo Wei, Yue Li:
Evaluating User Performance, Workload, and Presence of Virtual Reality Questionnaires Using Joystick and Raycasting Selection Techniques. ICVARS 2023: 29-34 - [c20]Fangze Qiu, Yue Li:
Interactive Visualization of Sport Climbing Data. INTERACT (4) 2023: 507-511 - [c19]Ziyue Zhao, Yue Li, Hai-Ning Liang:
LeanOn: Simulating Balance Vehicle Locomotion in Virtual Reality. ISMAR 2023: 415-424 - [c18]Rongkai Shi, Yushi Wei, Yue Li, Lingyun Yu, Hai-Ning Liang:
Expanding Targets in Virtual Reality Environments: A Fitts' Law Study. ISMAR-Adjunct 2023: 615-618 - [c17]Yifan Wang, Yue Li, Hai-Ning Liang:
Comparative Analysis of Artefact Interaction and Manipulation Techniques in VR Museums: A Study of Performance and User Experience. ISMAR 2023: 761-770 - [c16]Xuansheng Xia, Jiachen Liang, Ruixiang Zhao, Ziyue Zhao, Mingze Wu, Yue Li, Hai-Ning Liang:
Cross-Reality Interaction and Collaboration in Museums, Education, and Rehabilitation. ISMAR-Adjunct 2023: 815-820 - [c15]Boyuan Chen, Junkun Long, Wenxuan Zheng, Yuzheng Wu, Ziming Li, Yue Li, Hai-Ning Liang:
AR.S.Space: An AR Casual Game for Social Engagement in Work Environments. ISMAR-Adjunct 2023: 842-847 - [c14]Yu Liu, Zhichao Zhang, Yushan Pan, Yue Li, Hai-Ning Liang, Paul Craig, Lingyun Yu:
A Study of Zooming, Interactive Lenses and Overview+Detail Techniques in Collaborative Map-based Tasks. PacificVis 2023: 11-20 - [c13]Shuhao Zhang, Yue Li, Ka Lok Man, Yong Yue, Jeremy S. Smith:
Towards Cross-Reality Interaction and Collaboration: A Comparative Study of Object Selection and Manipulation in Reality and Virtuality. VR Workshops 2023: 330-337 - [c12]Ziyue Zhao, Yue Li, Lingyun Yu, Hai-Ning Liang:
TeleSteer: Combining Discrete and Continuous Locomotion Techniques in Virtual Reality. VR Workshops 2023: 755-756 - [c11]Kedong Chai, Yue Li, Lingyun Yu, Hai-Ning Liang:
HapticBox: Designing Hand-Held Thermal, Wetness, and Wind Stimuli for Virtual Reality. VR Workshops 2023: 873-874 - [i3]Rongkai Shi, Yushi Wei, Yue Li, Lingyun Yu, Hai-Ning Liang:
Expanding Targets in Virtual Reality Environments: A Fitts' Law Study. CoRR abs/2308.12515 (2023) - [i2]Boyuan Chen, Junkun Long, Wenxuan Zheng, Yuzheng Wu, Ziming Li, Yue Li, Hai-Ning Liang:
AR.S.Space: An AR Casual Game for Social Engagement in Work Environments. CoRR abs/2309.03522 (2023) - 2022
- [j2]Zhen Wu, Rongkai Shi, Ziming Li, Mengqi Jiang, Yue Li, Lingyun Yu, Hai-Ning Liang:
Examining cross-modal correspondence between ambient color and taste perception in virtual reality. Frontiers Virtual Real. 3 (2022) - [c10]Kedong Chai, Yue Li:
Cultural Heritage Assets Optimization Workflow for Interactive System Development. COMPSAC 2022: 1822-1827 - [c9]Yue Li, Soon Phei Tin, Charlie Reis:
Student Engagement in Software Engineering Group Projects: An Action Research Study. ICETM 2022: 367-374 - [c8]Ningning Xu, Yue Li, Jie Lin, Lingyun Yu, Hai-Ning Liang:
User Retention of Mobile Augmented Reality for Cultural Heritage Learning. ISMAR Adjunct 2022: 447-452 - [c7]Yihan Hou, Yu Liu, He Wang, Zhichao Zhang, Yue Li, Hai-Ning Liang, Lingyun Yu:
DARC: A Visual Analytics System for Multivariate Applicant Data Aggregation, Reasoning and Comparison. PG (Short Papers, Posters, and Work-in-Progress Papers) 2022: 57-62 - 2021
- [c6]Yue Li, Lingyun Yu, Hai-Ning Liang:
CubeMuseum: An Augmented Reality Prototype of Embodied Virtual Museum. ISMAR Adjunct 2021: 13-17 - [c5]Lei Chen, Yilin Liu, Yue Li, Lingyun Yu, Boyu Gao, Maurizio Caon, Yong Yue, Hai-Ning Liang:
Effect of Visual Cues on Pointing Tasks in Co-located Augmented Reality Collaboration. SUI 2021: 12:1-12:12 - [i1]Lei Chen, Yilin Liu, Yue Li, Lingyun Yu, Boyu Gao, Maurizio Caon, Yong Yue, Hai-Ning Liang:
Effect of Visual Cues on Pointing Tasks in Co-located Augmented Reality Collaboration. CoRR abs/2110.04045 (2021) - 2020
- [b1]Yue Li:
Interaction, communication and engagement in hybrid virtual and augmented reality environments. University of Nottingham, UK, 2020 - [j1]Eugene Ch'ng, Yue Li, Shengdan Cai, Fui-Theng Leow:
The Effects of VR Environments on the Acceptance, Experience, and Expectations of Cultural Heritage Learning. ACM Journal on Computing and Cultural Heritage 13(1): 7:1-7:21 (2020)
2010 – 2019
- 2019
- [c4]Yue Li, Teng Ma, Eugene Ch'ng:
Enhancing VR Experiential Learning through the Design of Embodied Interaction in a Shared Virtual Environment. PACIS 2019: 185 - 2018
- [c3]Shengdan Cai, Eugene Ch'ng, Yue Li:
A Comparison of the Capacities of VR and 360-Degree Video for Coordinating Memory in the Experience of Cultural Heritage. DigitalHERITAGE/VSMM 2018: 1-4 - [c2]Yue Li, Eugene Ch'ng, Shengdan Cai, Simon See:
Multiuser Interaction with Hybrid VR and AR for Cultural Heritage Objects. DigitalHERITAGE/VSMM 2018: 1-8 - [c1]Yue Li, Paul Tennent, Sue Cobb:
Appropriate Control Methods for Mobile Virtual Exhibitions. VRTCH 2018: 165-183
Coauthor Index
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last updated on 2024-11-21 20:26 CET by the dblp team
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