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34th UIST 2021: Virtual Event, USA - Adjunct Volume
- Jeffrey Nichols, Ranjitha Kumar, Michael Nebeling:
UIST '21: The Adjunct Publication of the 34th Annual ACM Symposium on User Interface Software and Technology, Virtual Event, USA, October 10-14, 2021. ACM 2021, ISBN 978-1-4503-8655-5
Poster Session
- Bo-Han Chen, Sai-Keung Wong, Wei-Che Chang, Roy Ping-Hao Fan:
Towards Social Interaction between 1st and 2nd Person Perspectives on Bodily Play. 1-3 - Momoko Sumida, Nolwenn Maudet, Tsukasa Fukusato, Takeo Igarashi:
Interactive Color Manipulation with Natural Language Modifiers. 4-5 - Konstantin Klamka, Raimund Dachselt:
Bendable Color ePaper Displays for Novel Wearable Applications and Mobile Visualization. 6-10 - Arinobu Niijima, Yuki Kubo:
Assisting with Voluntary Pinch Force Control by Using Electrical Muscle Stimulation and Active Bio-Acoustic Sensing. 11-13 - Xiaotong Chen, Misha Sra:
IntoTheVideos: Exploration of Dynamic 3D Space Reconstruction From Single Sports Videos. 14-16 - Jiajia Li, Zixia Zheng, Xiemin Wei, Guanyun Wang:
FaceMe: An Augmented Reality Social Agent Game for Facilitating Children's Learning about Emotional Expressions. 17-19 - Alejandro Rey, Andrea Bellucci, Paloma Díaz, Ignacio Aedo:
A Tool for Monitoring and Controlling Standalone Immersive HCI Experiments. 20-22 - Lawrence Lim, Wei-Yee Goh, Mara Downing, Misha Sra:
A Spatial Music Listening Experience in Augmented Reality. 23-25 - Yimeng Liu, Misha Sra:
Motion Improvisation: 3D Human Motion Synthesis with a Transformer. 26-28 - Tsubasa Saito, Takashi Ijiri:
Animating Various Characters using Arm Gestures in Virtual Reality Environment. 29-31 - Raku Egawa, Takashi Ijiri:
Multi-Window Web Browser with History Tree Visualization for Virtual Reality Environment. 32-34 - Ilene E, Nora S. Willett, Adam Finkelstein:
2.5D Simulated Keyframe Animation in Blender. 35-36 - Homei Miyashita:
TTTV (Taste the TV): Taste Presentation Display for "Licking the Screen" using a Rolling Transparent Sheet and a Mixture of Liquid Sprays. 37-40 - Saskia Haug, Alexander Maedche:
Feeasy: An Interactive Crowd-Feedback System. 41-43 - Kazuki Kawamura, Jun Rekimoto:
A Language Acquisition Support System that Presents Differences and Distances from Model Speech. 44-46 - Matthew Beaudouin-Lafon, Haijun Xia:
MathMap: Supporting Exploratory Problem Solving with Algebra. 47-50 - Andrew Atkins, Serge J. Belongie, Harald Haraldsson:
Continuous Travel In Virtual Reality Using a 3D Portal. 51-54 - Ye Tao, Yu Chen, Jian Fang, Jinpeng Lin, Jingchun Geng, Ziqi Fang, Cejun Chen, Cheng Yang, Fan Zhang, Lingyun Sun, Guanyun Wang:
infOrigami: A Computer-aided Design Method for Introducing Traditional Perforated Boneless Lantern Craft to Everyday Interfaces. 55-59 - Apurv Varshney, Justin Nilsen, Richa Wadaskar, Misha Sra:
Flick Gesture Interaction in Augmented Reality: AR Carrom. 60-62 - Yijun Zhao, Bing Li, Yuyang Li, Jing Zhou, Jiacheng Cao, Yujing Luo, Xinyu Zhou, Cheng Yao, Lei Shi, Guanyun Wang:
Rope X: Assistance and Guidance on Jumping Rope Frequency, based on Real-time, Heart Rate Feedback During Exercise. 63-65 - Katarina Jurczyk, Christopher You, Mahsan Nourani, Manas Gupta, Lisa Anthony, Benjamin Lok:
Romadoro: Leveraging Nudge Techniques to Encourage Break-Taking. 66-69 - Guanyun Wang, Shuhong Wang, Tianyi Ye, Deying Pan, Yue Yang, Yu Chen, Yitao Fan, Jiaji Li, Ye Tao:
4D Doodling: Free Creation of Shape-Changing Decoration with A 3D Printing Pen. 70-73 - Lingyun Sun, Jiaji Li, Mingming Li, Yitao Fan, Yu Chen, Deying Pan, Yue Yang, Junzhe Ji, Ye Tao, Guanyun Wang:
3DP-Ori: Bridging-Printing Based Origami Fabrication Method with Modifiable Haptic properties. 74-77 - Maximilian Dürr, Daniel Schweitzer, Harald Reiterer:
ViTT: Towards a Virtual Reality System that Supports the Learning of Ergonomic Patient Transfers. 78-82 - Yanan Wang, Hebo Gong, Zhitong Cui:
ScenThread: Weaving Smell into Textiles. 83-85
Demo Session
- Kaori Ikematsu, Kunihiro Kato, Rei Kawakami:
ShiftTouch: Sheet-type Interface Extending Capacitive Touch Inputs with Minimal Screen Occlusion. 86-88 - Vishnu Nair, Shao-en Ma, Hannah Huddleston, Karen Lin, Mason Hayes, Matthew Donnelly, Ricardo E. Gonzalez, Yicheng He, Brian A. Smith:
Towards a Generalized Acoustic Minimap for Visually Impaired Gamers. 89-91 - Scott Jenson, Olivier Bau:
Eloquent: Improving Text Editing for Mobile. 92-94 - Zeyu Yan, Huaishu Peng:
Demonstration of FabHydro: 3D Printing Techniques for Interactive Hydraulic Devices with an Affordable SLA 3D Printer. 95-96 - Wenqiang Chen, Daniel Bevan, John A. Stankovic:
ViObject: A Smartwatch-based Object Recognition System via Vibrations. 97-99 - Junyi Zhu, Jackson C. Snowden, Joshua Verdejo, Emily Chen, Paul Zhang, Hamid Ghaednia, Joseph H. Schwab, Stefanie Müller:
EIT-kit Demo: An Electrical Impedance Tomography Toolkit for Health and Motion Sensing. 100-102 - Chengshuo Xia, Xinrui Fang, Yuta Sugiura:
VoLearn: An Operable Motor Learning System with Auditory Feedback. 103-105 - Aslan B. Wong, Ziqi Huang, Qianru Liao, Kaishun Wu:
Pronunciation Training through Articulation Motion Sensing. 106-108 - Ayaka Ishii, Kunihiro Kato, Kaori Ikematsu, Yoshihiro Kawahara, Itiro Siio:
Fabricating Wooden Circuit Boards by Laser Beam Machining. 109-111 - Zhongyi Zhou, Koji Yatani:
Enhancing Model Assessment in Vision-based Interactive Machine Teaching through Real-time Saliency Map Visualization. 112-114 - Wahyu Hutama, Hikari Harashima, Hironori Ishikawa, Hiroyuki Manabe:
HMK: Head-Mounted-Keyboard for Text Inputin Virtual or Augmented Reality. 115-117 - Rong-Hao Liang:
OpenNFCSense: Open-Source Library for NFCSense. 118-120 - Martin Nisser, Leon Cheng, Yashaswini Makaram, Ryo Suzuki, Stefanie Müller:
Programmable Polarities: Actuating Interactive Prototypes with Programmable Electromagnets. 121-123 - Laura-Bianca Bilius, Radu-Daniel Vatavu:
Demonstration of GestuRING, a Web Tool for Ring Gesture Input. 124-125 - Yuhei Imai, Hiroyuki Manabe:
Single-sided Multi-layer Electric Circuit by Hot Stamping with 3D Printer. 126-128 - Hiroya Miura, Masatoshi Hamanaka:
Deep Augmented Performers: A New Ensemble Performance System by Fusion of Melody Morphing and Body Movements. 129-130 - Ryo Suzuki, Eyal Ofek, Mike Sinclair, Daniel Leithinger, Mar González-Franco:
Demonstrating HapticBots: Distributed Encountered-type Haptics for VR with Multiple Shape-changing Mobile Robots. 131-133 - Stephen MacNeil, Zijian Ding, Kexin Quan, Ziheng Huang, Kenneth Chen, Steven P. Dow:
ProbMap: Automatically constructing design galleries through feature extraction and semantic clustering. 134-136 - Dishita G. Turakhia, Andrew Wong, Yini Qi, Lotta-Gili Blumberg, Yoonji Kim:
Designing Adaptive Tools for Motor Skill Training. 137-139 - Keunwook Kim:
Post-plant3: The Third Type of a Series of Non-humanoid Robots with an Embedded Physical Interaction: The development of non-verbal human-robot interaction framework and interactive robot prototypes. 140-141 - Nakamura Toshikatu, Toshiki Sato:
UPLIGHT: A Novel Portable Game Device with Omnidirectional Projection Display. 142-144 - Ellen Jiang, Edwin Toh, Alejandra Molina, Aaron Donsbach, Carrie J. Cai, Michael Terry:
GenLine and GenForm: Two Tools for Interacting with Generative Language Models in a Code Editor. 145-147
Doctoral Symposium
- Megan Hofmann:
Get the GIST: An Interactive Toolkit to Support Generative Design through Metaheuristic Optimization. 148-152 - Parastoo Abtahi:
From Illusions to Beyond-Real Interactions in Virtual Reality. 153-157 - Tarfah Alrashed:
Systems to Democratize and Standardize Access to Web APIs. 158-161 - Robert Kovacs:
Human-Scale Personal Fabrication. 162-165 - Evgeny Stemasov:
Enabling Ubiquitous Personal Fabrication by Deconstructing Established Notions of Artifact Modeling. 166-170 - Mitchell L. Gordon:
Harnessing Disagreement to Create AI-Powered Systems That Reflect Our Values. 171-174 - Jeremy Warner:
Visual Design Reuse Through Style Recognition and Transfer. 175-178 - David Tamas Kutas:
Taking Digital Product Design Coordination to the Next Level by Elastic Zooming and Linecept. 179-182
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