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ISMAR 2017: Nantes, France
- Wolfgang Broll, Holger Regenbrecht, J. Edward Swan II:
2017 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2017, Nantes, France, October 9-13, 2017. IEEE Computer Society 2017, ISBN 978-1-5386-2943-7
Session: Tracking and Localization
- Nikolaos Zioulis
, Alexandros Papachristou
, Dimitrios Zarpalas, Petros Daras
:
Improving Camera Pose Estimation via Temporal EWA Surfel Splatting. 1-10 - Peiliang Li, Tong Qin
, Botao Amber Hu
, Fengyuan Zhu
, Shaojie Shen:
Monocular Visual-Inertial State Estimation for Mobile Augmented Reality. 11-21
Session: Rendering
- Jason Orlosky
, Peter Kim, Kiyoshi Kiyokawa, Tomohiro Mashita, Photchara Ratsamee
, Yuki Uranishi, Haruo Takemura
:
VisMerge: Light Adaptive Vision Augmentation via Spectral and Temporal Fusion of Non-visible Light. 22-31
Session: Acquisition and Learning
- Antoine Fond, Marie-Odile Berger, Gilles Simon:
Facade Proposals for Urban Augmented Reality. 32-41
Session: Projector Camera Systems
- Simon Willi, Anselm Grundhöfer:
Robust Geometric Self-Calibration of Generic Multi-Projector Camera Systems. 42-51 - Yoshihiro Watanabe, Toshiyuki Kato, Masatoshi Ishikawa
:
Extended Dot Cluster Marker for High-speed 3D Tracking in Dynamic Projection Mapping. 52-61
Session: Viewing and Occlusion
- Anna Katharina Hebborn, Nils Höhner, Stefan Müller:
Occlusion Matting: Realistic Occlusion Handling for Augmented Reality Applications. 62-71
Session: Illumination and Consistency
- David R. Walton
, Diego Thomas, Anthony Steed
, Akihiro Sugimoto:
Synthesis of Environment Maps for Mixed Reality. 72-81 - David Mandl, Kwang Moo Yi, Peter Mohr
, Peter M. Roth, Pascal Fua, Vincent Lepetit, Dieter Schmalstieg, Denis Kalkofen:
Learning Lightprobes for Mixed Reality Illumination. 82-89
Session: Perception
- Holger Regenbrecht, Katrin Meng, Arne Reepen, Stephan Beck, Tobias Langlotz
:
Mixed Voxel Reality: Presence and Embodiment in Low Fidelity, Visually Coherent, Mixed Reality Environments. 90-99 - Evan Barba, Ramon Zamora Marroquin
:
A Primer on Spatial Scale and Its Application to Mixed Reality. 100-110 - Catherine Diaz, Michael E. Walker, Danielle Albers Szafir, Daniel Szafir:
Designing for Depth Perceptions in Augmented Reality. 111-122
Session: Applications
- Long Chen, Thomas W. Day
, Wen Tang, Nigel W. John:
Recent Developments and Future Challenges in Medical Mixed Reality. 123-135 - Christian A. Wiesner, Mike Ruf, Demet Sirim, Gudrun Klinker
:
3D-FRC: Depiction of the future road course in the Head-Up-Display. 136-143 - Marina-Anca Cidotã
, Paulina J. M. Bank, P. W. Ouwehand, Stephan G. Lukosch
:
Assessing Upper Extremity Motor Dysfunction Using an Augmented Reality Game. 144-154
Session: Usability and Acceptance
- David Harborth, Sebastian Pape
:
Exploring the Hype: Investigating Technology Acceptance Factors of Pokémon Go. 155-168 - Felix Bork, Roghayeh Barmaki, Ulrich Eck
, Kevin Yu, Christian Sandor
, Nassir Navab:
Empirical Study of Non-Reversing Magic Mirrors for Augmented Reality Anatomy Learning. 169-176
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