default search action
"Kinematics, Dynamics, Biomechanics: Evolution of Autonomy in Game Animation."
Steven Collins (2005)
- Steven Collins:
Kinematics, Dynamics, Biomechanics: Evolution of Autonomy in Game Animation. Comput. Graph. Forum 24(3): xx (2005)
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.