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"Corrigendum to Assessing the Effects of Gamification in the Classroom: A ..."
Michael D. Hanus, Jesse Fox (2018)
- Michael D. Hanus, Jesse Fox:
Corrigendum to Assessing the Effects of Gamification in the Classroom: A Longitudinal Study on Intrinsic Motivation, Social Comparison, Satisfaction, Effort, and Academic Performance Computers & Education 80 (2015) Pages 152-161. Comput. Educ. 127: 298 (2018)
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