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Gregor Lux
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Books and Theses
- 1991
- [b1]Gregor Lux:
Graphische Ausgabe für Werkzeuge zur Entwicklung interaktiver Benutzerschnittstellen. Darmstadt University of Technology, Germany, 1991, pp. I-IV, 1-247
Journal Articles
- 2024
- [j4]Felix Sattler, Borja Carrillo-Perez, Sarah Barnes, Karsten Stebner, Maurice Stephan, Gregor Lux:
Embedded 3D reconstruction of dynamic objects in real time for maritime situational awareness pictures. Vis. Comput. 40(2): 571-584 (2024) - 2017
- [j3]Gregor Lux, Marco Ulrich, Thomas Baker, Martin Hutterer, Gunther Reinhart:
Analysis of non-geometric accuracy effects of articulated robots. Ind. Robot 44(5): 639-647 (2017) - 1995
- [j2]Gregor Lux:
Das DFG-Forschungprojekt MuSE - Multimediale Systementwicklung. Inform. Forsch. Entwickl. 10(4): 219-221 (1995) - 1993
- [j1]Dennis Dingeldein, Gregor Lux:
THESEUS++: A high level user interface toolkit for graphical applications. Comput. Graph. 17(2): 147-154 (1993)
Conference and Workshop Papers
- 2023
- [c8]Robin Frölke, Benjamin Butz, Gregor Lux, Jens Gerken:
HoloBoard: Visual Augmentation and Gamification of Balance Exercises. MuC 2023: 503-507 - [c7]Robin Frölke, Benjamin Butz, Gregor Lux, Jens Gerken:
HoloBoard: A gamified balance board experience. MuC 2023: 548-550 - 2021
- [c6]Florian Borsum, Max Pascher, Jonas Auda, Stefan Schneegass, Gregor Lux, Jens Gerken:
Stay on Course in VR: Comparing the Precision of Movement between Gamepad, Armswinger, and Treadmill: Kurs halten in VR: Vergleich der Bewegungspräzision von Gamepad, Armswinger und Laufstall. MuC 2021: 354-365 - 2015
- [c5]Gregor Lux, Gunther Reinhart:
An approach for the automated self-calibration of robot-based inspection systems. RAM/CIS 2015: RAM:106-111 - 2011
- [c4]Andreas Goepfert, Nils F. Wittig, Bernhard Rawein, Gregor Lux:
Gemeinsam erfolgreich: Wissensmanagement und Mitarbeiterportal. GI-Jahrestagung 2011: 285 - 1998
- [c3]Gregor Lux:
Zur Validität interaktiver graphischer Simulationsdarstellungen. SimVis 1998: 342-348 - 1996
- [c2]Gregor Lux:
A design methodology to maintain consistency between functional behavior and multimedia presentation. MMSD 1996: 89-97 - 1995
- [c1]M. Deegener, Werner John, B. Kühnapfel, Michael Löhr, Gregor Lux, Hanno Wirth:
A Basic Architecture for the Development of a Distributed Interactive Simulator. EUROSIM 1995: 357-362
Coauthor Index
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