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Brian E. Smits
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2010 – 2019
- 2012
- [c14]Stephen McAuley, Stephen Hill, Naty Hoffman, Yoshiharu Gotanda, Brian E. Smits, Brent Burley, Adam Martinez:
Practical physically-based shading in film and game production. SIGGRAPH Courses 2012: 10:1-10:7
2000 – 2009
- 2005
- [j4]Michael M. Stark, James Arvo, Brian E. Smits:
Barycentric Parameterizations for Isotropic BRDFs. IEEE Trans. Vis. Comput. Graph. 11(2): 126-138 (2005) - [c13]Brian E. Smits:
Efficiency issues for ray tracing. SIGGRAPH Courses 2005: 6 - [c12]Steven G. Parker, William Martin, Peter-Pike J. Sloan, Peter Shirley, Brian E. Smits, Charles D. Hansen:
Interactive ray tracing. SIGGRAPH Courses 2005: 12 - 2001
- [j3]Michael Ashikhmin, Simon Premoze, Peter Shirley, Brian E. Smits:
A variance analysis of the Metropolis Light Transport algorithm. Comput. Graph. 25(2): 287-294 (2001) - 2000
- [c11]Erik Reinhard, Brian E. Smits, Charles D. Hansen:
Dynamic Acceleration Structures for Interactive Ray Tracing. Rendering Techniques 2000: 299-306 - [c10]Brian E. Smits, Peter Shirley, Michael M. Stark:
Direct Ray Tracing of Displacement Mapped Triangles. Rendering Techniques 2000: 307-318 - [c9]Helen H. Hu, Amy Gooch, William B. Thompson, Brian E. Smits, John J. Rieser, Peter Shirley:
Visual cues for imminent object contact in realistic virtual environment. IEEE Visualization 2000: 179-185
1990 – 1999
- 1999
- [j2]Brian E. Smits:
An RGB-to-Spectrum Conversion for Reflectances. J. Graphics, GPU, & Game Tools 4(4): 11-22 (1999) - [c8]Steven G. Parker, William Martin, Peter-Pike J. Sloan, Peter Shirley, Brian E. Smits, Charles D. Hansen:
Interactive ray tracing. SI3D 1999: 119-126 - [c7]A. J. Preetham, Peter Shirley, Brian E. Smits:
A Practical Analytic Model for Daylight. SIGGRAPH 1999: 91-100 - 1998
- [j1]Brian E. Smits:
Efficiency Issues for Ray Tracing. J. Graphics, GPU, & Game Tools 3(2): 1-14 (1998) - 1997
- [c6]Peter Shirley, Brian E. Smits, Helen H. Hu, Eric P. Lafortune:
A practitioners' assessment of light reflection models. PG 1997: 40- - 1994
- [b1]Brian E. Smits:
Efficient Hierarchical Radiosity in Complex Environments. Cornell University, USA, 1994 - [c5]Dani Lischinski, Brian E. Smits, Donald P. Greenberg:
Bounds and error estimates for radiosity. SIGGRAPH 1994: 67-74 - [c4]James Arvo, Kenneth E. Torrance, Brian E. Smits:
A framework for the analysis of error in global illumination algorithms. SIGGRAPH 1994: 75-84 - [c3]Brian E. Smits, James Arvo, Donald P. Greenberg:
A clustering algorithm for radiosity in complex environments. SIGGRAPH 1994: 435-442 - 1993
- [c2]Chris Schoeneman, Julie Dorsey, Brian E. Smits, James Arvo, Donald Greenberg:
Painting with light. SIGGRAPH 1993: 143-146 - 1992
- [c1]Brian E. Smits, James Arvo, David Salesin:
An importance-driven radiosity algorithm. SIGGRAPH 1992: 273-282
Coauthor Index
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