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Computer Graphics Forum, Volume 22
Volume 22, Number 1, March 2003
- José Pascual Molina Massó, Pascual González López:
Automatic Hybrid Hierarchy Creation: a Cost-model Based Approach. 5-14 - Ku-Jin Kim, In-Kwon Lee:
The Perspective Silhouette of a Canal Surface. 15-22 - Loïc Barthe, Neil A. Dodgson, Malcolm A. Sabin, Brian Wyvill, Véronique Gaildrat:
Two-dimensional Potential Fields for Advanced Implicit Modeling Operators. 23-34 - Richard Southern, James E. Gain:
Creation and Control of Real-time Continuous Level of Detail on Programmable. 35-48 - Zsófia Ruttkay, Han Noot, Paul J. W. ten Hagen:
Emotion Disc and Emotion Squares: Tools to Explore the Facial Expression Space. 49-54
- Cyrille Damez, Kirill Dmitriev, Karol Myszkowski:
State of the Art in Global Illumination for Interactive Applications and High-quality Animations. 55-78 - Jos Stam, Charles T. Loop:
Quad/Triangle Subdivision. 79-86 - Ahmad H. Nasri:
Interpolating an Unlimited Number of Curves Meeting at Extraordinary Points on Subdivision Surfaces. 87-98 - Craig Gotsman:
On the Optimality of Valence-based Connectivity Coding. 99-102
Volume 22, Number 2, 2003
- Nikos Platis, Theoharis Theoharis:
Progressive Hulls for Intersection Applications. 107-116 - Stephen D. Laycock, A. M. Day:
Recent Developments and Applications of Haptic Devices. 117-132 - Peter Kipfer, Frank Reck, Günther Greiner:
Local Exact Particle Tracing on Unstructured Grids. 133-142 - P.-C. Hsu, C. Lee:
The Scale Method for Blending Operations in Functionally-Based Constructive Geometry. 143-158 - Yu Zhang, Edmond C. Prakash, Eric Sung:
Efficient Modeling of An Anatomy-Based Face and Fast 3D Facial Expression Synthesis. 159-170 - Luiz Henrique de Figueiredo, Jorge Stolfi, Luiz Velho:
Approximating Parametric Curves With Strip Trees Using Affine Arithmetic. 171-180 - Stephan Würmlin, Edouard Lamboray, Oliver G. Staadt, Markus H. Gross:
3D Video Recorder: a System for Recording and Playing Free-Viewpoint Video. 181-194 - Hendrik P. A. Lensch, Michael Goesele, Philippe Bekaert, Jan Kautz, Marcus A. Magnor, Jochen Lang, Hans-Peter Seidel:
Interactive Rendering of Translucent Objects. 195-206 - Ruigang Yang, Greg Welch, Gary Bishop:
Real-Time Consensus-Based Scene Reconstruction Using Commodity Graphics Hardware. 207-216
Volume 22, Number 3, September 2003
- Chandrajit L. Bajaj:
Volumetric Filtering, Modeling and Visualization for Nano-Medicine. 220 - Leif Kobbelt:
Freeform Shape Representations for Efficient Geometry Processing. 221 - Werner Purgathofer:
Open Issues in Photo-realistic Rendering. 222
- Ding-Yun Chen, Xiao-Pei Tian, Yu-Te Shen, Ming Ouhyoung:
On Visual Similarity Based 3D Model Retrieval. 223-232 - P.-C. Hsu, C. Lee:
Field Functions for Blending Range Controls on Soft Objects. 233-242
- Xueying Qin, Eihachiro Nakamae, Katsumi Tadamura, Yasuo Nagai:
Fast Photo-Realistic Rendering of Trees in Daylight. 243-252 - Jeong-Mo Hong, Chang-Hun Kim:
Animation of Bubbles in Liquid . 253-262
- David Pritchard, Wolfgang Heidrich:
Cloth Motion Capture. 263-272 - Stephan Bischoff, Leif Kobbelt:
Sub-Voxel Topology Control for Level-Set Surfaces. 273-280 - Mark Pauly, Richard Keiser, Markus H. Gross:
Multi-scale Feature Extraction on Point-sampled Surfaces. 281-290
- D. Haumont, Olivier Debeir, François X. Sillion:
Volumetric Cell-and-Portal Generation. 303-312
- Marcelo Kallmann, Amaury Aubel, Tolga Abaci, Daniel Thalmann:
Planning Collision-Free Reaching Motions for Interactive Object Manipulation and Grasping. 313-322 - Christoph Niederberger, Markus H. Gross:
Hierarchical and Heterogenous Reactive Agents for Real-Time Applications. 323-332
- Holger Theisel, Christian Rössl, Hans-Peter Seidel:
Compression of 2D Vector Fields Under Guaranteed Topology Preservation. 333-342 - Lawrence Ibarria, Peter Lindstrom, Jarek Rossignac, Andrzej Szymczak:
Out-of-core Compression and Decompression of Large n-dimensional Scalar Fields. 343-348 - Ziv Bar-Joseph, Daniel Cohen-Or:
Hierarchical Context-based Pixel Ordering. 349-358
- David J. Duke, Philip J. Barnard, Nick Halper, Mara Mellin:
Rendering and Affect. 359-368 - Mario Costa Sousa, Kevin Foster, Brian Wyvill, Faramarz F. Samavati:
Precise Ink Drawing of 3D Models. 369-380 - Mario Costa Sousa, Przemyslaw Prusinkiewicz:
A Few Good Lines: Suggestive Drawing of 3D Models. 381-390
- Tsunemi Takahashi, Hiroko Fujii, Atsushi Kunimatsu, Kazuhiro Hiwada, Takahiro Saito, Ken Tanaka, Heihachi Ueki:
Realistic Animation of Fluid with Splash and Foam. 391-400 - Simon Premoze, Tolga Tasdizen, James Bigler, Aaron E. Lefohn, Ross T. Whitaker:
Particle-Based Simulation of Fluids. 401-410 - Yosuke Bando, Tomoyuki Nishita, Bing-Yu Chen:
Animating Hair with Loosely Connected Particles. 411-418
- Frédéric Drago, Karol Myszkowski, Thomas Annen, Norishige Chiba:
Adaptive Logarithmic Mapping For Displaying High Contrast Scenes. 419-426 - David Gavilan Ruiz, Hiroki Takahashi, Masayuki Nakajima:
Image Categorization using Color Blobs in a Mobile Environment. 427-432
- Stefan Brabec, Hans-Peter Seidel:
Shadow Volumes on Programmable Graphics Hardware. 433-440 - Markus Denny:
Solving Geometric Optimization Problems using Graphics Hardware. 441-452
- Michael Guthe, Reinhard Klein:
Automatic Texture Atlas Generation from Trimmed NURBS Models. 453-462 - Frank Suykens, Karl vom Berge, Ares Lagae, Philip Dutré:
Interactive Rendering with Bidirectional Texture Functions. 463-472 - Hendrik P. A. Lensch, Jochen Lang, Asla Medeiros Sá, Hans-Peter Seidel:
Planned Sampling of Spatially Varying BRDFs. 473-482
- Mario Botsch, Leif Kobbelt:
Multiresolution Surface Representation Based on Displacement Volumes. 483-492 - Yi-Jen Chiang, Xiang Lu:
Progressive Simplification of Tetrahedral Meshes Preserving All Isosurface Topologies. 493-504 - Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, Fabio Marton, Federico Ponchio, Roberto Scopigno:
BDAM - Batched Dynamic Adaptive Meshes for High Performance Terrain Visualization. 505-514
- Stefan Hiller, Heino Hellwig, Oliver Deussen:
Beyond Stippling - Methods for Distributing Objects on the Plane. 515-522 - Joachim Diepstraten, Daniel Weiskopf, Thomas Ertl:
Interactive Cutaway Illustrations. 523-532 - Songhua Xu, Francis C. M. Lau, Feng Tang, Yunhe Pan:
Advanced Design for a Realistic Virtual Brush. 533-542
- Per H. Christensen, David M. Laur, Julian Fong, Wayne L. Wooten, Dana Batali:
Ray Differentials and Multiresolution Geometry Caching for Distribution Ray Tracing in Complex Scenes. 543-552 - Kerstin Müller, Torsten Techmann, Dieter W. Fellner:
Adaptive Ray Tracing of Subdivision Surfaces. 553-562 - Enrico Gobbetti, Leonardo Spanò, Marco Agus:
Hierarchical Higher Order sFace Cluster Radiosity for Global Illumination Walkthroughs of Complex Non-Diffuse Environments. 563-572
- Jan-Friso Evers-Senne, Reinhard Koch:
Image Based Interactive Rendering with View Dependent Geometry. 573-582 - Nicolas Tarrin, Sabine Coquillart, Shoichi Hasegawa, Laroussi Bouguila, Makoto Sato:
The Stringed Haptic Workbench: a New Haptic Workbench Solution. 583-590 - Frédéric Boudon, Przemyslaw Prusinkiewicz, Pavol Federl, Christophe Godin, Radoslaw Karwowski:
Interactive Design of Bonsai Tree Models. 591-600
- Kei Iwasaki, Yoshinori Dobashi, Tomoyuki Nishita:
A Fast Rendering Method for Refractive and Reflective Caustics Due to Water Surfaces. 601-610 - Michael Wand, Wolfgang Straßer:
Real-Time Caustics. 611-620 - Carsten Benthin, Ingo Wald, Philipp Slusallek:
A Scalable Approach to Interactive Global Illumination. 621-631
- Sumedha Kshirsagar, Nadia Magnenat-Thalmann:
Visyllable Based Speech Animation. 632-640 - Volker Blanz, Curzio Basso, Tomaso A. Poggio, Thomas Vetter:
Reanimating Faces in Images and Video. 641-650 - Thomas Rieger, Norbert Braun:
Narrative Use of Sign Language by a Virtual Character for the Hearing Impaired. 651-660
Volume 22, Number 4, 2003
- Gustavo Patow, Xavier Pueyo:
A Survey of Inverse Rendering Problems. 663-688 - Pere-Pau Vázquez, Miquel Feixas, Mateu Sbert, Wolfgang Heidrich:
Automatic View Selection Using Viewpoint Entropy and its Applications to Image-based Modelling. 689-700 - Luc Claustres, Mathias Paulin, Yannick Boucher:
BRDF Measurement Modelling using Wavelets for Efficient Path Tracing. 701-716 - Ying Li, Ken Brodlie:
Soft Object Modelling with Generalised ChainMail - Extending the Boundaries of Web-based Graphics. 717-728 - Roland Schregle:
Bias Compensation for Photon Maps. 729-742 - Ronald J. Balsys, Kevin G. Suffern:
Ray Tracing Surfaces with Contours. 743-752
- Jean-Marc Hasenfratz, Marc Lapierre, Nicolas Holzschuch, François X. Sillion:
A Survey of Real-time Soft Shadows Algorithms. 753-774 - Frits H. Post, Benjamin Vrolijk, Helwig Hauser, Robert S. Laramee, Helmut Doleisch:
The State of the Art in Flow Visualisation: Feature Extraction and Tracking. 775-792
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