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9th WSCG 2001: Plzen-Bory, Czech Republic
- The 9-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision'2001, WSCG 2001, University of West Bohemia, Campus Bory, Plzen-Bory, Czech Republic, February 5-9, 2001. 2001
Full Papers
Keynote speech
- Ioannis A. Kakadiaris:
Using Vision for Animating Virtual Humans.
Visualization
- Elizabeth Simão Carvalho, José Carlos Teixeira:
An Application Model for Visualization of Natural Resources Management. 1-8 - Rossella Cossu:
Colored Visualisation for Numerical Modelling. 9-16 - Martin Capek, Rainer Wegenkittl, Andreas König, Werner Jaschke, Reinhart Sweeny, Reto J. Bale:
Multimodal Medical Volume Registration Based on Spherical Markers. 17-24 - Norbert Frisch, Dirc Rose, Ove Sommer, Thomas Ertl:
Pre-processing of Car Geometry Data for Crash Simulation and Visualization. 25-32
Virtual Reality & VR Interaction
- Colette Elcacho, Thomas Dingel, Reinhard Klein:
Object-Centered Navigation in Virtual Construction Applications. 33-40 - Nan Li, Zhiyong Huang:
Tour Into the Picture Revisited. 41-48 - Marko Meister, Charles Albert Wüthrich:
On Synchronized Simulation in a Distributed Virtual Environment. 49-56 - Thomas Warken, Elmar Schömer:
Rolling Rigid Bodies. 57-62
Pattern Recognition
- Andrea Bottino, Aldo Laurentini, S. Scalabrin:
Quantitavely Comparing Virtual and Real Draping of Clothes. 63-70 - Raul Queiroz Feitosa, Guilherme Lúcio Abelha Mota, Sidnei Paciornik:
An Alternative Approach for Pattern Detection Applied to Materials Characterization. 71-72 - R. Romano, Domenico Vitulano:
A Multichannel Variational Model for Robust Image Segmentation under Noise. 79-86 - Rafael Valle dos Santos, Marley M. B. R. Vellasco, Raul Queiroz Feitosa, Margareth Simões, Ricardo Tanscheit:
An Application of Combined Neural Networks to Remotely Sensed Images. 87-92
Surface Meshing & Modelling
- Marek Vanco, Guido Brunnett:
Consistent Orientation of Segmented Models Recovered from Digitized Data. 93-102 - Hélio Pedrini:
An Improved Refinement and Decimation Method for Adaptive Terrain Surface Approximation. 103-109 - Oscar E. Ruiz, Carlos A. Cadavid:
PL-Geodesics on PL-Continuous Partial Meshes. 110-117 - Andreas Savva, Gordon Clapworthy:
The Relationship Between RATS-splines and the Catmull and Clark B-splines. 118-123
Visualization
- Jirí Hladuvka, Andreas König, M. Eduard Gröller:
Exploiting Eigenvalues of the Hessian Matrix for Volume Decimation. 124-129 - Daniel Kobras, Daniel Weiskopf, Hanns Ruder:
Image Based Rendering and General Relativity. 130-137 - Andrea Sanna, Bartolomeo Montrucchio, Paolo Montuschi:
B2LIC: An Algorithm for Mapping Two Scalar Values on Texture-Based Representations of Vector Fields. 138-145 - Richard Satherley, Mark W. Jones:
Hypertexturing Complex Volume Objects. 146-153
WWW Technologies & Hypermedia
- Marc Alexa, Uwe Berner, Michael Hellenschmidt, Thomas Rieger:
An Animation System for User interface Agents. 154-160 - Bjoern Feustel, Thomas C. Schmidt, Detlev Marpe, Mark Palkow, Hans L. Cycon:
Compound Media Straming in Time. 161-167 - Carlos R. Morales:
Development of an XML Web Based Motion Capture Data Warehousing and Translation System for Collaborative Animation Projects. 168-173 - Juha P. Vierinen, Petri Vuorimaa:
A Browser User Interface for Digital Television. 174-181
Computer Vision & Image Processing
- A. Economopoulos, Drakoulis Martakos:
Component-Based Architectures for Computer Vision Systems. 182-189 - Paul Harrison:
A Non-Hierarchical Procedure for Re-Synthesis of Complex Textures. 190-197 - Peter Kauff, Nicole Brandenburg, Michael Karl, Oliver Schreer:
Fast Hybrid Block- and Pixel- Recursive Disparity Analysis for Real-Time Applications in Immersive Tele-Conference Scenarios. 198-205 - Frédéric Labrosse, Philip J. Willis:
Towards Continuous Image Representations. 206-213
Computer Aided Geometric Design & Computational Geometry
- Hansrudi Noser, S. Rudolph, Peter Stucki:
Physics-Enhanced L-Systems. 214-221 - David Podgorelec, Borut Zalik:
A Geometric Constraint Solver with Decomposable Constraint Set. 222-229 - Andrea Bottino, L. Cavallero, Aldo Laurentini:
Interactive Reconstruction of 3-D Objects from Silhouettes. 230-236 - Petr Tobola, Karel Nechvíle:
Linear BSP Trees for Sets of Hyperrectangles with Low Directional Density. 237-244
Animation
- J. R. Paul Hanna, Richard J. Millar, Wesley M. Johnston:
Examining the Generality of a Behavioural Animation Framework. 245-251 - Olivier Nocent, Jean-Michel Nourrit, Yannick Rémion:
Towards Mechanical Level of Detail for Knitwear Simulation. 252-259 - Bernard Tiddeman, David I. Perrett:
Moving Facial Image Transformations Based on Static 2D Prototypes. 260-266 - M. N. Zakaria:
Interactive Evolutionary Approach to Character Animation. 267-274
Levels of Details (Algorithms etc.)
- Vincent Boyer, Jean-Jacques Bourdin:
DEGRADE : A New Color Shading Tool. 275-282 - Frédéric Triquet, Philippe Meseure, Christophe Chaillou:
Fast Polygonization of Implicit Surfaces. 283-290 - Rick Germs, Frederik W. Jansen:
Geometric Simplification for Efficient Occlusion Culling in Urban Scenes. 291-298 - José Ribelles, Angeles López, Oscar Belmonte, Inmaculada Remolar, Miguel Chover:
Variable Resolution Level-of-Detail of Multiresolution Ordered Meshes. 299-306
Computer Vision & Image Processing
- Romildo José da Silva, Jonas Gomes, Cicero Mota:
Geometric Processing of Volumetric Objects. 307-314 - George A. Triantafyllidis, Michael G. Strintzis:
A Separate Least Squares Algorithm for Efficient Arithmetic Coding in Lossless Image Compression. 315-319 - Qiang Wu, Tom Hintz, Xiangjian He:
Image Edge Detection in a Mimic Spiral Architecture. 320-327 - Ruigang Yang, Greg Welch:
Automatic and Continuous Projector Display Surface Estimation Using Everyday Imagery. 328-335
Radiosity and Parallel & Distributed Graphics
- Naga Kiran, Sudhir P. Mudur, Sharat Chandran, Nilesh N. Dalvi:
Anti-aliased Hemicubes for Performance Improvements in Radiosity Solutions. 336-343 - Roel Martínez, László Szirmay-Kalos, Mateu Sbert, Ali Mohamed Abbas:
Parallel Implementation of Stochastic Iteration Algorithms. 344-351 - Jaume Rigau, Miquel Feixas, Mateu Sbert:
Visibility Complexity of Animation in Flatland. 352-359 - Ruben Zonenschein, Jonas Gomes, Luiz Velho, Noemi de La Rocque Rodriguez:
Towards Interactivity on Texturing Implicit Surfaces: A Distributed Approach. 360-366
Applications
- Norbert Braun:
Interaction Approach for Digital Video Based Storytelling. 367-374 - Eric Sedgwick, Karen Alkoby, Mary Jo Davidson, Roymieco Carter, Juliet Christopher, Brock Craft, Jacob D. Furst, Damien Hinkle, Brian Konie, Glenn Lancaster, Steve Luecking, Ashley Morris, John McDonald, Noriko Tomuro, Jorge Toro, Rosalee J. Wolfe:
Toward the Effective Animation of American Sign Language. 375-378 - Theoharis Theoharis, Georgios Papaioannou, Evaggelia-Aggeliki Karabassi:
The magic of the Z-Buffer: A Survey. 379-386 - Der-Lor Way, Chih-Wei Hsu, Hsin-Yi Chiu, Zen-Chung Shih:
Computer-Generated Chinese Painting for Landscapes and Portraits. 387-394
Global Illumination
- Eva Cerezo, Francisco J. Serón:
Synthetic Images of Underwater Scenes: A First Approximation. 395-402 - Annette Scheel, Marc Stamminger, Jörg Pütz, Hans-Peter Seidel:
Enhancements to Directional Coherence Maps. 403-410 - László Szirmay-Kalos, György Antal, Mateu Sbert:
Progressive Light Path Building. 411-418 - László Szirmay-Kalos, László Kovács, Ali Mohamed Abbas:
Testing Monte-Carlo Global Illumination Methods with Analytically Computable Scenes. 419-
Keynote speech
- David R. Nadeu:
Volume Visualization: Technology to Tools.
Short Papers
- Anders Hast, Tony Barrera, Ewert Bengtsson:
Improved Shading Performance by Avoiding Vector Normalization. 1-7 - Stéphanie Prévost, Laurent Lucas, Eric Bittar:
Multiresolution and Shape Optimization of Implicit Skeletal Model. 8-15 - Sylvain Thery, Dominique Bechmann, Yves Bertrand:
N-Dimensional Gregory-Bezier for N-Dimensional Cellular Complexes. 16-23 - Ramón Mollá Vayá, Roberto Vivó:
Fixed-Point Ellipse Drawing Algorithm. 24-31 - Chin Hyun Chung, R. S. Ramakrishna:
A New Parallel Volume Rendering Algorithm. 32-37 - Qing Xu, Jizhou Sun, Zunce Wei, Yantai Shu, Stefano Messelodi, Jing Cai:
Zero Variance Importance Sampling Driven Potential Tracing Algorithm for Global Illumination. 38-43 - G. Simiakakis, Theoharis Theoharis, A. M. Day:
Parallel Ray Tracing with 5D Adaptive Subdivision. 44-51 - Yann Dupuy, Mathias Paulin, René Caubet:
Occlusion Evaluation in Hierarchical Radiosity. 52-59 - Jérémie Turbet, François X. Sillion:
A Graph Based Process for Easy Design of Refinement Oracle in Hierarchical Radiosity. 60-67 - Oscar Belmonte, José Ribelles, Inmaculada Remolar, Miguel Chover:
Searching Triangle Strips Guided by Simplification Criterion. 68-75 - Rafael Jesús Segura, Francisco R. Feito:
Algorithms to Test Ray-Triangle Intersection. Comparative Study. 76-81 - John McDonald:
On Flexible Body Approximations of Rigid Body Dynamics. 82-89 - Alexis Angelidis, Geoffroy Fouquier:
Visualization Issues in Virtual Environments: from Computer Graphics Techniques to Intentional Visualization. 90-97 - Shane Wilson, S. Sayers, M. D. J. McNeill:
Using CORBA Middleware to Support the Development of Distributed Virtual Environment Applications. 98-105 - Jean-Christophe Gonzato, Sylvain Marchand:
Photo-Realistic Simulation and Rendering of Halos. 106-113 - Hugo Leroux, Christopher Exton:
Visualising the Execution of Concurrent Object-Oriented Programes Dynamically Using UML. 114-119 - Chengyuan Peng, Petri Vuorimaa:
A Digital Teletext Service. 120-125 - Zongyi Zuo, Bing Chen:
The Multimedia CAI Software for Engineering Drawing. 126-129 - Vincent Bonnafous, Eric Menou, Jean-Pierre Jessel, René Caubet:
Co-Operative and Concurrent Blending Motion Generators. 130-
Posters
- Alberto Biancardi, Roberto De Lotto, Elena Ferrari:
Supporting the Search for the Optimal Location of Facilities. 1-4 - Fatih Erol, Ugur Güdükbay:
An Interactive Facial Animation System. 5-8 - Olivier Heguy, Nancy Rodriguez, Hervé Luga, Jean-Pierre Jessel, Yves Duthen:
Virtual Environment for Cooperative Assistance in Teleoperation. 9-12 - Bing Chen, Zhicong Fu:
Student's Activities in the Development of the CAI Software Engineering Drawing. 13-15 - Juan José Jiménez-Delgado, Rafael Jesús Segura, Francisco R. Feito:
An Optimized Ray-Tracing for Complex Solids. 16-19 - Martin Kraus, Thomas Ertl:
Interactive Data Exploration with Customized Glyphs. 20-23 - Luca Menci, Francesca Ceccaroni, Paolo Salonia:
Exploring 3D-Models in a Stereoscopic Way: A Tool for Knowledge, Documentation and Measurement of Coltural Heritage. 24-27 - Manuel Oliveira, Vladimiro Colaço, Joaquim A. Jorge, Manuel J. Fonseca:
Modelling Solids and Surfaces with Sketches - an Empirical Evaluation. 28-31 - Francisco Ibarra Picó, F. Garcia-Crespi, S. A. Cuenca-Asesnsi:
A DSP Implementation of an AOM and its Application to Defects Detection in Textile Material. 32-33 - Bruno Jobard, Wilfrid Lefer:
Multiresolution Flow Visualization. 34-35
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