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VR 2010: Waltham, Massachusetts, USA
- Benjamin Lok, Gudrun Klinker, Ryohei Nakatsu:
IEEE Virtual Reality Conference, VR 2010, Waltham, Massachusetts, USA, March 20-24, 2010. IEEE Computer Society 2010, ISBN 978-1-4244-6258-2 - Howard Look:
Keynote address.
AR Studies
- Saulo A. Pessoa, Guilherme de S. Moura, João Paulo Silva do Monte Lima, Veronica Teichrieb, Judith Kelner:
Photorealistic rendering for Augmented Reality: A global illumination and BRDF solution. 3-10 - Cha Lee, Scott Bonebrake, Tobias Höllerer, Doug A. Bowman:
The role of latency in the validity of AR simulation. 11-18 - Jonas Nilsson, Anders C. E. Ödblom, Jonas Fredriksson, Adeel Zafar, Fahim Ahmed:
Performance evaluation method for mobile computer vision systems using augmented reality. 19-22 - Leonard D. Brown, Hong Hua:
An evaluation of physical affordances in augmented virtual environments: Dataset grounding and Magic Lens. 23-26
Interaction
- Mathias Moehring, Bernd Froehlich:
Enabling functional validation of virtual cars through Natural Interaction metaphors. 27-34 - Tabitha C. Peck, Henry Fuchs, Mary C. Whitton:
Improved Redirection with Distractors: A large-scale-real-walking locomotion interface and its effect on navigation in virtual environments. 35-38 - Aiko Nambu, Takuji Narumi, Kunihiro Nishimura, Tomohiro Tanikawa, Michitaka Hirose:
Visual-olfactory display using olfactory sensory map. 39-42 - Matthias Haringer, Steffi Beckhaus:
Effect based scene manipulation for multimodal VR systems. 43-46 - Christian Sandor, Arindam Dey, Andrew Cunningham, Sebastien Barbier, Ulrich Eck, Donald Urquhart, Michael R. Marner, Graeme Jarvis, Sang Rhee:
Egocentric space-distorting visualizations for rapid environment exploration in mobile mixed reality. 47-50
Gestures
- Jeremy D. Wendt, Mary C. Whitton, Frederick P. Brooks Jr.:
GUD WIP: Gait-Understanding-Driven Walking-In-Place. 51-58 - Michael Hoffman, Paul Varcholik, Joseph J. LaViola Jr.:
Breaking the status quo: Improving 3D gesture recognition with spatially convenient input devices. 59-66 - Ali Choumane, Géry Casiez, Laurent Grisoni:
Buttonless clicking: Intuitive select and pick-release through gesture analysis. 67-70
AR Applications
- Julien Pilet, Hideo Saito:
Virtually augmenting hundreds of real pictures: An approach based on learning, retrieval, and tracking. 71-78 - Joseph L. Gabbard, J. Edward Swan II, Jason Zedlitz, Woodrow W. Winchester III:
More than meets the eye: An engineering study to empirically examine the blending of real and virtual color spaces. 79-86 - Takumi Yoshida, Yuki Hirobe, Hideaki Nii, Naoki Kawakami, Susumu Tachi:
Twinkle: Interacting with physical surfaces using handheld projector. 87-90 - Nate Hagbi, Raphaël Grasset, Oriel Bergig, Mark Billinghurst, Jihad El-Sana:
In-Place Sketching for content authoring in Augmented Reality games. 91-94
Presence
- Ye Yuan, Anthony Steed:
Is the rubber hand illusion induced by immersive virtual reality? 95-102 - Dustin B. Chertoff, Brian F. Goldiez, Joseph J. LaViola Jr.:
Virtual Experience Test: A virtual environment evaluation questionnaire. 103-110 - Mar González-Franco, Daniel Pérez-Marcos, Bernhard Spanlang, Mel Slater:
The contribution of real-time mirror reflections of motor actions on virtual body ownership in an immersive virtual environment. 111-114 - Lane Phillips, Brian Ries, Michael Kaeding, Victoria Interrante:
Avatar self-embodiment enhances distance perception accuracy in non-photorealistic immersive virtual environments. 115-1148
VR Applications
- Roberto C. Cavalcante Vieira, Creto Augusto Vidal, Joaquim B. Cavalcante Neto:
Simulation of genetic inheritance in the generation of virtual characters. 119-126 - Inna Tsirlin, Eve Dupierrix, Sylvie Chokron, Theophile Ohlmann, Sabine Coquillart:
Multimodal virtual reality application for the study of unilateral spatial neglect. 127-130 - Mohamad Nadim Adi, David J. Roberts:
Can you help me concentrate room? 131-134 - Richard Ranky, Mark Sivak, Jeffrey A. Lewis, Venkata Gade, Judith E. Deutsch, Constantinos Mavroidis:
VRACK - virtual reality augmented cycling kit: Design and validation. 135-138
Multi-Modal Interfaces
- Zhimin Ren, Hengchin Yeh, Ming C. Lin:
Synthesizing contact sounds between textured models. 139-146 - Rolf Nordahl, Stefania Serafin, Luca Turchet:
Sound synthesis and evaluation of interactive footsteps for virtual reality applications. 147-153 - Behzad Sajadi, Aditi Majumder:
Auto-calibration of cylindrical multi-projector systems. 155-162
Collaboration & Distribution
- Sangyoon Lee, Hong Hua:
Effects of viewing conditions and rotation methods in a collaborative tabletop AR environment. 163-170 - Rynson W. H. Lau, Kenneth Lee:
On error bound estimation for motion prediction. 171-178 - Tuomas Kantonen, Charles Woodward, Neil Katz:
Mixed reality in virtual world teleconferencing. 179-182 - Ziying Tang, Guodong Rong, Xiaohu Guo, B. Prabhakaran:
Streaming 3D shape deformations in collaborative virtual environment. 183-186
Perception
- Frank Steinicke, Gerd Bruder, Klaus H. Hinrichs, Pete Willemsen:
Change blindness phenomena for stereoscopic projection systems. 187-194 - Farahnaz Ahmed, Joseph D. Cohen, Katherine S. Binder, Claude L. Fennema:
Influence of tactile feedback and presence on egocentric distance perception in virtual environments. 195-202 - Stephen D. Peterson, Magnus Axholt, Matthew Cooper, Stephen R. Ellis:
Detection thresholds for label motion in visually cluttered displays. 203-206 - Tony Regia-Corte, Maud Marchal, Anatole Lécuyer:
Can you stand on virtual grounds? A study on postural affordances in virtual reality. 207-210
Tracking
- Daniel Wagner, Alessandro Mulloni, Tobias Langlotz, Dieter Schmalstieg:
Real-time panoramic mapping and tracking on mobile phones. 211-218 - Zhigeng Pan, Yang Li, Mingmin Zhang, Chao Sun, Kangde Guo, Xing Tang, Steven Zhiying Zhou:
A real-time multi-cue hand tracking algorithm based on computer vision. 219-222 - Prince Gupta, Niels da Vitoria Lobo, Joseph J. LaViola Jr.:
Markerless tracking using Polar Correlation of camera optical flow. 223-226
Graphics
- Kan Chen, Henry Johan:
Real-time continuum grass. 227-234 - Jan-Phillip Tiesel, Christoph W. Borst, Kaushik Das, Emad Habib:
Single-pass 3D lens rendering and spatiotemporal "Time Warp" example. 235-242 - Tobias Rick, Anette von Kapri, Torsten W. Kuhlen:
GPU implementation of 3D object selection by conic volume techniques in virtual environments. 243-246
Posters
- Anton Agana, Megha Davalath, Ann McNamara, Frederic I. Parke:
The effect of tiled display on performance in multi-screen immersive virtual environments. 249-250 - Hussein M. Ahmed, Denis Gracanin, Peter J. Radics:
Context sensitive interaction interoperability for distributed virtual environments. 251-252 - Jafar Al-Gharaibeh, Clinton L. Jeffery:
Portable non-player character tutors with quest activities. 253-254 - Fraser Anderson, Michelle Annett, Walter F. Bischof, Pierre Boulanger:
Virtual equine assisted therapy. 255-256 - Maribeth Back, Timothy Childs, Anthony Dunnigan, Jonathan Foote, Sagar Gattepally, Bee Liew, Jun Shingu, Jim Vaughan:
The virtual factory: Exploring 3D worlds as industrial collaboration and control environments. 257-258 - Christopher Coffin, Sehwan Kim, Tobias Höllerer:
Evaluation of tracking robustness in real time panorama acquisition. 259-260 - Christian Andres Diaz Leon, Steven Eliuk, Helmuth Trefftz Gómez:
Simulating soft tissues using a GPU approach of the mass-spring model. 261-262 - Yusuke Doyama, Atsushi Kodama, Tomohiro Tanikawa, Kazuyoshi Tagawa, Koichi Hirota, Michitaka Hirose:
CAGRA: Optimal parameter setting and rendering method for occlusion-capable automultiscopic three-dimensional display. 263-264 - Caroline Essert-Villard, Antonio Capobianco:
Comparative study of the performances of several haptic modalities for a 3D menu. 265-266 - Samantha L. Finkelstein, Andrea Nickel, Tiffany Barnes, Evan A. Suma:
Astrojumper: Designing a virtual reality exergame to motivate children with autism to exercise. 267-268 - Jens Grubert, Johannes Tuemle, Rüdiger Mecke, Michael Schenk:
Comparative User Study of two See-through Calibration Methods. VR 2010: 269-270 - Tansel Halic, Suvranu De:
Lightweight bleeding and smoke effect for surgical simulators. 271-272 - Nobuyoshi Hashimoto, Hideo Kato, Kyohei Matsui:
Evaluation of training effect of tooth scaling simulator by measurement of operation force. 273-274 - Kyle Johnsen, Brent Rossen, Diane Beck, Benjamin Lok, D. Scott Lind:
Show some respect! The impact of technological factors on the treatment of virtual humans in conversational training systems. 275-276 - Tetsuya Kikukawa, Yoshifumi Kitamura, Tsubasa Ohno, Satoshi Sakurai, Tokuo Yamaguchi, Fumio Kishino, Yutaka Kunita, Megumi Isogai, Hideaki Kimata, Norihiko Matsuura:
An image-based system for sharing a 3D object by transmitting to remote locations. 277-278 - Daniel Knoblauch, Pau Moreno Font, Falko Kuester:
VirtualizeMe: Real-time avatar creation for Tele-Immersion environments. 279-280 - Heikki Laaki, Karel Kaurila, Karl Ots, Vik Nuckchady, Petros Belimpasakis:
Augmenting virtual worlds with real-life data from mobile devices. 281-282 - Shaimaa Y. Lazem, Denis Gracanin:
An experimental analysis of social traps: A second life analog. 283-284 - Giuseppe Marino, Paolo Simone Gasparello, Davide Vercelli, Franco Tecchia, Massimo Bergamasco:
Network streaming of dynamic 3D content with on-line compression of frame data. 285-286 - Haruka Matsukura, Akira Ohno, Hiroshi Ishida:
On the effect of airflow on odor presentation. 287-288 - Dennis R. Miaw, Ramesh Raskar:
Second Skin: Motion capture with actuated feedback for motor learning. 289-290 - David J. Murphy, Markus Kahari, Ville-Veikko Mattila:
An augmented reality view on mirror world content, with Image Space. 291-292 - Momoyo Nagase, Daisuke Iwai, Kosuke Sato:
Dynamic control of multiple focal-plane projections for eliminating defocus and occlusion. 293-294 - Shin'ichi Onimaru, Michiteru Kitazaki:
Visual and tactile information to improve drivers' performance. 295-296 - Byron Perez-Gutierrez, Diana Marcela Martinez, Oscar Ernesto Rojas:
Endoscopic endonasal haptic surgery simulator prototype: A rigid endoscope model. 297-298 - Amy Sadek, David M. Krum, Mark T. Bolas:
Simulating hearing loss in virtual training. 299-300 - Roopkanwal Samra, David Wang, Mehrdad Hosseini Zadeh:
Design and evaluation of a haptic tactile actuator to simulate rough textures. 301-302 - Jörg Stöcklein, Christian Geiger, Volker Paelke:
Mixed reality in the loop - design process for interactive mechatronical systems. 303-304 - Evan A. Suma, Seth Clark, Samantha L. Finkelstein, Zachary Wartell:
Exploiting change blindness to expand walkable space in a virtual environment. 305-306 - Robert J. Teather, Daniel Natapov, Michael Jenkin:
Evaluating haptic feedback in virtual environments using ISO 9241-9. 307-308 - Taeyoung Uhm, Hanhoon Park, Dongkyun Seo, Jong-Il Park:
Human-of-interest tracking by integrating two heterogeneous vision sensors. 309-310 - Severi Uusitalo, Peter Eskolin, Yu You, Petros Belimpasakis:
An extensible mirror world from user-generated content. 311-312 - Yon Visell, Alvin Law, Jessica Ip, Severin Smith, Jeremy R. Cooperstock:
Interaction capture in immersive virtual environments via an intelligent floor surface. 313-314
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