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6th ICEC 2007: Shanghai, China
- Lizhuang Ma, Matthias Rauterberg, Ryohei Nakatsu:
Entertainment Computing - ICEC 2007, 6th International Conference, Shanghai, China, September 15-17, 2007, Proceedings. Lecture Notes in Computer Science 4740, Springer 2007, ISBN 978-3-540-74872-4
Augmented, Virtual and Mixed Reality
- Chao Sun, Feng Xie, Xiaocao Feng, Mingmin Zhang, Zhigeng Pan:
A Training Oriented Driving Simulator. 1-9 - Kyusung Cho, Wonhyoung Kang, Jaemin Soh, Juho Lee, Hyun Seung Yang:
Ghost Hunter: A Handheld Augmented Reality Game System with Dynamic Environment. 10-15 - Hyun Sang Cho, Kyoung Shin Park, Minsoo Hahn:
Tea Table Mediator: A Multimodal Ambient Display on the Table Exploiting Five Senses Convergence. 16-21 - Timon Burney, Phillip Lock:
Measuring Game-Play Performance and Perceived Immersion in a Domed Planetarium Projection Environment. 22-27 - Roger Thomas Kok Chuen Tan, Adrian David Cheok, Roshan Lalintha Peiris, Imiyage Janaka Prasad Wijesena, Derek Bing Siang Tan, Karthik Raveendran, Khanh Dung Thi Nguyen, Yin Ping Sen, Elvin Zhiwen Yio:
Computer Game for Small Pets and Humans. 28-38
Computer Games
- Dorothée Hefner, Christoph Klimmt, Peter Vorderer:
Identification with the Player Character as Determinant of Video Game Enjoyment. 39-48 - Guillermo Jiménez-Díaz, Mercedes Gómez-Albarrán, Pedro A. González-Calero:
Pass the Ball: Game-Based Learning of Software Design. 49-54 - Byeong Heon Cho, Chang-Joon Park, Kwang-Ho Yang:
Comparison of AI Techniques for Fighting Action Games - Genetic Algorithms/Neural Networks/Evolutionary Neural Networks. 55-65 - Fan Zhang, Hanqiu Sun, Chong Zhao, Lifeng Wang:
Theory to Practice: Generalized Minimum-Norm Perspective Shadow Maps for Anti-aliased Shadow Rendering in 3D Computer Games. 66-78 - Ben Salem:
Kansei Games: Entertaining Emotions. 79-84
Image Processing
- Jing Xing, Zhenjiang Miao, Jing Chen:
An Algorithm for Seamless Image Stitching and Its Application. 85-90 - Beiji Zou, Yi Yao, Ling Zhang:
A New Algorithm for Trademark Image Retrieval Based on Sub-block of Polar Coordinates. 91-97 - Hai Liu, Lizhuang Ma:
Image Composition with Blurring Effect from Depth of Field. 98-103 - XueZhong Xiao, Lizhuang Ma:
Temporal Color Morphing. 104-114
Mesh and Modeling
- Xiaohu Ma, Jie Wu, Xiangjun Shen:
A New Progressive Mesh with Adaptive Subdivision for LOD Models. 115-120 - Bin Sheng, Enhua Wu:
Topology-Consistent Design for 3D Freeform Meshes with Harmonic Interpolation. 121-132 - Choong-Gyoo Lim, Seungjo Bae, Kyoung Park, Youngjik Lee:
Implementation and Optimization Issues of the Triangular Patch-Based Terrain System. 133-138 - Shixue Zhang, Enhua Wu:
Deforming Surface Simplification Based on Feature Preservation. 139-149 - Liying Wang, Wei Hua, Hujun Bao:
Procedural Modeling of Residential Zone Subject to Urban Planning Constraints. 150-161
Digital Storytelling and Interactive Systems
- Kojzi Miyazaki, Yurika Nagai, Takenori Wama, Ryohei Nakatsu:
Concept and Construction of an Interactive Folktale System. 162-170 - Tijn Kooijmans, Matthias Rauterberg:
Cultural Computing and the Self Concept: Towards Unconscious Metamorphosis. 171-181 - Ruck Thawonmas, Masanao Kamozaki, Yousuke Ohno:
A Role Casting Method Based on Emotions in a Story Generation System. 182-192 - Stefan M. Grünvogel, Richard Wages, Tobias Bürger, Janez Zaletelj:
A Novel System for Interactive Live TV. 193-204 - Ivo Swartjes:
Using Narrative Cases to Author Interactive Story Content. 205-210
Sound, Music and Creative Environments
- Kentaro Fukuchi:
Multi-track Scratch Player on a Multi-touch Sensing Device. 211-218 - Barnabás Takács:
PanoMOBI: Panoramic Mobile Entertainment System. 219-224 - Wuzheng Tan, Lizhuang Ma, Zhiliang Xu, Junfa Mao:
Application MDA in a Collaborative Modeling Environment. 225-230 - Khoo Eng Tat, Tim Robert Merritt, Adrian David Cheok, Mervyn Lian, Kelvin Yeo:
Age Invaders: User Studies of Intergenerational Computer Entertainment. 231-242
Video Processing
- Leilei Xu, Hanqiu Sun, Jiaya Jia, Chenjun Tao:
Dynamic Texture Synthesis in the YUV Color-Space. 243-248 - Kai Sun, Junqing Yu:
Video Affective Content Recognition Based on Genetic Algorithm Combined HMM. 249-254 - Junqing Yu, Haitao Wei:
Video Processing and Retrieval on Cell Processor Architecture. 255-262 - Jun Wang, Kyeong-Yuk Min, Jong-Wha Chong:
A Hybrid Image Coding in Overdriving for Motion Blur Reduction in LCD. 263-270 - Carlos Teixeira, Ana Respício:
See, Hear or Read the Film. 271-281
Rendering
- Qi Duan, Jianjun Yu, Xubo Yang, Shuangjiu Xiao:
A Practical Framework for Virtual Viewing and Relighting. 282-287 - Jianjun Yu, Xubo Yang, Shuangjiu Xiao:
Interactive Image Based Relighting with Physical Light Acquisition. 288-293 - Changbo Wang:
Real-Time Rendering of Daylight Sky Scene for Virtual Environment. 294-303 - Zhiliang Xu, Lizhuang Ma, Wuzheng Tan:
Robust Dense Depth Acquisition Using 2-D De Bruijn Structured Light. 304-314
Computer Animation and Networks
- Hua Liu, Hongxin Zhang, Hujun Bao:
Semiautomatic Rule Assist Architecture Modeling. 315-323 - Hae Won Byun:
Online Expression Mapping for Performance-Driven Facial Animation. 324-338 - Dongdong Nie, Qinyong Ma, Lizhuang Ma, Wuzheng Tan:
Predicting Peer Offline Probability in BitTorrent Using Nonlinear Regression. 339-344
Game Based Interfaces
- Li Jie, James J. Clark:
Game Design Guided by Visual Attention. 345-355 - Anne-Gwenn Bosser, Guillaume Levieux, Karim Sehaba, Axel Buendia, Vincent Corruble, Guillaume de Fondaumière, Viviane Gal, Stéphane Natkin, Nicolas Sabouret:
Dialogs Taking into Account Experience, Emotions and Personality. 356-362 - Nagisa Munekata, Takanori Komatsu, Hitoshi Matsubara:
Marching Bear: An Interface System Encouraging User's Emotional Attachment and Providing an Immersive Experience. 363-373 - Kentaro Fukuchi, Jun Rekimoto:
Marble Market: Bimanual Interactive Game with a Body Shape Sensor. 374-380
Robots and Cyber Pets
- Satoshi Tsuda, Yousuke Oda, Kuniya Shinozaki, Ryohei Nakatsu:
Concept and Architecture of a Centaur Robot. 381-388 - Yanbin Sun, Lun Xie, Zhiliang Wang, Yi An:
An Embedded System of Face Recognition Based on ARM and HMM. 389-394 - Jhun-Ying Yang, Yen-Ping Chen, Gwo-Yun Lee, Shun-Nan Liou, Jeen-Shing Wang:
Activity Recognition Using One Triaxial Accelerometer: A Neuro-fuzzy Classifier with Feature Reduction. 395-400 - David Obdrzálek, Jan Benda:
GFE - Graphical Finite State Machine Editor for Parallel Execution. 401-406
Posters
- Owen Noel Newton Fernando, Imiyage Janaka Prasad Wijesena, Adrian David Cheok, Ajith P. Madurapperuma, Lochandaka Ranathunga, Mei Gangwen, Miyuru Dayarathna, Srinivasan Mariappan, Lee Rui Jie Jerome:
Media Me: Body and Personal Media Interaction. 407-410 - Zhen Tang, Zhenjiang Miao, Yanli Wan:
Background Subtraction Using Running Gaussian Average and Frame Difference. 411-414 - Anton Nijholt:
Playing and Cheating in Ambient Entertainment. 415-420 - Takeshi Ito:
Selfish Search on Playing Shogi. 421-426 - Jin Ryong Kim, Il-Kyu Park, Kwang-Hyun Shim:
The Effects of Network Loads and Latency in Multiplayer Online Games. 427-432 - Wouter Reeskamp, Katrien Ploegmakers:
Design for Debate in Robotics: Questioning Paradigms in a Techno-social Discourse. 433-436 - Zuoyong Zheng, Lizhuang Ma, Zhou Zeng:
Extracting Realistic Textures from Reference Spheres. 437-440 - Lin Shi, Zhiliang Wang, Zhigang Li:
Application and Research on Affection Model Based on Bayesian Network. 441-444 - Munjae Song, Seongwon Park:
A Survey on Projector-Based PC Clustered Distributed-Rendering Large Screen Displays and Techniques. 445-449 - Xiangqian Wu, Kuanquan Wang, David Zhang:
Automated Personal Authentication Using Both Palmprints. 450-453 - Seungjae Lee, Jin S. Seo:
A TV Commercial Monitoring System Using Audio Fingerprinting. 454-457 - Hua Qin, Pei-Luen Patrick Rau, Gavriel Salvendy:
Player Immersion in the Computer Game Narrative. 458-461 - Maiko Kamata, Michiaki Yasumura:
Music Video Viewers' Preference Evaluation Criteria and Their Characteristics. 462-465 - Penny Drennan, Dominique A. Keeffe:
Virtual Consumption: Using Player Types to Explore Virtual Consumer Behavior. 466-469 - Hui Liu, Caiming Zhang:
Codebook Design of Keyblock Based Image Retrieval. 470-474 - Yoon-Seok Choi, Bon-Ki Koo, Ji-Hyung Lee:
Template Based Image Mosaics. 475-478
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