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BCS HCI 2016: Bournemouth University, Poole, UK
- Shamal Faily, Nan Jiang, Huseyin Dogan, Jacqui Taylor:
HCI 2016 - Fusion! Proceedings of the 30th International BCS Human Computer Interaction Conference, BCS HCI 2016, Bournemouth University, Poole, UK, 11-15 July 2016. Workshops in Computing, BCS 2016
Doctoral Consortium
- Jane Henriksen-Bulmer:
A Framework for Public Bodies for Managing the Secure and Appropriate Release of Open Source Data. - Sha Liang:
Design Principles of Augmented Reality Focusing on the Ageing Population. - Theodoros Georgiou, Simon Holland, Janet van der Linden:
Rhythmic Haptic Cueing for Gait Rehabilitation of Neautological Conditions. - Thanyalak Boonlue, Pam Briggs, Elizabeth Sillence:
Self-Compassion, Psychological Resilience and Social Media Use in Thai Students. - Sidas A. Saulynas:
Understanding Severely Constraining Situational Impairmants when Accessing Mobile Technologies. - Richard Ramchurn:
Brain Controlled Cinema. - Kholod D. Alsufiani:
E-Discovery: Towads a Narrative Representation Approach to Enhance Predictive Coding-based Review. - Paul Whittington:
Improving User Interaction through a SmartDisability Framework. - Aathira Majnu:
Enhancing Usability of Non-Trivial Online Forms through Modellling. - Waleed AlNuwaiser, George Buchanan:
Semiotic Perception of Signs in Web Interfaces on Mobile Devices. - Mark Moseley:
The Use of Technology to Provide Physical Interaction Experiences for Cognitively Able Young People who have Complex Physical Disabilities. - Chi Zhang:
Agile Search: A tool for searching apps easily on mobile by gesture. - Asha Blatherwick:
MAMI: A Modular Accessible Musical Instrument. - Gemma Fitzsimmons, Mark J. Weal, Denis Drieghe:
Reading, Processing and Interacting with Hypertext on the Web. - Aamna Toor:
Persuasive Technology in Education: Motivating Individuals to Enter Higher Education.
Full papers
- Tom Duffy, Chris Baber:
Tackling the Zombie Apocalypse: Sensemaking in Simulated Disaster Management. - Max Schubmann, Rebecca Sulley, Michael McHugh, Alex Lai, Neil A. M. Maiden:
Evaluating the Impact of a New Interactive Digital Solution for Collecting Care Quality In-formation for Residenial Homes. - Alessandro Montanari, Afra J. Mashhadi, Akhil Mathur, Fahim Kawsar:
Understanding the Privacy Design Space for Personal Connected Objects. - Xipei Ren, Yuan Lu, Aarnout Brombacher, Tilde Bekker:
ShuttleKickers: Exploring Social Persuasions to Encourage Physical Activities. - Khalid Majrashi, Margaret Hamilton, Alexandra L. Uitdenbogerd:
Cross-Platform Cross-Cultural User Experience. - Claudia Iacob, Shamal Faily:
Improving Human-Reviews Interaction: A Study of the Role, Use, and Place of Online Reviews. - Tiago Gonçalves, Ana Paula Afonso, Bruno Martins:
Why Not Both? - Combining 2D Maps and 3D Space-time Cubes for Human Trajectory Data Visualization. - Neil A. M. Maiden, Konstantinos Zachos, James Lockerbie, George Brock, Christopher Traver:
Developing and Evaluating Digital Creativity Support in Google Docs for Journalists. - Paul Whittington, Huseyin Dogan:
A SmartDisability Framework: Enhancing User Interaction. - Mathieu Zen, Jean Vanderdonckt:
Assessing User Interface Aesthetics Based on the Inter-Subjectivity of Judgment. - Sara Bouzit, Gaëlle Calvary, Denis Chêne, Jean Vanderdonckt:
A Comparison of Shortcut and Step-by-Step Adaptive Menus for Smartphones. - Salah Al-Darraji, Zuhair Zafar, Karsten Berns:
Real-time Perception of Non-verbal Human Feedback in a Gaming Scenario. - Mariana Serras Pereira, Yoeri Nijs, Suleman Shahid, Marc Swerts:
Children's Lying Behaviour in Interactions with Personified Robots. - Niharika Sachdeva, Ponnurangam Kumaraguru, Munmun De Choudhury:
Social Media for Safety: Characterizing Online Interactions Between Citizens and Police. - Sean Xavier Laurence, Simon Attfield, Bob Fields:
Common Ground in Collaborative Intelligence Analysis: An Empircal Study. - Efeosasere Okoro, Simon Attfield:
Towards an Approach for Analysing External Representations Created During Sensemaking Using Generative Grammar. - Ragaad AlTarawneh, Shah Rukh Humayoun, Achim Ebert, Peter Liggesmeyer:
Improving the Failure Understanding in Embedded Systems through Interactive Visual Support: An Evaluation Story. - Omar Mubin, Mauricio Novoa, Joshua Forrester, Rahat Iqbal:
GiggleBat: Enhancing Playing and Outdoor Culture in Australian Children. - Julie Doyle, Niamh Caprani, Yusuke Komaba, Akihiro Inomata:
Healthcare Professionals Views on Technology to Support Older Adults Transitioning from Hospital to Home. - Ding Wang:
HCI, Policy and the Smart City. - Abdulla Alshamsi, Nikki Williams, Peter Andras:
The Trade-off Between Usability and Security in the Context of eGovernment: A Mapping Study. - Alexander Jones, Volker Thoma, Gemma Newell:
Collaboration Contrainsts for Designers and Developers in an Agile Environment. - Simo Hosio, Jorge Gonçalves, Theodoros Anagnostopoulos, Vassilis Kostakos:
Leveraging Wisdom of the Crowd for Decision Support. - Paul Tennent, Nadia Pantidi, Steve Benford:
Playful Campaigning. - Khalid Majrashi, Margaret Hamilton, Alexandra L. Uitdenbogerd:
Correlating Cross-Platform Usability Problems with Eye Tracking Patterns. - Katja Knecht, Nick Bryan-Kinns, Karen Shoop:
Usability and Design of Personal Wearable and Portable Devices for Thermal Comfort in Shared Work Environments. - Ilyena Hirskyj-Douglas, Janet C. Read:
Using Behavioural Information to Help Owners Gather Requirements from their Dogs' Responses to Media Technology. - Celeste Groenewald, Craig Anslow, Junayed Islam, Chris Rooney, Peter J. Passmore, B. L. William Wong:
Understanding 3D Mid-Air Hand Gestures with Interactive Surfaces and Displays: A Systematic Literature Review. - Kirsten A. Smith, Judith Masthoff, Nava Tintarev:
Expressing Emotions as Emoticons for Online Intelligent Agents. - Reem Al Ashaikh, Stephanie Wilson, Sara Jones:
A Persuasive Social Actor for Activity Awareness in Learning Groups. - Inês Rodolfo, Nuno Correia, Carlos Duarte, Carlota Louro, Rui Almeida:
Perspectives on User Experience for a Nation-wide Senior Telehealth Program. - Nallini Selvaraj, Bob Fields:
Rethinking Decision Making in Complex Work Settings: Beyond Human Cognition to the Social Landscape.
Interaction Gallery
- Alex May:
Shadows of Light: the Art of Slow Interaction. - Florian Kühnle, Riccardo Torresi, Mani Sharma:
FALLING An interactive artwork for a real tree and its augmented shadow. - Shaltiel Eloul, Gil Zissu:
42Percent Noir - Animation by Pianist. - Michael Takeo Magruder:
A New Jerusalem. - Stephen Bell:
Clews 2. - Vitor Rodrigues, Robert Poncelet, George Hulm, Graham Donnelly:
break;. - Mark Moseley:
The use of technology to provide physical interaction experiences for cognitively able young people who have complex physical disabilities. - Rob Godman, Sam Jury, Stephen Morris:
Faraday Waves. - Lizzie Sykes:
Are You There: the relationship between film and screen. - Sean Clark:
Connected Digital Artworks.
Position Papers
- Emma J. Williams, Adam N. Joinson:
Fusing system design and social science to reduce susceptibility to online influence. - John Dempsey, Brendan Cassidy, Gavin Sim:
Child-Centered Security. - John Mills, Tom Metcalfe, Mark Lochrie, Adrian Gradinar:
Rare Occurrence: Exploring IoT, news media, calm interfaces and infrequent interactions. - Stephen Giff, Huseyin Dogan:
UX Research is Dead. Long live UX Research! - Soumyadeb Chowdhury, Md. Sadek Ferdous, Joemon M. Jose:
Bystander Privacy in Lifelogging. - Emmi Parviainen, Ellinor Lagerström, Preben Hansen:
Compost table - participatory design towards sustainability. - Helen Thackray, John McAlaney, Huseyin Dogan, Jacqui Taylor, Christopher Richardson:
Social Psychology: An under-used tool in Cybersecurity. - John Paul Vargheese, Peter Travers, Jeff Z. Pan, Kathryn Vincent, Claire Wallace, Anna Kabedeva:
Constructing Social Media Knowledge Graphs with Social Scientists. - Germaine Irwin:
Considering Health and Family Dynamics: How is Home Temperature Decided.
WIP submissions
- Suzanne Prior:
The Millennial Mum - Technology Use by New Mothers. - Jen Southern, Sam Thulin, Adrian Gradinar, Mark Lochrie, Paul Egglestone, Charles Quick, Elaine Speight:
Using Audio and Interference as Locative Art. - Xiaojie Zha, Marie-Luce Bourguet:
Effective Pedagogical Agent Behaviour. - Shamal Faily, Claudia Iacob, Sarah Field:
Ethical Hazards and Safeguards in Penetration Testing. - Kyle Boyd, Raymond R. Bond, Emer O'Kane:
Interactive Technology Solutions for Prisoners: An Environment where Sub-optimal User Interfaces can have Significant Impact? - Genevieve M. Cseh, Karl K. Jeffries, Mark Lochrie, Paul Egglestone, Allan A. Beattie:
A DigitalCAT: A Fusion of Creativity Assessment Theory and HCI. - Philip Michael Holmes, Paresh Parmer, Mark Lochrie, Paul Egglestone:
Revealing Hidden Sounds through the Global Sound Movement. - Meredydd Williams, Jason R. C. Nurse:
Perspectives on privacy in the use of online systems. - Stephen Snow, Frederik Auffenberg, m. c. schraefel:
Crowd-sourcing Thermal (dis)Comfort. - Brandon J. S. Scott, Huseyin Dogan, Nan Jiang:
Examining the Effects of Lighting Effects on Peripheral Devices for Visual User Notifications. - Daniel Bradley, Siné McDougall:
Time critical? Does exposure time and brand information change users' evaluations of website appeal. - Alastair Chetcuti, Chris Porter:
Butterfleye: Supporting the Development of Accessible Web Applications for Users with Severe Motor-Impairment. - Andrea Schneider, Michael Schmidt, Beat Vollenwyder, Eva Siegenthaler:
Design for Distinct User Groups: A Case Study of User-Centered Methods. - Shamal Faily, Georgia Lykou, Anton Partridge, Dimitris Gritzalis, Alexios Mylonas, Vasilios Katos:
Human-Centered Specification Exemplars for Critical Infrastructure Environments. - Kristian Beckers, Sebastian Pape, Veronika Fries:
HATCH: Hack And Trick Capricious Humans - A Serious Game on Social Engineering. - Sameer Kharel, Mikael Fernström:
Structured Exploration of the User Experience of Mobile Applications. - Jouh Yeong Chew, Koichi Ohtomi, Hiromasa Suzuki:
Eye Gaze in HMI to Design a Crane's UI. - Duncan Ki-Aries, Shamal Faily, Kristian Beckers:
Persona-Driven Information Security Awareness. - Chris Creed:
Eye Gaze Interaction for Supporting Creative Work with Disabled Artists. - Alessandro Fenicio, Gaelle Calvary, Yann Laurillau, Jean Vanderdonckt:
ProSPer: a MOST model extension applied to persuasive interactive systems. - Soumyadeb Chowdhury, Md. Sadek Ferdous, Joemon M. Jose:
Lifelogging User Study: Bystander Privacy. - Obead Alhadreti, Pam J. Mayhew:
"Thinking About Thinking Aloud": An Investigation of Think-Aloud Methods in Usability Testing. - Anton Partridge, Shamal Faily:
The Application of useless Japanese Inventions for Requirements Elicitation in Information Security. - Stephen Ambore, Christopher Richardson, Huseyin Dogan, Edward Apeh, David Osselton:
A "Soft" Approach to Analysing Mobile Financial Services Socio-Technical Systems. - Sarah Hodge, Jacqui Taylor, John McAlaney, Christos Gatzidis:
Design of a Videogame to Explore Morality. - Aathira Majnu, Chris Bates, Chris Roast:
Dimension of Non-Trivial Online Forms.
Workshops
- Hamid Bouchachia, Huseyin Dogan, Nan Jiang, Stephen Giff:
Human-Centred Design for Intelligent Environments. - Mohsen Amiribesheli, Mahmood Hosseini, Hamid Bouchachia:
A Principle-Based Transparency Framework for Intelligent Environments. - Barry Kirby, Amanda Kirby, Jamie-Lee Birch:
Wearable Tech: Why Architectures Matter. - Parisa Raei, Abdelhamid Bouchachia:
A Literature Review on the Design of Smart Homes for People with Dementia Using a User-Centred Design Approach. - Alan J. Dix:
Human-Like Computing and Human-Computer Interaction. - Jessica Blaynee, David Kreps, Maria Kutar, Marie Griffiths:
Collaborative HCI and UX: Longitudinal Diary Studies as a means of Uncovering Barriers to Digital Adoption. - Gordon J. A. Hunter, Donald Howard, Olga Duran:
A User-Centred Design Approach Towards Developing an Intelligent Living Environment for Honeybees. - Biao Zeng, Zhenyu Wang:
The 1st HCI and Digital Health Forum: Technologies and Business Opportunities between China and UK: Workshop at British HCI 2016. - Wen Tang, Christos Gatzidis, Feng Tian:
Ubiquitous Gaming Interaction Design Workshop. - Robert White, Feng Tian, Peter Smith:
Code Lab - A Game That Teaches High Level Programming Languages. - Long Chen, Wen Tang:
MathRun: An Adaptive Mental Arithmetic Game Using A Quantitative Performance Model. - Alain Simons, Karsten Pedersen, Hasan Abdulaziz, Davide Melacca:
Scale Model Games (SMG): An Introduction to a New Type of Game Play. - Jon Edwin Cobb:
A novel audio based approach to game control to encourage musical instrument practice.
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