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Illumination-Guided Example-Based Stylization of 3D Renderings

Jakub Fišer
CTU in Prague, FEE
 
Ondřej Jamriška
CTU in Prague, FEE
 
Michal Lukáč
CTU in Prague, FEE
Eli Shechtman
Adobe Research
 
Paul Asente
Adobe Research
 
Jingwan Lu
Adobe Research
   
Daniel Sýkora
CTU in Prague, FEE
   

New! StyLit demo was released at Adobe MAX 2016



Abstract

We present an approach to example-based stylization of 3D renderings that better preserves the rich expressiveness of hand-created artwork. Unlike previous techniques, which are mainly guided by colors and normals, our approach is based on light propagation in the scene. This novel type of guidance can distinguish among context-dependent illumination effects, for which artists typically use different stylization techniques, and delivers a look closer to realistic artwork. In addition, we demonstrate that the current state of the art in guided texture synthesis produces artifacts that can significantly decrease the fidelity of the synthesized imagery, and propose an improved algorithm that alleviates them. Finally, we demonstrate our method's effectiveness on a variety of scenes and styles, in applications like interactive shading study or autocompletion.

Full Text     Supplementary Material     Slides     Demo     BibTeX

ACM Transactions on Graphics 35(4):92, 2016

(SIGGRAPH 2016, Anaheim, USA, July 2016)

U.S. Patents No. 9,881,413 & No. 9,905,054

Supplementary Video

Comparison with

Style Examplar StyLit Result DeepArt.io Result

Publicly available implementations

StyLit

Media

 

 

 


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