Props

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ArtStation - Explore
Resting Lion by Robert RingholmA personal project sculpting practice and anatomy. High/Low poly and UV in ZBrush. Bake and Texturing in Substance Painter. Lighting and Rendering in Marmoset.
Oktoberfest Pickaxe stylized, Ahmet Bluhm
Oktoberfest Pickaxe stylized by Ahmet BluhmMore and likely a Fan art to Fortnite. I build the model by myself looking for reference and concepts and mixed them together and its kinda late for the Oktoberfest and as a german i need something like that on my portfolio but had a lot of fun to create my first stylized art. My art style reference was Fortnite and Overwatch. Currently busy with a small diorama and a environment. Soon there will be more posted :D. Hope you you like it.
Desert eagle, RU BIM
Desert eagle by ji whan park
Geiger Counter, Polysquid Studios
Geiger Counter by POLYSQUID StudiosThis is a beautiful 50's Geiger counter with metro decal (for fun). We made several high quality survival props for our UE and Unity pack: Survival Props: https://ift.tt/2CVqw7t Polycount: 8500 Maps: 2x2k PBR This one was made by Kaspars Pavlovskis https://ift.tt/2S9n0MM
Cursed Chest , Sergi Roca Tejada
Cursed Chest by Sergi Roca TejadaGame Ready chest.
ArtStation - Explore
TOOLS by Alexandre Nicodhammer screwdriver wrench
Mini 4WD, Wilson Lau
Mini 4WD by Wilson Lau3D model from Mini 4WD
Glimmer Temple Entrance, Benjamin Sauer
Glimmer Temple Entrance by Benjamin SauerSpyro Reignited Fanart Based on the environment concept Geraud Soulie created for Airborn Studios https://ift.tt/2RuKewx. Rendered in Unreal Engine.
Teenage room, Margaux Choque
Teenage room by Margaux Choque// School project // We were asked to create a room for our week asignement. This project took me 4 days in total. Hope you like it ! Software : Modeling : 3dsmax Texturing : 3dsmax vray Rendering : 3dsmax vray Compositing : Photoshop
Transportable Interoperable Ground Robot (TIGR), Felix van den Berg
Transportable Interoperable Ground Robot (TIGR) by Felix van den BergHi guys! For the past couple of months I've been working on and off on this representation of Roboteam's TIGR. After seeing some images of it I fell in love with the design and I wanted to challenge myself to make something a bit more complex. Over time I decided I also needed to make the controller that comes with the robot because why not? More work more fun! And to top it off I wanted to make an IED that would go with this s