Spades is a popular trick-taking card game played by two partnerships (the game also has a variation for two players). This fun game was invented in the United States in the 1930s and became well-known and beloved in the 1940s.
Below is everything you need to know to play spades, including the rules for setup, bidding, breaking spades, and scoring.
Players
Four players in two partnerships.
Deck
Standard 52-card deck. Ace is high; 2 is low.
Goal
To be the first partnership to reach 500 points.
Setup
Partners sit across the table from each other. Choose a dealer who will shuffle the deck and deal each player 13 cards.
Watch Now: How to Play Spades: Complete Card Game Rules
Bidding
The player to the dealer's left bids first. Each player looks at his cards and bids, indicating a number of tricks. Partners' bids are added; the sum is the number of tricks the partnership must win to score points.
Any number from 0 ("Nil") to 13 is a legal bid for each player. Players may not be allowed to pass. Bids do not have to increase with each player. There's only one round of bidding.
Example: Alex bids 4. Then Beth bids 3, Charlie bids 2, and David bids 2. Alex and Charlie need to win at least 6 tricks; Beth and David must win at least 5.
Bidding Nil
A player who bids Nil (zero) is claiming that he won't win any tricks during the hand. If he's successful, his partnership earns a 100-point bonus. However, if he wins one or more tricks, his partnership receives a 100-point penalty.
If a player bids Nil and his partner bids a number, then his partner must still try to win that number of tricks.
Example: Alex bids 4. Charlie, her partner, bids Nil. Charlie will play the hand trying not to win any tricks. However, Alex needs to win at least four tricks.
Double Nil
Before looking at his cards, a player may bid Double Nil, also known as Blind Nil. After bidding Double Nil, the player looks at his cards and exchanges three cards with his partner. If he's successful, his partnership earns a 200-point bonus. However, if he fails, his partnership receives a 200-point penalty.
Gameplay
The player to the dealer's left plays first ("leads"). He may not lead with a spade unless his hand only includes spades. Unless a player has no option, spades may never be led until the suit is "broken" (see below).
The play continues clockwise. Each player must follow suit (i.e. play the same suit that was led) if possible.
Generally, each trick is won by the player who played the highest rank of the suit led. However, if one or more players played spades, the trick was won by the player who played the highest rank of spades.
When a trick is won, the winning player sets the trick in front of himself so that it's easy to tell how many tricks each player has won.
![how to play spades: the complete rules](https://www.thesprucecrafts.com/thmb/Rr7o1WJlGN_q2ZfrzZhRbUmWbgM=/1500x0/filters:no_upscale():max_bytes(150000):strip_icc()/spades-complete-card-game-rules-412490_final-5bb26c1646e0fb0026d60380-7d8fcebc2bc049948799ca7715e2d8a3.jpg)
Illustration: Nusha Ashjaee. © The Spruce, 2018
Breaking Spades
Spades are broken when a player cannot follow suit and chooses to play a spade. When a player cannot follow suit, he may choose to play spades but is not required to.
Spades are also broken if a player has no option and leads with spades.
Example: Alex leads with hearts. Beth and Charlie both play hearts as well. David has no hearts, so he could choose to play spades instead. But David could also choose to play clubs or diamonds.
Scoring
Each trick in a bid counts for 10 points if a partnership meets its bid. Tricks won above the bid are worth 1 point each.
Example: Beth and David bid 5 tricks and they won 7 tricks. They score 52 points (50 for the tricks bid, plus 2 for the extras, which are known as "bags.")
If a partnership does not meet its bid, it scores 10 negative points for each trick it bid.
Scoring for Nil and Double Nil bids takes place as described above. When a player bidding Nil fails, tricks won by that player don't count toward making his partner's bid, but they do count as bags for the partnership.
Sandbagging
A partnership should avoid winning too many tricks above its bid. Each time a partnership wins 10 bags (cumulative through a game), that partnership receives a 100-point penalty.
Example: Alex and Charlie bid 4 tricks and win 7, then they bid 3 and win 6, then they bid 4 and win 9. They now have 11 bags (3+3+4) and receive a 100-point penalty. The additional bag carries over. If Alex and Charlie win 9 more bags, they receive another penalty.
Continuing Play
After scoring a hand, if neither partnership has reached 500 points, the player to the dealer's left becomes the new dealer.
Winning
The first partnership to reach 500 points is the winner. If both partnerships reach 500 in the same hand, the partnership with the highest score is the winner. If there's a tie, play another hand.
-
Which card is the most valued in a game of Spades?
The Ace of Spades is the highest card in Spades
-
What are the highest four cards in Spades?
Ace, King, Queen, Jack, followed by the numbers in descending order.
-
Is Spades hard to play?
Spades is not a difficult game to learn, but it can take time to learn the strategy and skill needed to master the game.