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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | Simple3D |
Published: | Oct 01, 2022 |
Download Size: | 244.9 MB |
Game Ready: | Yes |
Polygons: | 1,838 |
Vertices: | 1,978 |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | Yes |
Rigged: | – |
Animated: | – |
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Favorites: | 0 |
Likes: | 0 |
Views: | 74 |
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Grenade RG 42 3D Model
The Soviet RG-42 (Hand Grenade pattern of [19]42 year) was a fragmentation grenade designed by S.G. Korshunov.
LowPoly model(Game Ready)
Created in Blender. Baked and painted in Substance painter.
Render Iray. Mesh rendered Cycles.
This model can be used for: game development, education, product presentation, personal projects and commercial projects.
The archive contains a separate texture folders for Unreal Engine and Unity.
File .blend contains lowpoly, highpoly and joint lowpoly model versions.
Verts: 1978
Faces: 1838
Edges: 3811
Textures (4096x4096):
Base_Color.png
Height.png
Metallic.png
Normal.png
Normal_OpenGL.png
Roughness.png
TexturesUE (4096x4096):
BaseColor.png
Normal.png
OcclusionRoughnessMetallic.png
TexturesUnity (4096x4096):
BaseMap.png
MaskMap.png
Normal.png
Export:
.blend
.stl
.obj
.fbx
For any questions about this product/custom work, contact me. I'll be glad to help.
I accept offers for similar jobs.
LowPoly model(Game Ready)
Created in Blender. Baked and painted in Substance painter.
Render Iray. Mesh rendered Cycles.
This model can be used for: game development, education, product presentation, personal projects and commercial projects.
The archive contains a separate texture folders for Unreal Engine and Unity.
File .blend contains lowpoly, highpoly and joint lowpoly model versions.
Verts: 1978
Faces: 1838
Edges: 3811
Textures (4096x4096):
Base_Color.png
Height.png
Metallic.png
Normal.png
Normal_OpenGL.png
Roughness.png
TexturesUE (4096x4096):
BaseColor.png
Normal.png
OcclusionRoughnessMetallic.png
TexturesUnity (4096x4096):
BaseMap.png
MaskMap.png
Normal.png
Export:
.blend
.stl
.obj
.fbx
For any questions about this product/custom work, contact me. I'll be glad to help.
I accept offers for similar jobs.