Machine Gun Array
Machine Gun Array | |
Production information | |
Type | Ballistic |
Tech Base | Clan / Inner Sphere |
Year Availability | Clan = 3069 (CDS)[1] |
Availability Ratings | X[1]/X[1]/F[1] |
Technical specifications | |
Tons | 0.5[3] |
Critical Slots | 1[3] |
Cost (unloaded) | 1,250[1] |
Description[edit]
The Machine Gun Array (MGA) was developed in 3068 by the Federated Suns. Despite that, the Taurian Concordat was actually the first power to use them, as they had pilfered the technology from the FedSuns and were able to quickly reverse engineer and put it into production. Clan Diamond Shark also created an identical Clan version that was unveiled around roughly the same time.[2]
The Machine Gun Array itself allows two to four machine guns of the same type (standard, light, or heavy) to be linked and fired as one using the cluster weapon rules, except that only one hit location roll is used and applied to all hits.[4] This has the benefit of concentrating the damage of multiple machine guns for greater armor penetration or repeated critical hits on the same location, but the drawback of resulting in fewer hits overall in many circumstances.
Models[edit]
Machine Gun Arrays are manufactured on the following planets:
Brand | Planet | Company | Used by | References |
---|---|---|---|---|
Corean Bulletstorm (Clantech) | Augusta | Corean Enterprises | UCU-F4 Scarecrow | [5] |
JDEW HMG Array | Jake's Discount Equipment Warehouse | CON-9M-JB Carbine MOD | [6] |
See Also[edit]
The Machine Gun Array has been used in various video games, each with their own stats for the weapon; below is a list of the games that use it along with a link to each version's stats:
References[edit]
- ↑ 1.0 1.1 1.2 1.3 1.4 TechManual, p. 292: "Heavy Weapons And Equipment"
- ↑ 2.0 2.1 TechManual, p. 228: "Machine Gun Arrays"
- ↑ 3.0 3.1 TechManual, p. 342: "Inner Sphere Heavy Weapons And Equipment Table"
- ↑ Total Warfare, p. 137: "Machine Gun Array"
- ↑ Technical Readout: 3145 Federated Suns, pp. 36–37: "UCU-F4 Scarecrow"
- ↑ Technical Readout: Irregulars, p. 26: "Carbine ConstructionMech MODs"