Wake Up Call is a next-generation sci-fi stealth-action shooter with a heavy emphasis on choice-driven gameplay and story in a unique and atmospheric post-apocalyptic world. Wake Up Call tells the story of Kyle Rogers, an ex-special ops soldier who has been awoken after over 150 years of cryostasis sleep. The world went to hell while Kyle slept, and it has been transformed into an alien planet. Experience Kyle’s story through a visceral and intense true first person perspective that allows for heightened immersion and gameplay fluidity. Challenge yourself to beat the game’s smart AI that adds new levels of challenge to the stealth-action genre. And finally immerse yourself in a dynamic and choice-driven story-line that will have you on the edge of your seat until the very end. Wake Up Call will be one epic adventure that any and all sci-fi fans will need to experience.
This is a new weapon sheet cooked up by our concept artist, Steffen. We have a few more of these sheets and will release them as the time comes.
pretty cool. Especially like the top right one.
They feel a bit to default for me. I expected a bit more change in gun layout/geometry over a timespan of 250-300 years.
The top right one does look nice though.
Many of them just seem too derivative from current generation weapons. IMO you might want to try moving the magazines around to more unconventional positions and try to make each gun have it's own sort of theme to it. I get that this is a game set in a universe that has been decimated by a plague but I myself am just a fan of very unique weaponry.
I agree with what's been said about the weapons not looking futuristic enough. Maybe add some charge bars to simulate the look of lasers? I also think if you make the designs less rectangular you'll move away from current gen guns.
cool
middle one looks like an mp5 and the second row on the right looks like the mp7, however i really like the top middle one thats something i could have fun with
more like an HK33
Wow, thanks for all the feedback, the game is set 250 years in the future, but the tech is only 80-90 years. That and the people of the world didn't focus as much on weaponry as dealing with the environmental crisis. But I hear you all, and maybe we will try out some stuff like what you are saying.
I agree with blahdog keep moving around some the magazine and some pieces of the gun, it would show the future theme a little better
also really like the ones on the left
The left ones are the most futurey, so I see why you like them, and my personal favorites are the top left and right and the bottom one.
The middle one in the middle row is really not good imo and the right one in the middle row is EXACTLY an mp7.
I like the top right and top middle ones a lot, then the bottom one.
What software do you use to make these concepts?
I think Steffen uses photoshop, but that is just an educated guess, as he could also use illustrator or a bunch of other programs to help photoshop.