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ベーシック / Trait

この武器でトドメを刺すとクラススキルエネルギーが生成される。クラススキルを発動すると武器の安定性が一時的に向上する。

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Weapon Kills grant 10% Class Ability Energy.

Kills with Fusion Rifles, Glaives, Shotguns, and Sniper Rifles grant 20%.

Class Ability Usage grants ? Stability for ? seconds.

Ability energy gained is affected by your selected ability's Chunk Energy Scalar. Learn more about this mechanic in our explainer blog post on the Clarity website .
Last Updated 2024-12-17
 
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