Directed by
Kazutoyo Maehiro | ... | (creative director) |
Hiroshi Takai | ... | (main director) |
Writing Credits
Kazutoyo Maehiro | ... | (screenplay) |
Kazuyo Murakami | ... | (scenario writer) & |
Saki Inatsugu | ... | (scenario writer) & |
Keitaro Sato | ... | (scenario writer) & |
Yuki Umeda | ... | (scenario writer) & |
Chihiro Ochiai | ... | (scenario writer) |
Cast (in credits order)
Produced by
Ichiro Hazama | ... | executive producer |
Yoshinori Kitase | ... | executive producer |
Nao Matsuda | ... | assistant producer |
Yosuke Matsuda | ... | executive producer |
Alex Moresby | ... | senior localisation manager |
Naoki Yoshida | ... | producer |
Music by
Masayoshi Soken |
Casting By
Martin Vaughan |
Art Direction by
Hiroshi Minagawa |
Production Management
Nobuaki Komoto | ... | lead production manager |
Yosuke Matsuda | ... | production executive |
Yoko Taniyama | ... | lead production manager |
Art Department
Taishi Ahagon | ... | environment artist |
Koshihiro Akiyama | ... | lighting artist |
Yoshitaka Amano | ... | logo illustration |
Nobuki Ando | ... | lead technical artist |
Yuichiro Ando | ... | character artist |
Lele Chen | ... | character artist |
Tomoki Chiba | ... | lead lighting artist |
Ensuk Choi | ... | environment artist |
Tulio Almeida Da Silva | ... | character artist |
Rei Fukuzawa | ... | lead environment artist |
Mayumi Furuzawa | ... | environment artist |
Eiichi Hama | ... | concept artist |
Chiaki Hasegawa | ... | technical artist |
Ryota Hatakeyama | ... | technical artist |
Mariko Higashi | ... | concept artist |
Misaki Hino | ... | technical artist |
Yoshinari Hirata | ... | character artist |
Takuma Ichibakase | ... | senior environment artist |
Hiroto Ide | ... | environment artist |
Kunio Ikeda | ... | environment artist |
Takako Ikedo | ... | character artist |
Masayoshi Inoue | ... | concept artist |
Haruya Ishii | ... | lead character artist |
Suguru Ishii | ... | character artist |
Yuta Ishikawa | ... | environment artist |
Azusa Ishizeki | ... | environment artist |
Haruna Iwahashi | ... | ui artist |
Takumi Iwanaga | ... | environment artist |
Kazuaki Iwasawa | ... | character artist |
Satoshi Iwashita | ... | environment artist |
Yuhei Kai | ... | technical artist |
Takuya Kakitsubo | ... | environment artist |
Hiroki Kamiya | ... | technical artist |
Kumi Kanai | ... | environment artist |
Yuka Karasawa | ... | environment artist |
Yu Kasahara | ... | character artist |
Ryoko Kashiwagi | ... | lead lighting artist |
Hisanori Kato | ... | environment artist |
Kentarou Kimura | ... | concept artist |
Hiroyuki Kishi | ... | lighting artist |
Shunsuke Kobayashi | ... | character artist |
Atsushi Kurata | ... | environment artist |
Cheng Hsuan Lin | ... | concept artist |
Yue Liu | ... | concept artist |
Koku Ma | ... | ui artist |
Yoshimitsu Maruo | ... | character artist |
Satoko Matsuno | ... | environment artist |
Yosuke Matsushita | ... | lighting artist |
Yukiko Mesuda | ... | ui artist |
Nobuyoshi Mihara | ... | concept artist |
Kaoru Minemoto | ... | lighting artist |
Junichi Miyajima | ... | lead environment artist |
Hisami Miyamoto | ... | environment artist |
Mai Miyazawa | ... | technical artist |
Tatsuya Mizogui | ... | character artist |
Hideaki Morita | ... | senior environment artist |
Takeshi Mouri | ... | motion graphics artist |
Erika Murabayashi | ... | concept artist |
Taisei Nakagaki | ... | character artist |
Daisaku Nakamura | ... | environment artist |
Isao Nanba | ... | lighting artist |
Kazuya Nanjo | ... | character artist |
Chonnipa Nilubol | ... | environment artist |
Miho Obara | ... | environment artist |
Mitsunobu Ochi | ... | character artist |
Shinya Ogino | ... | environment artist |
Shohei Okita | ... | environment artist |
Kazuyoshi Ota | ... | technical artist |
Rokuma Saito | ... | concept artist |
Takuma Sakamoto | ... | technical artist |
Hidetoshi Sato | ... | technical artist |
Ran Sato | ... | technical artist |
Yumiko Sato | ... | environment artist |
Yoichi Seki | ... | ui artist |
Kent Sheena | ... | technical artist |
Kotone Shibahara | ... | ui artist |
Tomonori Shimizu | ... | character artist |
Takahiro Shogaki | ... | environment artist |
Jun Sonobe | ... | lead character artist |
Minoru Suematsu | ... | lighting artist |
Tomoya Suga | ... | environment artist |
Hitoshi Sugawara | ... | technical artist |
Sho Sumioka | ... | technical artist |
Hajime Suzuki | ... | character artist |
Hitomi Suzuki | ... | environment artist |
Shigenori Suzuki | ... | environment supervisor |
Yusuke Suzuki | ... | character artist |
Kayoko Takahashi | ... | lighting artist |
Kazuya Takahashi | ... | character concept artist / concept artist |
Kei Takahashi | ... | environment artist |
Atsushi Takaku | ... | lead ui artist & designer |
Shiho Takamatsu | ... | ui artist |
Akito Takizawa | ... | lighting artist |
Kenta Tanaka | ... | concept artist |
Ryota Tanaka | ... | character artist |
Yun Ling Tsai | ... | character artist |
Tasuku Tsuchiya | ... | character artist |
Tetsu Tsukamoto | ... | concept artist |
Hikaru Wada | ... | senior environment artist |
Jung In Wang | ... | character artist |
Kojiro Yahata | ... | senior environment artist |
Jun Yamanaka | ... | environment artist |
Seiji Yamate | ... | lead environment concept artist |
Ryota Yokoi | ... | environment artist |
Yûko Yokoi | ... | environment artist (as Yuko Yokoi) |
Takeshi Yoshida | ... | concept artist |
Zhengwei Zhang | ... | environment artist |
Xiaoxin Zhao | ... | character artist |
Sound Department
Rob Kirby | ... | Audio and Facial Capture Engineers |
Dylan Levitt | ... | sound editor |
Yosuke Nakashima | ... | sound director |
Oli Newton-Chance | ... | voice director: Shloc Ltd. |
Hannah Price | ... | voice director |
Morgan Rushton | ... | voice director: Shloc Ltd. |
Visual Effects by
Yasutaka Akama | ... | animation artist: Digital Frontier |
Fu Shen An | ... | animation artist: Digital Frontier Taiwan (as Shen-An Fu) |
Pablo Angeles | ... | asset artist: Megalis |
Risa Arakawa | ... | technical assistant: Digital Frontier |
Hiroki Aramaki | ... | effects technical director: StealthWorks |
Motoki Asamura | ... | cinematic artist |
Wilfried Bigot | ... | animation artist: Digital Frontier (as Bigot Wilfried) |
Kezia Burrows | ... | motion capture performer |
Vincent Chang | ... | compositing artist: Megalis |
Grass Chao | ... | animation artist: Digital Frontier Taiwan |
Chiling Chen | ... | animation artist: Digital Frontier Taiwan (as Chi-Ling Chen) |
Mirng-Lour Chueh | ... | production manager: Digital Frontier Taiwan |
Andrew Cote | ... | it manager: Megalis |
Jason Cure | ... | pipeline td: Megalis |
Jeff Dillinger | ... | head of cg: Megalis |
Atsushi Doi | ... | cg director: Digital Frontier |
Bernard Edlington | ... | studio producer: Toneplus |
Nobuo Eijima | ... | effects technical director: StealthWorks |
Ryu Entei | ... | concept artist: Megalis |
Chieng Kai Fan | ... | facial rigging and animation artist: Digital Frontier (as Fan Chiang Kai) |
Nikita Filipchenko | ... | asset artist: Megalis |
Susumu Fujihara | ... | cg producer: Digital Frontier |
Tomohiro Fujita | ... | animation artist: Digital Frontier |
Shinya Fukaura | ... | compositing artist |
Miku Fukuda | ... | rigger |
Josep Ramon Garcia Tomàs | ... | effects artist: Megalis (as Josep Ramon Garcia Tomas) |
Yuta Gotoh | ... | cg producer: Griot Groove (as Yuta Goto) |
Justin Gros-Desir | ... | pipeline td: Megalis |
Ryota Hamaguchi | ... | effects artist: Megalis |
Yuki Haratake | ... | animation artist: Digital Frontier |
Daihichi Hashimoto | ... | animation artist: Digital Frontier (as Daishichi Hashimoto) |
Shinichiro Hata | ... | animation artist: Digital Frontier |
Yuko Hatae | ... | vfx artist |
Lucas Hatakeyama | ... | facial rigging and animation artist: Digital Frontier |
Toru Hataya | ... | lead cinematic artist |
Ken Hatsuumi | ... | technical director: Griot Groove |
Akihito Higashikawa | ... | lead rigger |
Yoshiya Higashimoto | ... | environment supervisor: ModelingCafe |
Miyu Higuchi | ... | animator: Zinou Pharmaceutics |
Yuki Hinago | ... | compositing artist: Megalis |
Leo Hirano | ... | effects artist: Megalis |
Yasuyo Hirao | ... | cinematic artist |
Tomonori Hirata | ... | lead digital artist: Just Cause Productions |
Yoshihito Hiroshige | ... | environment supervisor: AnimationCafe |
Toshiaki Hirota | ... | lead cinematic artist |
Takeshi Hisahara | ... | vfx artist |
Maung Maung Hla Win | ... | lookdev artist: Megalis |
Yuchin Ho | ... | animation artist: Digital Frontier Taiwan (as Yu-Chin Ho) |
Daisuke Honda | ... | cinematic artist |
Ryô Horibe | ... | cg director: Digital Frontier (as Ryo Horibe) |
Keita Hoshino | ... | compositing lead: Megalis |
Kousei Hosoya | ... | animator: Toneplus |
Shihyen Huang | ... | animation artist: Digital Frontier Taiwan (as Shih-Yen Huang) |
Minami Ichikawa | ... | facial rigging and animation artist: Digital Frontier |
Kayo Ichimura | ... | project manager: Megalis |
Masakazu Ichimura | ... | facial rigging and animation artist: Digital Frontier |
Asami Igarashi | ... | cinematic artist |
Kei Igarashi | ... | modeling artist: Safe House |
Shunichiro Ikeda | ... | line producer: Just Cause Productions |
Tomoyo Ikegami | ... | facial rigging and animation artist: Digital Frontier |
Sei Ikubo | ... | animator: Zinou Pharmaceutics |
Kazuhiro Imamiya | ... | cg director: Griot Groove |
Hayato Imatsuji | ... | animation artist: Digital Frontier |
Takeshi Imazu | ... | effects technical director: StealthWorks |
Tomoyuki Inadome | ... | animator: Toneplus |
Takuya Inoue | ... | modeling artist: Safe House |
Yu Inoue | ... | system administrator: ModelingCafe |
Kiyoshi Ishimaru | ... | animation artist: Digital Frontier |
Eitarô Iwabuchi | ... | lead cinematic technical artist (as Eitaro Iwabuchi) |
Tomomi Iwabuchi | ... | animation artist: Digital Frontier |
Yutaka Iwama | ... | animator: Zinou Pharmaceutics |
Eriko Iwase | ... | animation artist: Digital Frontier |
Takuma Izumida | ... | vfx artist |
Toru Kaburagi | ... | senior digital artist: Griot Groove |
Takeshi Kamekawa | ... | animation supervisor: Digital Frontier |
Takamasa Kanai | ... | animation artist: Digital Frontier |
Hidetomo Kanemaki | ... | facial rigging and animation artist: Digital Frontier |
Yasuhiro Kasagi | ... | cinematic technical artist |
Chie Kashiwabara | ... | technical assistant: Digital Frontier |
Mitsuhiro Kasuya | ... | vfx artist |
Haruna Kato | ... | cinematic artist |
Takeyuki Kato | ... | compositing artist: Megalis |
Kento Katsuma | ... | technical assistant: Digital Frontier |
Hideo Katsuta | ... | rigging artist |
Shane Kawamura | ... | production coordinator: Megalis |
Shigeru Kawamura | ... | previs animation artist |
Hiroki Kawasaki | ... | rigger |
Hiroki Kawashima | ... | cg producer: TMS Jinni's |
Achraf Khiri | ... | it support: Megalis |
Geonhu Kim | ... | effects artist: Megalis |
Hyeok Jin Kim | ... | facial rigging and animation artist: Digital Frontier (as Kim Hyeokjin) |
Shota Kimura | ... | effects artist: Megalis |
Eiji Kitada | ... | head of production: ModelingCage |
Shigeomi Kitagawa | ... | effects artist: Megalis |
Masanori Kobayashi | ... | director: Just Cause Productions |
Shiho Kobayashi | ... | rigging artist |
Shinya Kohno | ... | effects producer: StealthWorks |
Keiichi Kojima | ... | previs assistant |
Kohki Koshita | ... | technical director: Digital Frontier |
Masaaki Koyama | ... | vfx artist |
Mirai Kubo | ... | cinematic artist |
Hideo Kumagai | ... | cg producer: Griot Groove |
Misa Kumai | ... | facial rigging and animation artist: Digital Frontier |
Naoki Kurihara | ... | environment cg director |
Aya Kurita | ... | technical director: Digital Frontier |
Soichiro Kuroki | ... | animation lead: Digital Frontier (as Soichiro Kuroda) |
Daisuke Kuwabara | ... | cg producer: Griot Groove |
Min Kyunghoon | ... | vfx artist (as Kyunghoon Min) |
Jacys Cheng-Yu Lin | ... | VFX Supervisor: StealthWorks Taiwan |
Yingchi Lin | ... | animation artist: Digital Frontier Taiwan (as Ying-Chi Lin) |
Yiting Lin | ... | animation artist: Digital Frontier Taiwan |
Chinchia Liu | ... | production assistant: Digital Frontier Taiwan |
Yang Liu | ... | animation artist: Digital Frontier Taiwan |
Yihung Liu | ... | animation artist: Digital Frontier Taiwan (as Yi-Hung Liou) |
Pramod Lj | ... | effects artist: Megalis |
Fangyu Lo | ... | animation artist: Digital Frontier Taiwan (as Fang-Yu Lo) |
Ben Lock | ... | head of production: Megalis |
Chay Lyn Lyn | ... | animator: Zinou Pharmaceutics |
Akimitu Maeda | ... | cinematic artist |
Oleksandr Malets | ... | compositing artist: Megalis (as Alex Malets) |
Vito Martian | ... | animator: Toneplus |
Hiroki Masuko | ... | cinematic technical artist |
Hiroaki Matsui | ... | digital matte painter: Megalis |
Hideharu Matsukawa | ... | animation lead: Digital Frontier |
Kyohei Matsukuma | ... | cg producer: Griot Groove (as Kyouhei Matsukama) |
Haruka Matsumoto | ... | animation artist: Digital Frontier |
Keisuke Matsumoto | ... | cinematic artist |
Masaru Matsumoto | ... | cg director: Kassen |
Toshiaki Matsumura | ... | lighting/compositing supervisor |
Jiro Mifune | ... | vfx supervisor |
Akihito Miura | ... | facial rigging and animation artist: Digital Frontier |
Yukie Miyamoto | ... | motion designer: Griot Groove |
Yoko Miyauchi | ... | animation artist: Digital Frontier |
Tomonori Miyawaki | ... | animation lead: Digital Frontier |
Takaomi Moto | ... | previs cg producer |
Eisuke Motoike | ... | facial rigging and animation artist: Digital Frontier |
Isao Murata | ... | cinematic artist |
Jinsuke Murayama | ... | cinematic artist |
Gautama Murcho | ... | compositing supervisor: Megalis |
Masahiro Mushikami | ... | facial lead: Digital Frontier |
Takashi Nagai | ... | cinematic technical artist |
Shinjiro Nagao | ... | cinematic artist |
Naoki Nakahara | ... | system administrator: ModelingCafe |
Akira Nakamura | ... | effects technical director: StealthWorks |
Takahiro Nakata | ... | digital artist: Just Cause Productions (as Takahiro Nakada) |
Yuuki Nakatani | ... | vfx artist |
Daiki Nishihara | ... | cinematic artist |
Kôichi Nobuta | ... | cg producer/director: Zinou Pharmaceutics (as Koichi Nobuta) |
Yuya Nose | ... | vfx artist |
Takeshi Nozue | ... | movie director |
Ryokan Ochiai | ... | vfx artist |
Yûki Ochiai | ... | lead effects technical director: StealthWorks (as Yuki Ochiai) |
Yuka Ogawa | ... | vfx artist |
Shun Ogishima | ... | effects artist: Griot Groove |
Wataru Oguchi | ... | rigging lead: Digital Frontier |
Ken Ohara | ... | director: Just Cause Productions |
Rakumi Ohashi | ... | animation artist: Digital Frontier |
Shigeyuki Ohno | ... | lead cinematic vfx artist |
Ken Okazaki | ... | cinematic artist |
Aya Okubo | ... | production manager: Digital Frontier |
Takuma Okuno | ... | lead animator: Griot Groove |
Ayako Onda | ... | previs project coordinator |
Shintaro Onuki | ... | coordinator: AnimationCafe |
Karla Ortiz | ... | concept artist: Megalis |
Shuichi Osawa | ... | animation artist: Digital Frontier (as Syuichi Osawa) |
Takahiro Ota | ... | vfx supervisor: Kassen |
Akito Otomo | ... | rigger |
Mizuki Ozawa | ... | compositing artist: Megalis |
Xiaogang Pang | ... | lighting artist: Megalis |
Joanna Papayianni | ... | vfx producer: Megalis |
Daniel Perez Ferreira | ... | vfx supervisor: Megalis |
Sandip Shankar Rathod | ... | effects artist: Megalis (as Sandip Rathod) |
Christophe Rodo | ... | head of studio: Megalis |
Yuichiro Sado | ... | animation artist: Digital Frontier |
Yusuke Saeki | ... | technical assistant: Digital Frontier (as Yusuke Saheki) |
Masako Saito | ... | lighting/compositing artist |
Tatsuya Saito | ... | technical assistant: Digital Frontier |
Yoshimi Saito | ... | hr assistant: Megalis |
Mutsumi Sakai | ... | animator: Zinou Pharmaceutics |
Atsushi Sakamoto | ... | cinematic technical artist |
Chihiro Sakemi | ... | effects artist: Griot Groove |
Misato Sakuragi | ... | rigging artist |
Kenshin Sakuta | ... | compositing artist: Megalis |
Minami Sano | ... | production coordinator: Digital Frontier |
Kenta Sato | ... | animation artist: Digital Frontier |
Shuichi Sato | ... | vfx director (as Shuuichi Satou) |
Taiyo Sato | ... | cg producer: Kassen |
Toshiro Sato | ... | system administrator: ModelingCafe |
Ei Satoh | ... | movie director |
Kaori Sawada | ... | motion designer: Griot Groove |
Masashi Sekine | ... | lead animator: Griot Groove |
Miguel Perez Senent | ... | effects supervisor: Megalis |
Wataru Senzaki | ... | cg producer: Digital Frontier Taiwan |
Takahiro Shibaki | ... | cinematic technical artist |
Takuya Shibata | ... | producer: Just Cause Productions |
Yuuki Shiihashi | ... | animator: Toneplus |
Min Jung Shin | ... | compositing artist: Megalis (as Minjung Shin) |
Yoshihiro Shiokawa | ... | cinematic artist |
Kumi Sugimoto | ... | production assistant: Toneplus |
Hiroshi Sugita | ... | rigging artist |
Erina Suto | ... | cinematic artist |
Junpei Suzuki | ... | animation lead: Digital Frontier (as Jyumpei Suzuki) |
Masatoshi Suzuki | ... | cinematic artist |
Takuya Suzuki | ... | modeling supervisor: Safe House |
Yudai Suzuki | ... | vfx artist |
Mio Tagiri | ... | rigger |
Sae Takaba | ... | production manager: Digital Frontier |
Shomu Takada | ... | cg producer: Kassen |
Hirokuni Takagi | ... | accountant: Megalis |
Kazuhiro Takagi | ... | cinematic technical artist |
Koichi Takahashi | ... | rigging supervisor |
Masaki Takahashi | ... | effects artist |
Shouhei Takao | ... | facial rigging and animation artist: Digital Frontier (as Shoei Takao) |
Ryo Takaya | ... | previs project coordinator |
Kyôhei Takeda | ... | cg producer: ModelingCafe (as Kyohei Takeda) |
Naoyuki Takeda | ... | animation lead: Digital Frontier |
Saw Takeyama | ... | rigger |
Shintaro Tamai | ... | cinematic artist |
Toru Tanaka | ... | production manager: Kassen |
Mai Tanigaki | ... | modeling artist: Safe House |
Yasunori Tashiro | ... | state of the realm cg artist |
Miki Teranuma | ... | cinematic artist |
Masaaki Tokaji | ... | effects artist: Megalis |
Michiru Toma | ... | facial rigging and animation artist: Digital Frontier |
Chih Yang Tsai | ... | animation artist: Digital Frontier Taiwan (as Chih-Yang Tsai) |
Hsinglung Tseng | ... | animation artist: Digital Frontier Taiwan (as Hsing-Lung Tseng) |
Nao Tsuchiya | ... | production manager: Digital Frontier |
Kana Tsutami | ... | previs project coordinator |
Koji Tsutsui | ... | vfx artist |
Yuichi Uchida | ... | cinematic artist |
Tadaaki Udo | ... | facial rigging and animation artist: Digital Frontier |
Takuga Umehara | ... | effects artist: Megalis |
Naoko Umetsu | ... | vfx translator: Megalis |
Jose Manuel Vega | ... | asset artist: Megalis (as Jose Manuel Vega Hernandez) |
Bie-Yang Wang | ... | animation artist: Digital Frontier Taiwan |
Yi Wang | ... | hr assistant: Megalis |
Ryo Watanabe | ... | animation artist: Digital Frontier |
Zhounting Wu | ... | animation artist: Digital Frontier Taiwan (as Jhoun-Ting Wu) |
Li Xue | ... | production manager: Digital Frontier |
Takayuki Yafune | ... | animation supervisor: Digital Frontier |
Yuji Yahiro | ... | effects artist |
Ryuichi Yamada | ... | cinematic artist |
Yosuke Yamada | ... | animation lead: Digital Frontier |
Akiko Yamaguchi | ... | vfx artist |
Sae Yamaguchi | ... | animator: Zinou Pharmaceutics |
Hikari Yamamoto | ... | vfx artist |
Masanori Yamao | ... | effects artist |
Hiromi Yamashita | ... | lead environment vfx artist |
Shumpei Yamashita | ... | effects supervisor: Megalis |
Shûsuke Yamashita | ... | modeling lead: Safe House (as Shusuke Yamashita) |
Yûta Yamashita | ... | animation lead: Zinou Pharmaceutics (as Yuta Yamashita) |
Takayuki Yanagisawa | ... | rigging lead: Digital Frontier |
Asami Yanai | ... | digital matte painter: Megalis |
Xinyu Yang | ... | facial rigging and animation artist: Digital Frontier (as Yang Xinyu) |
Jia He Ye | ... | animation artist: Digital Frontier Taiwan (as Jia-He Ye) |
Takafumi Yokoyama | ... | administrative assistant: Megalis |
Takamitsu Yoneda | ... | compositing artist |
Kei Yoneoka | ... | effects supervisor: StealthWorks |
Masakatsu Yoneta | ... | cinematic artist |
Yuto Yonezawa | ... | effects artist: Megalis |
Akihiro Yoshida | ... | effects supervisor |
Jiro Yoshida | ... | vfx artist |
Kei Yoshida | ... | effects artist |
Shinichi Yoshikawa | ... | rigger |
Takahiro Yoshikawa | ... | rigger |
Masashi Yoshino | ... | facial rigging and animation artist: Digital Frontier |
Alessandro Zanforlin | ... | compositing artist: Megalis |
Kiyofumi Ôta | ... | vfx artist (as Kiyofumi Ohta) |
Animation Department
Takaharu Aono | ... | lead animator |
Tomoko Asakura | ... | animator |
Aki Fujita | ... | animator |
Yuuki Furuno | ... | cutscene animator |
Tetsuya Hasebe | ... | cutscene animator |
Miki Hazama | ... | animator |
Hidenori Hoshino | ... | cutscene animator |
Mitsuo Iida | ... | animator |
Shu Ikegami | ... | previs director |
Yushi Inagaki | ... | animator |
Fumika Inoue | ... | cutscene animator |
Takahiro Inoue | ... | cutscene animator |
Keita Irikura | ... | animator |
Masaki Ito | ... | cutscene animator |
Shinji Ito | ... | animator |
Kazuya Iwata | ... | animator |
Akihiko Kawashima | ... | previs director |
Yasumoto Kayou | ... | animator |
Danyi Li | ... | animator |
Goyu Mitani | ... | animator |
Hiroki Motoshiromizu | ... | cutscene animator |
Takamitsu Nakahama | ... | cutscene animator |
Ariel Nakamura | ... | previs translator |
Ryosuke Narita | ... | animator |
Sho Nohara | ... | cutscene animator |
Yurie Ofuchi | ... | previs translator |
Takumi Ogawa | ... | cutscene animator |
Akie Ohgaki | ... | cutscene animator (as Akie Oogaki) |
Mihiro Okada | ... | animator |
Asami Okouchi | ... | animator (as Asami Okochi) |
Takeshi Sadohara | ... | cutscene animator |
Ryohei Sakai | ... | lead animator (as Ryouhei Sakai) |
Shiori Sakai | ... | animator |
Hayato Sato | ... | animator |
Hiromi Sato | ... | cutscene animator |
Hirotaka Sawada | ... | lead cutscene motion artist |
Yu Segoe | ... | cutscene animator |
Shungo Seki | ... | cutscene animator |
Akio Shikishima | ... | animator |
Kohichiro Shiratori | ... | animation artist |
Yasuyuki Sogame | ... | animator |
Maki Suga | ... | cutscene animator |
Takahiro Sugita | ... | animation director |
Kazuya Takahashi | ... | character designer |
Hidetoshi Takata | ... | animation supervisor |
Yuime Takenara | ... | animator |
Takumi Tamura | ... | animator |
Naoto Toshima | ... | animator |
Masaya Tsuchida | ... | animator |
Suguru Ueda | ... | animator |
Keita Usami | ... | cutscene animator |
Miho Utsunomiya | ... | animator |
Art Vancharoen | ... | animator |
Hiroyuki Wada | ... | cutscene animator |
Kazunori Watanabe | ... | animator |
Takashi Watanabe | ... | cutscene animator |
Wataru Yachida | ... | animator |
Eri Yamamoto | ... | animator |
Kazuhito Yamamoto | ... | previs director |
Takashi Yokoya | ... | cutscene animator |
Notomi Yoshida | ... | animator |
Misaki Yoshii | ... | animator |
Casting Department
Jessica Cameron | ... | casting associate |
Kaisey Elder | ... | casting assistant |
Deepak Soni | ... | casting associate |
Editorial Department
Jason Walker | ... | senior mastering manager |
Music Department
Luke Mombrea | ... | additional orchestration |
Additional Crew
Jun Akiyama | ... | event director (rumored) |
Momoka Aono | ... | ui designer |
Yoshinori Aoyagi | ... | lead ui/sound system designer |
Maiko Araki | ... | project assistant |
Gullaume Breuil | ... | animation/physics programmer |
Phil Bright | ... | English localization |
Peter Buck | ... | graphics programmer |
Alex Childs | ... | Motion Capture Performer |
Satoshi Ebato | ... | enemy combat designer |
Chaowei Fang | ... | graphics programmer |
Sammy Fatnassi | ... | graphics programmer |
Michael-Christopher Koji Fox | ... | translation direction & English localization |
Naoki Fujimaki | ... | game system programmer |
Yobun Fujita | ... | game system programmer |
Isamu Fukuma | ... | game system programmer |
Karin Fukumura | ... | project manager |
Akihiro Gomi | ... | ci engineer |
Mitsutoshi Gondai | ... | combat design supervisor |
Facundo Grassano | ... | latin american spanish translator: A Keywords Studio |
Hiroko Gunji | ... | quest designer |
Naoyuki Hashimoto | ... | level designer |
Yusuke Hashimoto | ... | lead development environment programmer |
George Hind | ... | social media manager |
Kensuke Hiroshima | ... | quest designer |
Daichi Honda | ... | graphics programmer |
Kei Honda | ... | lead graphics programmer |
Sho Honma | ... | client/ui programmer (as Syo Honma) |
Ayaka Horikiri | ... | marketing assistant |
Virgile Hubert | ... | Level Designer |
Hiroki Ikemoto | ... | game system programmer |
Hiroto Ishii | ... | quest designer |
Tomonori Ishikawa | ... | player combat designer |
Kanako Ishizuka | ... | project manager |
Genki Ito | ... | quest designer |
Takayoshi Ito | ... | development environment programmer |
Kei Iwamiya | ... | project manager |
Kdin Jenzen | ... | social media manager |
Natsumi Kamata | ... | game system programmer |
Hideyuki Kasuga | ... | technical solution advisor |
Kazuhiro Kataoka | ... | quest designer |
Mitsuru Kawahara | ... | lead ci engineer |
Kohei Kawaji | ... | development environment programmer |
Younghwan Kim | ... | client/ui programmer |
Kunihiko Kimura | ... | level designer |
Ayumi Kuboi | ... | development environment programmer |
Tomoyuki Kudo | ... | project manager |
Takeo Kujiraoka | ... | lead combat designer |
Melissa Larsson | ... | marketing manager |
Kazutoyo Maehiro | ... | cinematic director |
Ippei Majima | ... | quest designer |
João Marques | ... | client/ui programmer |
Masashi Maruyama | ... | quest designer |
Rika Matsumoto | ... | development environment programmer |
Yasuyuki Matsunami | ... | lead level designer |
Hidetaka Matsuo | ... | game system programmer |
François-Xavier Meglioli | ... | level designer |
Kentaro Minami | ... | client/ui programmer |
Yosuke Mitsugi | ... | project manager |
Iori Miura | ... | game design assistant |
Ryuki Miyoshi | ... | graphics programmer |
Miho Mizukami | ... | level designer |
Noritsugu Mochizuki | ... | game system programmer |
Shinya Motooka | ... | game system programmer |
Kenji Muraoka | ... | level designer |
Kei Muta | ... | game system programmer |
Shigeru Nagamatsu | ... | quest designer |
Yuri Nakano | ... | project manager |
Mitsuru Nakashima | ... | ci engineer |
Takashi Nakayama | ... | development environment programmer |
Oli Newton-Chance | ... | English localization |
Yuichi Ninagawa | ... | quest designer |
Mari Nishizaka | ... | level designer |
Hiroyuki Ogawa | ... | project manager |
Taihei Ogitani | ... | quest designer |
Takuya Okazawa | ... | graphics programmer |
Takuya Ooba | ... | graphics programmer (as Takuya Ohba) |
Sarasa Ota | ... | quest designer |
Nami Otomo | ... | ui designer |
Mamoru Oyamada | ... | lead client/ui programmer |
Ria Patel | ... | influencer relations manager |
Alexander Radkov | ... | graphics programmer |
Morgan Rushton | ... | English localization |
Yoichi Sada | ... | game system programmer |
Hidetaka Saneshige | ... | game system programmer |
Daichi Sasaki | ... | game system programmer |
Takehiro Sasaki | ... | ci engineer |
Wataru Sasaki | ... | marketing planner |
Kazuki Sato | ... | level designer |
Yuki Sato | ... | development environment programmer |
Ryota Sekiya | ... | game system programmer |
Masakazu Shikata | ... | graphics programmer |
Akinari Shimada | ... | animation/physics programmer |
Toshiaki Shiwaku | ... | project manager |
Wei Lun David Sim | ... | client/ui programmer |
Kenji Sudo | ... | lead combat designer |
Hiroki Sugawara | ... | project assistant |
Hisafumi Sugawara | ... | quest designer |
Yumiko Suwa | ... | quest designer |
Hirotomo Suzuki | ... | animation/physics programmer |
Ryota Suzuki | ... | battle director |
Takeo Suzuki | ... | cutscene director |
Toshiaki Suzuki | ... | quest design advisor |
Hiroki Tabei | ... | combat ai designer |
Tomohiko Tada | ... | client/ui programmer |
Ayaka Takahashi | ... | project manager |
Hideyuki Takahashi | ... | graphics programmer |
Yukie Takai | ... | marketing planner |
Jun Takemura | ... | game system programmer |
Ryo Takeshima | ... | project manager |
Yutaka Tanabe | ... | level designer |
Kota Tanaka | ... | marketing manager |
Motoharu Tanaka | ... | level designer |
Shinichi Tanaka | ... | ci engineer |
Keita Tanji | ... | game system programmer |
Takahisa Taura | ... | game designer |
John Taylor | ... | English lead translator |
Yui Terao | ... | quest designer |
Yoshihiro Tsuchiya | ... | graphics programmer |
Yuichi Tsuchiya | ... | player combat designer |
Koji Tsukuda | ... | development environment programmer |
Takuro Urano | ... | project manager |
Dominic Vedder | ... | production assistant |
Yoshiaki Watanabe | ... | game system programmer |
Un Hong Wong | ... | graphics programmer |
Chenlei Wu | ... | graphics programmer |
Keiichi Yamaguchi | ... | quest designer |
Kosuke Yamaguchi | ... | project manager |
Shuji Yamaguchi | ... | client/ui programmer |
Hiroshi Yamakawa | ... | quest designer |
Akifumi Yamamoto | ... | development environment programmer |
Yasuhiro Yamamoto | ... | lead game system programmer |
Shota Yamazaki | ... | combat ai designer |
Shinya Yasuaki | ... | enemy combat designer |
Tai Yasue | ... | game designer |
Shohei Yokose | ... | ui designer |
Ayako Yokoyama | ... | lead game designer |
Kazuhito Yoshida | ... | development environment programmer |
Tomohiro Yoshikawa | ... | client/ui programmer |
Nozomi Yoshioka | ... | quest designer |
Nami Zukawa | ... | level designer |
Thanks
David Roig Cavanillas | ... | special thanks |
Stephen Critchlow | ... | in memory of |
Shinji Hashimoto | ... | special thanks |
Kei Hirono | ... | special thanks |
Shinya Ichida | ... | special thanks |
Yoshinori Kitase | ... | special thanks |
Masamu Kobayashi | ... | special thanks |
Kevin Kraff | ... | in memory of |
Shoichi Matsuzawa | ... | special thanks |
Yuko Mizoguchi | ... | special thanks |
Miho Mochizuki | ... | special thanks |
Yusuke Mogi | ... | special thanks |
Yuichi Murasawa | ... | special thanks |
Naho Nezu | ... | special thanks |
Yosuke Saito | ... | special thanks |
Koji Shirasugi | ... | special thanks |
Shigeru Sugaya | ... | special thanks: Arise Project inc. |
Mariko Suzuki | ... | special thanks: Yoshitaka Amano Office |
Keisuke Tanaka | ... | special thanks |
Yoko Taro | ... | special thanks |
Tsuyoshi Yokozawa | ... | special thanks |