The Gamesters of Triskelion
- Episode aired Jan 5, 1968
- TV-PG
- 50m
IMDb RATING
7.0/10
3.8K
YOUR RATING
Kirk, Uhura and Chekov are trapped on a planet where abducted aliens are enslaved and trained to perform as gladiators for the amusement of bored, faceless aliens.Kirk, Uhura and Chekov are trapped on a planet where abducted aliens are enslaved and trained to perform as gladiators for the amusement of bored, faceless aliens.Kirk, Uhura and Chekov are trapped on a planet where abducted aliens are enslaved and trained to perform as gladiators for the amusement of bored, faceless aliens.
- Director
- Writers
- Stars
Bill Blackburn
- Lieutenant Hadley
- (uncredited)
Frank da Vinci
- Lt. Brent
- (uncredited)
Walker Edmiston
- Provider #2
- (voice)
- (uncredited)
Roger Holloway
- Lt. Lemli
- (uncredited)
Bob Johnson
- Provider #3
- (voice)
- (uncredited)
- Director
- Writers
- All cast & crew
- Production, box office & more at IMDbPro
Featured reviews
When I saw this first time round, I was too young really to understand the full implications. Watching as a much older person, I find it much more problematic.
Partly it is just too cheesy for words. Kirk loses his shirt early on and never regains it and goes on to have an improbable "romance" with one of the Thrals - or more accurately, manipulates her into helping him and his crew then effectively dumps her. No matter how diligently Shahna "learns" we all know she's never getting off that planet of seeing Kirk again. It's not a hopeful future for her.
Even more disturbingly, within minutes of being abducted by the Gamesters, Uhura is fending off a rapist and while she does appear to push him off this time, if the Enterprise crew were really in this situation there is absolutely nothing to prevent the Thral in question trying it again. A line to say he had been prevented in some way would have been welcome as reassurance. (And to the reviewer who implied she should have been pleased, as the man was attractive: THAT'S NOT THE POINT! Uhura did not consent!)
Frankly, Kirk lets the Gamesters off far too lightly. He should have fired a phaser through their glass dome & then arranged for the Federation to come and re-educate or re-settle the Thrals. Instead he trusts that they will "teach" the people they've been abusing for who knows how long. It's a really bad way to leave things.
As for what goes on back on the Enterprise, I found myself realising how extremely annoying McCoy can be. He knows NOTHING to help in this situation - why is he even loitering on the bridge? - yet he continually questions Spock's course of action until Spock quite rightly asks him (& Scotty) if they're intending to mutiny. McCoy was VERY annoying!
It is obvious that, probably due to some of the casting & costuming, this episode has remained memorable for many, but it really is not one of Star Trek's high points.
Partly it is just too cheesy for words. Kirk loses his shirt early on and never regains it and goes on to have an improbable "romance" with one of the Thrals - or more accurately, manipulates her into helping him and his crew then effectively dumps her. No matter how diligently Shahna "learns" we all know she's never getting off that planet of seeing Kirk again. It's not a hopeful future for her.
Even more disturbingly, within minutes of being abducted by the Gamesters, Uhura is fending off a rapist and while she does appear to push him off this time, if the Enterprise crew were really in this situation there is absolutely nothing to prevent the Thral in question trying it again. A line to say he had been prevented in some way would have been welcome as reassurance. (And to the reviewer who implied she should have been pleased, as the man was attractive: THAT'S NOT THE POINT! Uhura did not consent!)
Frankly, Kirk lets the Gamesters off far too lightly. He should have fired a phaser through their glass dome & then arranged for the Federation to come and re-educate or re-settle the Thrals. Instead he trusts that they will "teach" the people they've been abusing for who knows how long. It's a really bad way to leave things.
As for what goes on back on the Enterprise, I found myself realising how extremely annoying McCoy can be. He knows NOTHING to help in this situation - why is he even loitering on the bridge? - yet he continually questions Spock's course of action until Spock quite rightly asks him (& Scotty) if they're intending to mutiny. McCoy was VERY annoying!
It is obvious that, probably due to some of the casting & costuming, this episode has remained memorable for many, but it really is not one of Star Trek's high points.
Three multicolored brains bring Kirk, Chekhov, and Uhura down to their planet. They have kidnapped various "thralls" to fight battles, sort of gladiator style so they can bet on the outcomes. The obviously haven't heard of horse racing or video poker. Anyway, it doesn't take Kirk long to use his many charms to gain the trust of a beautiful "Drill Thrall." Everyone wears these dog collars that allow a Ming the Merciless sort of hologram guy with glowing eyes to drive them to submission. The Enterprise is stymied in trying to locate the place where everyone is and this leads to McCoy going off on Spock, over and over. Spock finally asks McCoy and Scotty if they have mutiny on their minds. They realize they have stepped on the tiger's tail and back off. Kirk, as usual, thousands of years in the evolutionary process, manages to shame these incorporeal brains to risk it all. He puts his ship and crew on the line, confident of his ability to fight. Shahna, the beautiful woman Kirk put the moves on, is played by a former fashion model who had a limited acting career. She is quite stunning to look at. Some of this got to be kind of old hat and we have to say we've been there before.
"The Gamesters of Triskelion" (Jan. 5, 1968) Old TV Guide synopsis: 'On an uncharted planet, Kirk, Uhura and Chekov are shackled in collars and trained for mortal combat to amuse their captors.' Three disembodied beings require humanoids from across the galaxy to satisfy their gambling bug, while Spock argues with both McCoy and Scott as to how to find their missing comrades. Kirk benefits from having an attractive trainer in Shahna (Angelique Pettyjohn), who naturally wants to learn more about lip service from an avowed expert. It all seems too familiar and lacks subtlety, but ensured a cult immortality for Angelique Pettyjohn, such a busy fixture on television at the time, yet a mere 10 more credits after 1971 before a tragically young death at 48 in 1992.
Whilst beaming down to the surface of Gamma II, Kirk, Uhura and Chekov are whisked away to the planet of Triskelion by superior beings known as The Providers, who pit different races against each other in gladiatorial combat. Each member of the abducted Enterprise crew is assigned an instructor, Kirk getting lucky by being paired with sexy green-haired Shahna (Angelique Pettyjohn). When not fighting for his life in the Triskelion arena, Kirk gets smoochy with the space babe, but must face her in battle when he makes a wager with The Providers.
The Gamesters of Triskelion has a relatively low IMDb rating for a Star Trek episode, but I found it to be very entertaining. Sure, it doesn't have a whole lot of depth or meaning to it beyond 'all beings have the right to be masters of their own destiny', but it does have Kirk fighting a giant man with fangs, buxom B-movie babe (and future porn star) Pettyjohn in a sexy silver lamé outfit, and a conversation between Kirk and three pulsating, coloured brains in a glass dome, and sometimes that's all I need to be happy.
The Gamesters of Triskelion has a relatively low IMDb rating for a Star Trek episode, but I found it to be very entertaining. Sure, it doesn't have a whole lot of depth or meaning to it beyond 'all beings have the right to be masters of their own destiny', but it does have Kirk fighting a giant man with fangs, buxom B-movie babe (and future porn star) Pettyjohn in a sexy silver lamé outfit, and a conversation between Kirk and three pulsating, coloured brains in a glass dome, and sometimes that's all I need to be happy.
This is a fairly straight forward episode. We have here some people who like to use other people for sport. Note the masters and those they enslave. Note their "bodies" and how our much beloved Captain Kirk describes them.
We have intellect obsessed with competition. So much to the point of using other living creatures to gratify their blood lust for sport. Remind you of anyone or any society current or historical?
Beyond that, there's not much more to talk about. We have enslavement, gladiatorial games, a sexy alien babe, a dark ominous master "chief thrall", and some action.
It's an entertaining episode. Try not to over analyze this one because you'll just give yourself a headache. In the end Kirk pulls another rabbit out of his hat by using the gamesters of Triskelion's own psychology against them. And for all of their higher "intellect" (which proved not to be so high after all), they still succumb to basic instincts in the end.
I guess you might say that the one regret is that Kirk never came back to visit Shauna again, but hey, it's Trek.
A good hours entertainment. Give it a spin on the DVD player.
We have intellect obsessed with competition. So much to the point of using other living creatures to gratify their blood lust for sport. Remind you of anyone or any society current or historical?
Beyond that, there's not much more to talk about. We have enslavement, gladiatorial games, a sexy alien babe, a dark ominous master "chief thrall", and some action.
It's an entertaining episode. Try not to over analyze this one because you'll just give yourself a headache. In the end Kirk pulls another rabbit out of his hat by using the gamesters of Triskelion's own psychology against them. And for all of their higher "intellect" (which proved not to be so high after all), they still succumb to basic instincts in the end.
I guess you might say that the one regret is that Kirk never came back to visit Shauna again, but hey, it's Trek.
A good hours entertainment. Give it a spin on the DVD player.
Did you know
- TriviaDuring an interview, Angelique Pettyjohn said that when she first auditioned for the role of Shahna, she admitted to the producers that she didn't think she fit the character. When they asked why, she said the script describes her as an Amazon, but at 5'6", Pettyjohn said she's hardly an Amazon. The producers all laughed and said "Look, honey, next to Shatner, you'll look like an Amazon."
- GoofsIn addition to Kirk and the Thralls stepping on each other's colors in the contest without being penalized, Shahna is allowed to submit and give up when the fights are supposed to be "to the death".
- Alternate versionsSpecial Enhanced version Digitally Remastered with new exterior shots and remade opening theme song
- ConnectionsFeatured in Star Trek Logs: An MTV Big Picture Special Edition (1991)
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