Wing Commander III: Heart of the Tiger (1994 Video Game)
Full Cast & Crew
Directed by
Chris Roberts |
Writing Credits (in alphabetical order)
Terry Borst | ||
Frank De Palma | ||
Chris Roberts | ... | (story) |
Cast (in credits order) complete, awaiting verification
Produced by
Donna Burkons | ... | producer |
Jean-Marc Chemla | ... | associate producer |
Phil Engstrom | ... | assistant producer: PlayStation |
Paul Grace | ... | executive producer: PlayStation |
Eric Hyman | ... | producer: 3DO |
Robert Irving | ... | assistant producer: 3DO |
Michael Kosaka | ... | producer: PlayStation |
Prem Krishnan | ... | associate producer |
Joye McBurnett | ... | associate producer: 3DO |
Ana Moreno | ... | assistant producer: PlayStation |
Chris Roberts | ... | executive producer |
Dallas Snell | ... | executive producer: PlayStation |
Music by
George Oldziey |
Cinematography by
Virgil L. Harper |
Editing by
Alan Chimenti | ||
Phillip Gessert | ... | (as Phil Gessert) |
Greg Gilmore | ||
John Henkel | ||
Mark Sorenson |
Casting By
Nicole Arbusto | ||
Joy Dickson |
Production Design by
Pam Auer |
Art Direction by
Chris Douglas |
Costume Design by
Mary E. Paxton |
Makeup Department
Kimberlea Miner | ... | makeup artist (as Kim Miner) |
Bill Myer | ... | makeup artist |
Lana Sharpe | ... | hair stylist |
Production Management
Pam Auer | ... | production manager |
Mark Day | ... | post-production supervisor: S.F. |
Adam Foshko | ... | assistant pre-production manager / post-production supervisor: Austin |
Rick Johnson | ... | pre-production manager |
Second Unit Director or Assistant Director
Tia Ardran | ... | second assistant director |
Harry A. Jarvis III | ... | first assistant director (as Harry Jarvis) |
Rick Johnson | ... | second unit director |
Art Department
Marc Baird | ... | storyboard artist |
Cherie Baker | ... | set designer |
Laura R. Bowen | ... | graphics: PlayStation |
Al Carnley | ... | box art designer |
Mike Clark | ... | construction coordinator |
Tamara Clinard | ... | prop master |
Nicholas Corea | ... | graphics: PlayStation |
Kraig Count | ... | art coordinator: 3DO |
Jennifer Davis | ... | calender design: Premiere Edition |
Elizabeth Foster | ... | artist: Realspace Objects |
Trey Hermann | ... | blueprint design / design: Premiere Edition t-shirt |
Sam Laskowski | ... | artist: Realspace Objects |
J.M. Logan | ... | props (as Josh Logan) |
Gary Martin | ... | graphics: PlayStation |
Dean McCall | ... | artist: Realspace Objects |
Robin Chenoweth McShaffry | ... | packaging designer: Origin (as Robin McShaffry) |
Shane Middleton | ... | construction |
Ben Potter | ... | artist: Realspace Objects |
Michael Presley | ... | artist: Realspace Objects |
Timothy Ray | ... | artist: Realspace Objects |
Jeff J. Shelton | ... | artist: Realspace Objects |
Michael Shirley | ... | graphics: PlayStation |
Paul Steed | ... | artist: Realspace Objects / assistant art director |
Todd Szabo | ... | dresser |
Damon Lane Waldrip | ... | art: 3DO |
Sam Yeates | ... | cover art |
Frinn Lorenz | ... | stand-by carpenter (uncredited) |
Sound Department
Murray Allen | ... | audio supervisor: S.F. |
Tony Berkeley | ... | dialogue editor / foley editor / re-recording mixer |
Randy Buck | ... | foley recordist: OSI / supervising sound effects editor |
Kris Campbell | ... | foley & adr mixer |
Jason Cobb | ... | foley artist: OSI / foley recordist: OSI / sound effects editor |
Paul Coogan | ... | boom operator |
Britt Daniels | ... | foley artist: OSI / sound designer |
Jeni Day | ... | assistant dialogue editor |
Mary Jo Devenney | ... | second unit sound mixer |
Marc Farly | ... | sound designer |
Ken Felton | ... | dialogue editor / foley editor / re-recording mixer |
Martin Galway | ... | audio director |
Rob Hubbard | ... | audio: PlayStation |
Pamela Kahn | ... | foley artist |
Barry Leitch | ... | dialogue editor: Spaceflight |
Aaron Martin | ... | sound engineer: Digital and MIDI |
Walt Martin | ... | sound mixer |
Anthony Morone | ... | sound effects |
Dominique Poumeyrol-Jumeau | ... | dubbing supervisor: French |
John Reeme | ... | sound engineer: Digital and MIDI |
Tom Seufert | ... | special vocal effects: Kilrathi |
Kirsten Vaughan | ... | dubbing supervisor: German |
Don Veca | ... | audio: PlayStation |
Nenad Vugrinec | ... | interactive sound system designer / sound designer |
David Whittaker | ... | audio: PlayStation |
Stretch Williams | ... | foley artist: OSI / foley guitar / sound designer |
Special Effects by
Christopher Bergschneider | ... | suit performer |
Billy Butler | ... | suit performer |
Karen Carmichael | ... | effects production assistant |
Rick Cedillo | ... | creature suit technician |
Terri Fluker | ... | creature suit technician |
Ron Ford | ... | creature suit technician |
Adam Foshko | ... | pyrotechnic shoot director |
Randy Harvey | ... | suit performer |
Michael Hood | ... | suit performer |
Bud McGrew | ... | puppeteer |
Alex Mindt | ... | creature suit technician |
Gloria Muñoz | ... | creature suit technician |
Kass Nassiri | ... | assistant puppeteer |
Linda Newman | ... | assistant creature suit technician |
Mike Newman | ... | assistant puppeteer |
John Parsons | ... | creature suit fabricator |
Wendel Phillips | ... | assistant creature suit technician |
Robert Stadd | ... | pyrotechnic supervisor |
Michael Walters | ... | assistant creature suit technician |
Visual Effects by
Jeffrey Combs | ... | 3d artist |
Chris Douglas | ... | 3d artist |
Craig Halverson | ... | 3d artist |
James Lee | ... | 3d artist |
Thomas Lee | ... | 3d artist |
Simon Mowbray | ... | flame artist |
Chris Olivia | ... | 3d artist |
Alan Perez | ... | 3d artist |
Stephen Pietzsch | ... | 3d artist |
Jimi Simmons | ... | harry artist |
Mark Vearrier | ... | 3d artist |
Camera and Electrical Department
Shane Brott | ... | grip |
Henry Coccetti | ... | second unit gaffer |
James 'J.C.' Coker | ... | grip |
Kevin Cook | ... | grip |
Greg Etheredge | ... | best boy grip |
Shaun Goldsmith | ... | electrician |
Tom Kantrude | ... | assistant camera operator |
Bob Kertesz | ... | ultimatte operator |
Reginald F. Lake | ... | gaffer |
Ed Maloney | ... | rigging gaffer (as Eddie Maloney) |
John Martin | ... | grip |
Jeff Murrell | ... | grip |
Robert Neville | ... | best boy electric |
Greg Noyes | ... | ultimatte assistant |
Bill Sheehy | ... | second unit director of photography |
Tom Tcimpidis | ... | second unit operator: Ultimatte (as Tom Tsimpidis) |
Gus Vasquez | ... | key grip |
Animation Department
Elizabeth Foster | ... | animations: Mission Briefing |
Danny Garrett | ... | animations: Mission Briefing |
Eric W. Lund | ... | animations: Mission Briefing (as Eric Lund) |
Richard Mather | ... | animations: Mission Briefing (as Dicko Mather) |
Gary McElhaney | ... | animations: Mission Briefing |
Brian McLean | ... | animations: Mission Briefing |
Jake Rodgers | ... | animations: Mission Briefing |
Paul Steed | ... | animations: Mission Briefing |
Costume and Wardrobe Department
Nan Gail | ... | set costumer |
Mary E. Paxton | ... | wardrobe |
Krista Schluderman | ... | wardrobe |
Editorial Department
Jennifer Ayers | ... | post-production assistant |
Laurent Beurel | ... | digitization / video processing |
Jean-Marc Chemla | ... | post-production assistant |
Jeni Day | ... | digization / video processing |
David Downing | ... | post-production coordinator |
Adam Foshko | ... | assistant editor |
Phillip Gessert | ... | post-production director |
Lauren Giordano | ... | assistant editor |
Mads Hansen | ... | assistant editor |
Jay Mahavier | ... | assistant editor |
John McLean | ... | digization / video processing |
Mike Sweeney | ... | digitization / video processing |
Music Department
Paul Baker | ... | contributing composer |
Joe Basquez | ... | music editor: 3DO |
Tony Berkeley | ... | music editor |
Randy Buck | ... | music editor / music recordist |
Ken Felton | ... | music editor |
George Oldziey | ... | interactive music by |
Nenad Vugrinec | ... | interactive music by |
Script and Continuity Department
Kate Lewis | ... | script supervisor |
John McLean | ... | second unit script supervisor |
Transportation Department
Mindy Stringer | ... | travel coordinator |
Norma J. Vargas | ... | travel coordinator |
Additional Crew
David Abbot | ... | quality assurance team |
David Abelt | ... | translations liaison: Origin |
Richard Andrakin | ... | game tester: Electronic Arts (as Rick Andrakin) |
Emidio Antonio | ... | stand-in: Mark Hamill |
Sam Arnold | ... | game tester: Origin |
Jennifer Ayers | ... | design: Cockpit Displays |
Laura Bagano | ... | craft service |
Chris Bennett | ... | game tester: Electronic Arts |
Ron Blancarte | ... | game tester: Origin |
Laurie Boykoff | ... | production assistant |
J. Allen Brack | ... | quality assurance team |
Evan Brandt | ... | quality assurance: hardware lab |
Andrea Brannan | ... | administrative assistant |
Tony Bratton | ... | programmer: Libraries |
Daniel Breiz | ... | game tester: Electronic Arts |
Charles Cafrelli | ... | programmer: 3DO |
Catherine Cantieri | ... | documentation design |
James Capps | ... | production assistant (as a different name) |
Al Carnley | ... | documentation design |
Steve Coallier | ... | programmer: PlayStation |
Carol T. Contes | ... | counsel: EA Productions |
Scott Cronce | ... | development lead: PlayStation |
Mark Day | ... | technical director |
Frank Dietz | ... | German translation |
Alex DiRicco | ... | game tester: Electronic Arts |
Chris Douglas | ... | design: Gameflow Options Screens |
David Downing | ... | executive assistant |
Ken Dyke | ... | video: PlayStation |
Tony Easley | ... | game tester: Electronic Arts |
Phil Engstrom | ... | game tester: Electronic Arts |
Jennifer Evans | ... | marketing and promotion |
Brigitte Fleeman | ... | documentation translation |
James Flores | ... | quality assurance team |
Elizabeth Foster | ... | design: Cockpit Displays |
Michael Foxworth | ... | craft service |
Mark Franz | ... | quality assurance team |
Tuesday Frase | ... | documentation |
Kay Gilmore | ... | product support manager |
Chief Gordon | ... | stand-in: Malcolm McDowell |
Trey Hermann | ... | documentation design |
Jim Hill | ... | quality assurance team |
Kenneth Hurley | ... | programmer: PlayStation |
Steve Imes | ... | game tester: Electronic Arts |
Robert Irving | ... | designer: 3DO |
Paul Isaac | ... | programmer: Hi-Res 3D Object Editor (as Paul C. Isaac) |
Allen Jackson | ... | game tester: Origin |
Trevor Jalowitz | ... | programmer: PlayStation |
Didier Jumeau | ... | playtester: France |
Sean Kelley | ... | technical support: network |
Karen Kodet | ... | talent paymaster |
Eric Kornblum | ... | video: PlayStation |
Prem Krishnan | ... | programmer: Gameflow Design and Implementation |
Kevin Kushner | ... | quality assurance team |
Andreas Köhler | ... | playtester: Germany |
Bill LaCoste | ... | quality assurance team |
David Ladyman | ... | editor: documentation |
Kathie Lambdin | ... | technical support: network |
Jeff Litz | ... | video: PlayStation |
Ben Lopez | ... | game tester: Electronic Arts |
Michael Anthony Lubuguin | ... | game tester: Electronic Arts |
Chuck Lupher | ... | game tester: Origin |
Jeremy Mappus | ... | liaison: translation / quality assurance team |
Aaron Martin | ... | programmer: Libraries, Hi-Res 3D Object Editor |
Juana Martinez | ... | craft service |
Kirsten Maryott | ... | production assistant |
Grant McDaniel | ... | game tester: Origin |
Brian McLean | ... | design: Gameflow Options Screens |
John McLean | ... | assistant to director / documentation / executive assistant |
Rick McNeeley | ... | technical support: hardware |
Donna Mehnert | ... | quality assurance supervisor |
Morgan Moore | ... | unit publicist |
Anthony Morone | ... | programmer: Nav-Map System, Cockpits |
Sean Mustakas | ... | quality assurance team |
Bryan Neider | ... | finance & insurance: EA |
Jorg Neumann | ... | playtester: Germany |
Christopher Alexander North-Keys | ... | programmer: Unix |
Dan Orzulak | ... | quality assurance project leader (as Daniel Orzulak) |
Joanna Pataki | ... | game tester: Electronic Arts |
Ben Potter | ... | programmer: Mission Design and Implementation |
Dominique Poumeyrol-Jumeau | ... | French translation |
Christian Primozich | ... | qa project leader: Origin |
Timothy Ray | ... | programmer: Object Data & Implementation, Initial Mission Design, Mission Design and Implementation |
John Reeme | ... | programmer: Libraries, Hi-Res 3D Object Editor, Unix |
David J. Reese | ... | quality assurance team |
Isabelle Rice | ... | documentation translation |
Laurel Richter | ... | production accountant |
Frank Roan | ... | programmer: Spaceflight System, Object System, Artificial Intelligence |
Don Rottiers | ... | game tester: PlayStation (as Donald Rottiers) |
Anja Rumbarger | ... | documentation translation: Origin |
Frank Savage | ... | programmer: 3D System, Capship Polygonal Engine, Spaceflight System, Libraries, Hi-Res 3D Object Editor, Digital and MIDI Sound Engine |
Kurt Schallitz | ... | programmer: PlayStation |
Jeff J. Shelton | ... | programmer: Mission Design and Implementation |
Peter Shelus | ... | programmer: Polygonal Collisions, Math & Algorithms Consultant |
Mike Silva | ... | game tester: Electronic Arts |
Zachary Booth Simpson | ... | technical consultant |
Tracey Snodgrass | ... | accountant: EA Productions |
Anthony L. Sommers | ... | QA assistant lead |
Michael Songy | ... | quality assurance team |
Karl Strand | ... | playtester: France |
Galen Svanas | ... | product manager / product marketing |
David Swofford | ... | media relations |
Brent Allen Thale | ... | programmer: 3DO / technical director: 3DO |
Reece Thornton | ... | quality assurance team |
Chris Todd | ... | programmer: Gameflow System, Gameflow Design and Implementation |
Melissa Tyler | ... | documentation |
Kirsten Vaughan | ... | translation manager |
Mark Vearrier | ... | design: Gameflow Options Screens |
Brian Wachhaus | ... | quality assurance: hardware lab |
Todd Wachhaus | ... | QA assistant lead |
Carolyn Wales | ... | programmer: PlayStation |
Nana Wallace | ... | development lead: PlayStation |
Sharon Warmboe | ... | finance & insurance: EA |
Kirk Watson | ... | game tester: Origin |
Sabrina Watson | ... | administrative assistant |
Marie Williams | ... | customer service supervisor |
Jason Yenawine | ... | programmer: Movie Compression and Playback, JEMM DPMI 32-bit DOS Extender, Libraries |
Oliver Yu | ... | programmer: SGI Movie Editor |
Thanks
Frank Barchard | ... | special thanks: 3DO |
David Downing | ... | special thanks: 3DO |
Mike Grajeda | ... | special thanks: 3DO |
Darin Henley | ... | special thanks: 3DO |
Richard Hilleman | ... | special thanks |
Paul Isaac | ... | special thanks: 3DO |
Prem Krishnan | ... | special thanks: 3DO |
Richard Lyle | ... | special thanks: 3DO |
Iain Macanulty | ... | special thanks: 3DO |
Robert J. Mical | ... | special thanks: 3DO |
Jason Yenawine | ... | special thanks: 3DO |