When a creepy ghost girl starts haunting Walker, Akira decides to resurrect the ghost. But when it turns out the girl didn't want to come back to life, Akira and Walker must magically turn her back before her ghost family seeks revenge.
When Akira accidentally turns herself into a vampire, it's up to Walker to fix it. Walker also teaches a magical restaurant trick, while Akira teaches a bloody broken finger trick.
Akira and Walker's nemesis, Skeltal, has made a birthday girl disappear. In order to save the girl, they must do the grossest chore for him - his laundry. Walker teaches a cleaning t-shirt trick, Akira teaches an appearing cupcake trick.
Walker has developed a crush on a new girl, Penelope. Too bad Penelope is a witch. Will Akira save Walker in time? Walker teaches a ticket-making arcade trick, while Akira teaches a mind-reading water bottle trick.
When Akira is attacked by the evil shadow librarians, it's up to Walker to save her. Akira also teaches a bloody fortune trick, while Walker teaches a dollar to pennies trick.
Walker has gotten his first job, too bad the boss is an angry old lady who hates magic. But Akira soon finds out that she is actually her idol in disguise.
When Akira uses a spell to turn a King of Spades into a real human king, he immediately takes over the house. Now Akira and Walker must work together to regain control of their own home.
When Akira makes a deal with her evil nemesis, Skeltal, the plan backfires and she loses her wrist bones. So Walker volunteers to save Akira's wrists by challenging Skeltal to a game of mini-golf.
When Walker's gnome cousin comes to visit, Akira accidentally gets mixed up in a battle over gnome scout cookies. Walker also teaches a mind-reading cookie trick, while Akira teaches a duplicating pizza trick.