Adicionar um enredo no seu idiomaAlan Armstrong, aka Spy Smasher, battles a Nazi villain known as The Mask, who heads a gang of saboteurs determined to spread destruction across America.Alan Armstrong, aka Spy Smasher, battles a Nazi villain known as The Mask, who heads a gang of saboteurs determined to spread destruction across America.Alan Armstrong, aka Spy Smasher, battles a Nazi villain known as The Mask, who heads a gang of saboteurs determined to spread destruction across America.
- Capt. Gerhardt [Chs. 1, 8, 12]
- (as Hans Von Morhart)
- Dungeon Col. Von Kohr [Ch. 1]
- (as Robert O. Davis)
- Maitre D', Hotel Royale [Ch. 5]
- (não creditado)
- Hotel Royale Patron
- (não creditado)
- Captain of Guard, Headquarters [Ch. 1]
- (não creditado)
Enredo
Você sabia?
- CuriosidadesThe Mask, the villain of this serial, was the longest-running foe of Spy Smasher. Unfortunately, by the time the serial was made, the Mask was already dead - he had been strangled to death by Spy Smasher after he had exposed him to his "brainograph" machine and ordered Spy Smasher to "Kill!"
- Erros de gravaçãoIn Chapter: 3, when Spy Smasher rolls the tire with the gas can, right before the gas explodes you can see one of the movie crew moving away from the flaming gas can.
- Citações
[Spy Smasher has rescued Jack Armstrong from a Nazi spy]
Jack Armstrong: I'm mighty grateful.
Spy Smasher: That's all right. Jack.
Jack Armstrong: You know who I am?
Spy Smasher: I should. I'm your twin brother.
[Spy Smasher shows Jack his ring, which matches the wing Jack is wearing, and Jack suddenly recognizes Spy Smasher's identity]
Jack Armstrong: Alan! But I thought you were killed in that plane crash in France last year.
Spy Smasher: So did everyone, including the news agency I reported for. That's why I became Spy Smasher, to fight the Nazis on their own ground. Now it's time to fight them here, in the United States.
- Cenas durante ou pós-créditosOpening credits are depicted as ...-, Morse code for V (victory), and the searchlights form a "V".
- ConexõesEdited into Spy Smasher Returns (1966)
The old movie serials were made with practically zero budget and at a forced-march pace, shooting in two days what would take 6 months under modern conditions. Those factors, combined with the primitive special effects then available and outdated cinematic conventions, give movie serials a look and feel unlike anything made in the last 52 years.
The final thing a modern person should know before watching an old serial is that 1940's movies had a more realistic vision of the male body than modern Hollywood. The men of this era had survived the depression (and later, WWII). When they were hungry, they ate meat and potatoes. The tough guys of this period lifted barbells and did push-ups, but they didn't have Soloflex, Nautilus, implants or steroids. Think about the last time you went to the beach: how many real world guys were built like Daniel Craig? In summary, it is best to watch the old serials from the perspective that you are looking at some kind of alternate reality, so as to suspend some of the prejudices of the modern cinema. Or perhaps as though one were a tourist in a foreign country: rather than seeing the differences as bizarre or deficient, but instead as being novel, interesting, and sometimes wondrous.
I have seen about 20 serials in my life, and 'Spy Smasher' is hands-down the best. Kane Richmond made an excellent hero and pulled off the double (or is it triple?) role very nicely. The action is well-paced, the special effects and sets, are, by serial standards, excellent. The fight scenes, cliff-hangers, and escapes are all the absolute best I have seen in any serial. The creativity and ingenuity used to choreograph the fight scenes are truly wondrous. If you are familiar with the 'Indiana Jones' films, you can literally see numerous instances where Spielberg borrowed and extrapolated from Spy Smasher.
And although the fight scenes are masterfully choreographed and have great stunt-work, they are much more plausible (therefore more interesting) than the kind of CGI/steroid-assisted stuff you see in modern action movie, in which human beings no longer seem bound by any biological or physical limits, being instead endowed with the powers of a video game.
There are a number of dramatic surprises as well, including some understatedly somber moments. Without spoiling too much, I will say that mortality is a factor.
The opening credits to each chapter, which feature the Morse Code signal for Victory, the opening notes of Beethoven's 5th, and an image of searchlights crossing the sky, accurately evoke the Churchill/Roosevelt mentality of the dark early days of WWII, the summoning up of righteous courage. This undercurrent of the real war, the outcome of which could not yet be known, gives Spy Smasher a resonance not found in other serials. But despite the influence of the historical moment, Spy Smasher is still predominately an escapist joy ride. Which is a good thing.
- flapdoodle64
- 24 de jan. de 2008
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- US$ 153.682 (estimativa)
- Tempo de duração3 horas 35 minutos
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- 1.37 : 1