Aggiungi una trama nella tua linguaSix years after the events in Raccoon City, Leon Kennedy, now a federal agent, is sent to a rural part of Spain to rescue the U.S. President's kidnapped daughter, Ashley Graham from a sinist... Leggi tuttoSix years after the events in Raccoon City, Leon Kennedy, now a federal agent, is sent to a rural part of Spain to rescue the U.S. President's kidnapped daughter, Ashley Graham from a sinister cult.Six years after the events in Raccoon City, Leon Kennedy, now a federal agent, is sent to a rural part of Spain to rescue the U.S. President's kidnapped daughter, Ashley Graham from a sinister cult.
- Premi
- 3 vittorie e 5 candidature
- Leon S. Kennedy
- (English version)
- (voce)
- …
- Ashley Graham
- (English version)
- (voce)
- Luis Sera
- (English version)
- (voce)
- Ingrid Hunnigan
- (English version)
- (voce)
- Ada Wong
- (English version)
- (voce)
- Ramon Salazar
- (English version)
- (voce)
- Bitores Mendez
- (English version)
- (voce)
- Jack Krauser
- (English version)
- (voce)
- Osmund Saddler
- (English version)
- (voce)
- Albert Wesker
- (English version)
- (voce)
- Villagers & Zealots
- (English version)
- (voce)
- Villagers & Zealots
- (English version)
- (voce)
- (as Alex Mendoza)
- Villagers & Zealots
- (English version)
- (voce)
- (as Carol Bach-Y-Rita)
- Title Call
- (English version)
- (voce)
- (as Ward E. Sexton)
- Child Villager
- (voce)
- (non citato nei titoli originali)
Trama
Lo sapevi?
- QuizThe story takes place in Spain, and the Spanish spoken by the villagers in the game is called Castilian (which has a different pronunciation than the standard form of Spanish, known as Español, commonly spoken by many Latino). The currency used throughout the game is the Peseta, which some may find curious, as Spain had switched to Euros in 2002, and the game takes place in 2004. But this may have been done to show how behind the times the area is compared to the rest of Spain, due to its remoteness and its inhabitants being afflicted with the "Plaga" parasite, transforming them into, essentially, mind-controlled puppets. As such, it would make perfect sense for them to still have the older currency in their pockets, etc., because they've all been in their "puppet-like" state for at least two years.
- BlooperDuring the scene where an armed helicopter assists Leon in cleaning out the bad guys, the helicopter pushing over the fuel tank doesn't make a sound until it is revealed by the camera. The Ganados are alarmed only by the creaking sounds of the tank. The helicopter makes so much noise that they should have heard it coming long before it arrived at the tank.
- Citazioni
Leon S. Kennedy: [the villagers who until a second ago were trying to kill him have all just upped and left at the sound of a bell] Where's everyone going? Bingo?
- Curiosità sui creditiDuring the end credits, slides are shown of the village in a happier time, followed by what happened when Las Plagas were introduced.
- Versioni alternativePorted onto the PS2, in addition to a reduction in lighting and detail, the polygon count was toned down. Also, all of the cutscenes in the PS2 version are FMVs (meaning, they are pre-rendered and therefore don't take into account any recent changes made to the characters or areas, such as costume changes, blown up barrels and doors with bullet holes). On the plus side, there's an extra mini game called "Separate Ways", which is a five-chapter storyline that follows Ada's actions during the main game and also addresses some unanswered questions such as what happened to Leon's jacket and how Ashley met Ada.
- ConnessioniFeatured in Troldspejlet: Episodio #32.14 (2005)
Thus, I shall start with graphics. The graphics in the game are so intense that I can only describe them as Onimusha tripled (sad to say). This, coupled with spectacular shots and "camera" movements make for the most spectacular "cinematography" in a video game ever. (Sadly enough, though it's a close tie with Splinter Cell: Chaos Theory, the latter lacks the astonishing graphics and shots in the few cut scenes to make it just right.) It's amazing to finally see a video game that presents realistically moving body parts, such as the finer details like the hair. However, the chief flaw in these is the lack of definition on more minor things, such as enemies. The Old-Western hue of everything and the fall scenery and dull enemy clothing provides a difficulty in seeing your enemies (unless, of course, they're brandishing scythes or sticks of dynamite.) Otherwise, the game merits some sort of award for graphics.
And, the crucial component: gameplay. The over-the-shoulder shooting style is a new and unique fighting mode that prevents you from moving while attempting to shoot. Of course, this provides more of a sense of realism. You can't ACTUALLY aim quite as well as C.J. from GTA: San Andreas while speeding in a car or running from the cops. This style also provides you with an intense problem when you're being attacked in large numbers ("en masse!"). If you've got people surrounding you, you've gotta break out of shooting mode to run away, and that's a half-second that you never have to spare. Which, in turn, brings me to another original aspect of gameplay: split-second input! I have never seen a game with interactive cut scenes. You can never stop to just watch the cut scenes anymore. Now, you must be on the lookout for either the "L+R" or "A+B" button combinations in order to avoid gruesome death. In some cases, you just have time to catch the colors before you can press the combination. And, while there are only two possible combinations, you can NEVER be sure which one it is. Each time you play the scene or point in gameplay, the combination could potentially change. If you don't like a challenge, DON'T PLAY THIS GAME! As for voice-acting, it still has the occasional corny line in all Capcom games, but from other Resident Evil games, it has improved. However, in all actuality, it lacks a sense of realism. That, and something else I can't quite put my finger on. I'll get back to you.
All-in-all, one of the most intense, visually stunning games I've ever played. 9 outta 10.
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