अपनी भाषा में प्लॉट जोड़ेंPlay as Little Mac as he punches his way to being the best boxer. Punch your way through Glass Joe, the famous Donkey Kong, and more.Play as Little Mac as he punches his way to being the best boxer. Punch your way through Glass Joe, the famous Donkey Kong, and more.Play as Little Mac as he punches his way to being the best boxer. Punch your way through Glass Joe, the famous Donkey Kong, and more.
- पुरस्कार
- कुल 1 नामांकन
Matt Harty
- Little Mac
- (वॉइस)
Riley L. Inge
- Doc Louis
- (वॉइस)
- (as Riley Inge)
- …
Horst Laxton
- Von Kaiser
- (वॉइस)
Donny Lucas
- Disco Kid
- (वॉइस)
Scott McFadyen
- King Hippo
- (वॉइस)
Ihor Mota
- Soda Popinski
- (वॉइस)
Sumit Seru
- Great Tiger
- (वॉइस)
Stephen Webster
- Aran Ryan
- (वॉइस)
Erse Yagan
- Bald Bull
- (वॉइस)
फ़ीचर्ड समीक्षाएं
The Arcade was nostalgic, and then it made it's reach to the home- consoles. They were all awesome...
NES Mike Tyson's Punch-Out!!- I mark this the second best NES game (right behind Super Mario Bros. 3). The only bad quality is the fact that you press down to block, as opposed to up. To duck (which doesn't make much of a difference by just dodging) you have to press down twice, quickly.
SNES Super Punch-Out!!- Even better than the NES. Sure not as nostalgic, but there is a save feature, which makes the replay value very high. It can be debatable, but this is my favorite SNES game.
Wii Punch-Out!!- This is on its own level of good. The save feature always works, and I love looking at my records. The replay value is extremely high, because they add in challenge.
NES Mike Tyson's Punch-Out!!- I mark this the second best NES game (right behind Super Mario Bros. 3). The only bad quality is the fact that you press down to block, as opposed to up. To duck (which doesn't make much of a difference by just dodging) you have to press down twice, quickly.
SNES Super Punch-Out!!- Even better than the NES. Sure not as nostalgic, but there is a save feature, which makes the replay value very high. It can be debatable, but this is my favorite SNES game.
Wii Punch-Out!!- This is on its own level of good. The save feature always works, and I love looking at my records. The replay value is extremely high, because they add in challenge.
It's rare that a game looks good sounds good has really fun puzzle boss design, but the only thing that takes me out of the experience is that I feel like more robot than human fighting these boxer.
And it is because feels so programmed . It feels like I could give a computer these controls. It will be able to figure out their boss patterns.
These boss are so mechanical are so pattern that it feels lifeless. They have all of these animations to make them feel human, but when I'm looking at what I'm doing with the controller. I don't feel anything I feel so robotic that I don't feel my human creativity is being used.
I was almost at the last boss I was fighting the bald bull and I realized I was not having fun.
Reading encountering Reading and countering and just having to read the patterns and looking at the small Clue. I was just not having fun anymore because the region for error was too small.
But I get why people like it. I understand if you can get in the zone and truly become the robot. I can understand it, but I could not so this is my review for another person that is of flesh and blood.
And it is because feels so programmed . It feels like I could give a computer these controls. It will be able to figure out their boss patterns.
These boss are so mechanical are so pattern that it feels lifeless. They have all of these animations to make them feel human, but when I'm looking at what I'm doing with the controller. I don't feel anything I feel so robotic that I don't feel my human creativity is being used.
I was almost at the last boss I was fighting the bald bull and I realized I was not having fun.
Reading encountering Reading and countering and just having to read the patterns and looking at the small Clue. I was just not having fun anymore because the region for error was too small.
But I get why people like it. I understand if you can get in the zone and truly become the robot. I can understand it, but I could not so this is my review for another person that is of flesh and blood.
As a "child gamer" growing up in the hey-day of the NES gaming console, the "Punch-Out!" video game for that system defined a large portion of my life. Whether it was the initial struggles to beat such wimps as Glass Joe and King Hippo, the battles with Magic Tiger, Piston Honda II, and Bald Bull, or the epic confrontations with Mr. Sandman, Super Macho Man, and Tyson/Dream, that game provided (and still provides) me with hours of entertainment.
Strangely, though, after the "knockout" (pun very much intended!) success of that original title, the franchise quickly stagnated and came crashing to a halt. Sure, a sequel was released on the Super Nintendo system, but it wasn't able to capture the charm of the original. Then, throughout the life of the '64 and Gamecube Nintendo systems, rumors would always pop up from time to time about a new Punch-Out game, but would quickly fall into the void. So, when a new installment was finally released on the remarkably popular Wii console, old-school gamers rejoiced at the notion of being able to dust off Little Mac's gloves and pink jogging suit to take on the animated bad guys once again.
The game itself, judging by the nostalgia factor, does not disappoint. As Little Mac, you must fight your way through roughly the same gauntlet of cartoon pugilists as you did in the NES version, with a few SNES baddies speckled in between. In keeping with the kid-friendly style of the Wii, the opponents are even more over the top than ever, although they keep (with a few changes) to their original styles of fighting from the NES. Going through them one by one was a blast, as much reliving the "good old days" of the NES as anything, and the only "complaint" I had was in the difficulty arc. The first time through (although keep in mind that I can routinely beat Tyson/Dream in the original version), I only struggled with a few fighters. However, in the amped-up difficulty mode, I lost my first title defense to the headgear-sporting Glass Joe. Call me a wimp, but suffice it to say that I won't be completing that last mode.
Thus, I really have to call the new "Punch-Out!" game a hit in terms of bringing back the audience from two decades ago. Yet, for so-called "Punch-Out experts" like myself, it left me just a little bit wanting in terms of another sequel. The walk down memory lane was terrific, but now I would love something new. Perhaps in this day and age of political correctness video games can't portray a drunk Russian (Soda Popinski) or a wimpy Frenchman (Glass Joe), but I would go over the moon for a new lineup of "lovable" (until you're on the mat, of course) enemies to figure out. This game was a good start, so let's hope Nintendo gives us something fresh the next time around.
Strangely, though, after the "knockout" (pun very much intended!) success of that original title, the franchise quickly stagnated and came crashing to a halt. Sure, a sequel was released on the Super Nintendo system, but it wasn't able to capture the charm of the original. Then, throughout the life of the '64 and Gamecube Nintendo systems, rumors would always pop up from time to time about a new Punch-Out game, but would quickly fall into the void. So, when a new installment was finally released on the remarkably popular Wii console, old-school gamers rejoiced at the notion of being able to dust off Little Mac's gloves and pink jogging suit to take on the animated bad guys once again.
The game itself, judging by the nostalgia factor, does not disappoint. As Little Mac, you must fight your way through roughly the same gauntlet of cartoon pugilists as you did in the NES version, with a few SNES baddies speckled in between. In keeping with the kid-friendly style of the Wii, the opponents are even more over the top than ever, although they keep (with a few changes) to their original styles of fighting from the NES. Going through them one by one was a blast, as much reliving the "good old days" of the NES as anything, and the only "complaint" I had was in the difficulty arc. The first time through (although keep in mind that I can routinely beat Tyson/Dream in the original version), I only struggled with a few fighters. However, in the amped-up difficulty mode, I lost my first title defense to the headgear-sporting Glass Joe. Call me a wimp, but suffice it to say that I won't be completing that last mode.
Thus, I really have to call the new "Punch-Out!" game a hit in terms of bringing back the audience from two decades ago. Yet, for so-called "Punch-Out experts" like myself, it left me just a little bit wanting in terms of another sequel. The walk down memory lane was terrific, but now I would love something new. Perhaps in this day and age of political correctness video games can't portray a drunk Russian (Soda Popinski) or a wimpy Frenchman (Glass Joe), but I would go over the moon for a new lineup of "lovable" (until you're on the mat, of course) enemies to figure out. This game was a good start, so let's hope Nintendo gives us something fresh the next time around.
10xgfcqycc
Since 2016, I started to play punch-out on nes via online emulator and I found the opponents' exciting moves, stereotypes, races and their history of their background and their countries as well. They are absolutely awesome, because it would like take some people's lives to the next level of their lives and feel what is the meaning of living in your own country: which is respect. This game is having a great job of providing interesting characters, including the newcomers like Disco Kid. I wish there will be more of Punch-Out franchise to make way for the new generation of boxers I hope. Because through 2009 all the way to 2019, it felt like the characters are still around like ten years and kept in our minds and hearts. Until now, the characters are in our memories and the legendary now.
क्या आपको पता है
- ट्रिवियाIn between rounds, Piston Honda is usually seen reading a book. The book actually contains select panels from the manga series Sailor Moon by Naoko Takeuchi superimposed onto the model.
- कनेक्शनFeatured in Troldspejlet: एपिसोड #40.21 (2009)
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