Full motion video games had their limitations and it's ultimately why the genre had a brief spark and then died. Released for generally every gaming console of its generation, Digital Pictures 'Supreme Warrior' tried to merge fighting with FMV to mixed results. Fans of b-movies or martial arts flicks will get something from this concept though.
Directed by an established stuntman this certainly captures the feel of a martial arts movie but as a game probably sounded better on paper than the final product. You get recognizable faces in Vivian Wu, Ron Yuan & Richard Norton in the typical story of evil bad guys and two halves of a powerful magical mask which is serviceable in pursuit of fight pieces.
However there's no getting around the disjointed feel of things. You watch POV from your hero savior perspective as you do battle with evil warlords and their guards. A constant stream of video comes your way and you have to learn, remember the hit spot moments to defeat your opponents. Successful hits will then cut to a quick separately filmed one-two sec video of the hit landing / reaction before back to the continuing "main" video.
There's a lot of talented martial artists in 'Supreme Warrior' and the fight choreography is good as is the atmosphere. Those things draw you in and give the game some life, but it's the timed nature of the gameplay that feels clunky. FMV shooters don't expose the limitations of the format quite as badly. Shooting the screen is a simple, but fun affair. You weren't meant to fight, box or play sports as this and other titles showed.