ÉVALUATION IMDb
3,7/10
1,9 k
MA NOTE
Ajouter une intrigue dans votre langueThe spiteful ghost of Sadako, a murdered woman whose body was thrown down a well, reaches the Internet searching for a host in order to live once again.The spiteful ghost of Sadako, a murdered woman whose body was thrown down a well, reaches the Internet searching for a host in order to live once again.The spiteful ghost of Sadako, a murdered woman whose body was thrown down a well, reaches the Internet searching for a host in order to live once again.
- Director
- Writers
- Stars
Avis en vedette
This piece of rat-infested dog poop is simply not worth watching. Almost everything about this film is just wrong. The onryo ghost, which I personally find to be a very chilling entity, is included in a variety of laughably stupid sequences. The way the horror scenes were constructed is grade D filmmaking at its worst. We're talking head-slapping stupidity. For example, Sadako is "controlled" by a young dude with an oh-so-lame Japanese rockstar fashion sense who is played by an actor who should not be working. Right from the opening scene, this guy is an absolute embarrassment with his terribly acted "evil laugh." Imagine if Michael Cera tried to be scary, and this is what you'd get. Sadako just friggin' pops out everywhere, like some mentally challenged CGI jack-in-the-box. There's no emphasis on creepiness or atmosphere at all. The storyline is also haphazard and totally boring. There's literally no talent behind or in front of the camera here. Everyone involved in this travesty should be thrown down a well.
If you're looking for good recent Japanese horror, check out "Tormented" (2011), "X Game" (2010), "Tomie Unlimited" (2011), "Kaidan Horror Classics 1-4" (2010), and "Gomenasai" (2011).
If you're looking for good recent Japanese horror, check out "Tormented" (2011), "X Game" (2010), "Tomie Unlimited" (2011), "Kaidan Horror Classics 1-4" (2010), and "Gomenasai" (2011).
Back when the world was first introduced to the creepy long-haired girl in white that came after a viewing of a cursed videotape, the goggle box in the living room was probably the only device one needed to fear. Today, the invasion of the electronic screen into every nook and cranny of our lives is so pervasive that we'd probably be staring at fear itself no matter where we turn- and it is precisely this reality that 'Sadako 3D', the fifth official entry in the 'Ring' series, exploits.
In one of the more effective sequences of the movie, our protagonist Akane (Ishihara Satomi) flees the all-girls school she is teaching at to get away from the multitude of computer screens within, only to be confronted on the street by electronic billboards above and around her. It is a clever reflection of the world we live in today, dominated by second, third and fourth screens of different sizes and dimensions. Speaking of dimension, an additional dimension of fear has also been added in the form of depth, another phenomenon that 'Sadako 3D' gladly takes advantage of.
Yet despite these virtues, director Hanabusa Tsutomo's adaptation of original creator Koji Suzuki's newest addition to the series is a hugely disappointing entry that sullies the reputation of the franchise. Instead of the grippingly eerie atmosphere of Hideo Nakata's first film, we get cheap 'boo' scares that dissipate as quickly as they appear. Instead of a genuinely spine-tingling central character in Sadako, we get a young teenage girl with superimposed red eyes and inexplicably numerous spider-like 'Sadakos' that end up unintentionally amusing. And instead of some intriguing village folklore surrounding Sadako, we get some lame excuse in the form of a limp revenge plot concocted by a vengeful artist.
Yes, Tsumoto's 'Sadako 3D' is such a deeply flawed movie that one can't help but lament at the caricature the central character has become at the hands of a clearly inept director. Tsumoto was also behind the screenplay and he and co-writer Fujioka Yoshinobu are just as incompetent in sustaining any dramatic momentum in the storytelling. Despite hewing closely to the template of the original movie in having a female protagonist on the hunt for Sadako, the duo fail to replicate the former's riveting buildup of fear or dread, chiefly because Akane isn't given much of a mystery to decipher in the first place. Couple that with a haphazard manner by which various supporting characters chance upon the said cursed footage and meet their death, and you have a narrative that basically makes little sense.
But none of that compares to the appalling CGI employed for Sadako. It says a lot when the Sadako of fourteen years ago looks more realistic than the Sadako here- and that is apparent right from the opening shot with a woman falling down a well. Even if we are willing to overlook the perspective issues of this oft-repeated shot, the use of CGI in Sadako's appearance from a computer screen or smartphone is simply awful, driven solely from the perspective of the third dimension with little thought of other spatial considerations.
Most dreadful- and worthy of reiterating- is the laugh-inducing climax where tens of Sadako-wannabes go after Akane in pure arachnid fashion. For no other reason other than the fact that it must have been hard crawling out of smaller modern-day screens, our supposedly fear-inducing character has suddenly been reduced to a long-legged creature monster that moves with extraordinary speed. Not only that, Akane also makes the transformation from scared schoolteacher to spider-buster, vanquishing her pursuers with a simple wield of a metal rod. Humour was probably not Tsumoto's intention for this drawn-out ending, but there's little else it offers.
Regrettably then, this seemingly prescient entry into the 'Ring' mythology is a complete letdown. Instead of offering a new dimension in horror, it careens into unintentional humour and just about erases any lasting memory of why Sadako was so terrifying in the first place. Like most franchise entries with '3D' prominently displayed within its title, it is no more than a cash-grab attempt at exploiting the extra dimension with a lame rehash of a previously successful horror that did just fine in 2D. With such a feeble return, this Sadako might as well have stayed in the well- which is where you want to kick it under after you've seen it.
In one of the more effective sequences of the movie, our protagonist Akane (Ishihara Satomi) flees the all-girls school she is teaching at to get away from the multitude of computer screens within, only to be confronted on the street by electronic billboards above and around her. It is a clever reflection of the world we live in today, dominated by second, third and fourth screens of different sizes and dimensions. Speaking of dimension, an additional dimension of fear has also been added in the form of depth, another phenomenon that 'Sadako 3D' gladly takes advantage of.
Yet despite these virtues, director Hanabusa Tsutomo's adaptation of original creator Koji Suzuki's newest addition to the series is a hugely disappointing entry that sullies the reputation of the franchise. Instead of the grippingly eerie atmosphere of Hideo Nakata's first film, we get cheap 'boo' scares that dissipate as quickly as they appear. Instead of a genuinely spine-tingling central character in Sadako, we get a young teenage girl with superimposed red eyes and inexplicably numerous spider-like 'Sadakos' that end up unintentionally amusing. And instead of some intriguing village folklore surrounding Sadako, we get some lame excuse in the form of a limp revenge plot concocted by a vengeful artist.
Yes, Tsumoto's 'Sadako 3D' is such a deeply flawed movie that one can't help but lament at the caricature the central character has become at the hands of a clearly inept director. Tsumoto was also behind the screenplay and he and co-writer Fujioka Yoshinobu are just as incompetent in sustaining any dramatic momentum in the storytelling. Despite hewing closely to the template of the original movie in having a female protagonist on the hunt for Sadako, the duo fail to replicate the former's riveting buildup of fear or dread, chiefly because Akane isn't given much of a mystery to decipher in the first place. Couple that with a haphazard manner by which various supporting characters chance upon the said cursed footage and meet their death, and you have a narrative that basically makes little sense.
But none of that compares to the appalling CGI employed for Sadako. It says a lot when the Sadako of fourteen years ago looks more realistic than the Sadako here- and that is apparent right from the opening shot with a woman falling down a well. Even if we are willing to overlook the perspective issues of this oft-repeated shot, the use of CGI in Sadako's appearance from a computer screen or smartphone is simply awful, driven solely from the perspective of the third dimension with little thought of other spatial considerations.
Most dreadful- and worthy of reiterating- is the laugh-inducing climax where tens of Sadako-wannabes go after Akane in pure arachnid fashion. For no other reason other than the fact that it must have been hard crawling out of smaller modern-day screens, our supposedly fear-inducing character has suddenly been reduced to a long-legged creature monster that moves with extraordinary speed. Not only that, Akane also makes the transformation from scared schoolteacher to spider-buster, vanquishing her pursuers with a simple wield of a metal rod. Humour was probably not Tsumoto's intention for this drawn-out ending, but there's little else it offers.
Regrettably then, this seemingly prescient entry into the 'Ring' mythology is a complete letdown. Instead of offering a new dimension in horror, it careens into unintentional humour and just about erases any lasting memory of why Sadako was so terrifying in the first place. Like most franchise entries with '3D' prominently displayed within its title, it is no more than a cash-grab attempt at exploiting the extra dimension with a lame rehash of a previously successful horror that did just fine in 2D. With such a feeble return, this Sadako might as well have stayed in the well- which is where you want to kick it under after you've seen it.
- www.moviexclusive.com
The Ringu franchise gets a 21st century update in this fourth instalment of the classic horror series. Coming over a decade after Ring 0, Sadako 3D was a real chance to kickstart the ailing series and give renewed life to Koji Suzuki's classic story. Sadly, although the film starts well and manages to update key elements of the Sadako folklore, it is ultimately let down by a bizarre finale and its completely pointless use of 3D. We are left to wonder whether Sadako should have perhaps stayed down the well.
The film begins with the suicide of a disgraced artist, broadcast via webcam to a handful of people on a video sharing website. Although the video is promptly deleted, it soon becomes notorious throughout Japan as "the cursed video" after rumours emerge that all who watch it take their own lives shortly thereafter. The legend is particularly popular among teenagers, who scour the net 24/7 trying to find a working link among the '404 not found' error pages.
The film's protagonist, Akane, is a high school teacher drawn into the legend after one of her students apparently commits suicide while watching the clip. As more and more of her class expose themselves to the danger, Akane learns of a connection between the suicidal artist and the notorious Sadako legend from a decade earlier. Could Sadako be behind this latest cursed video? If so, what does she want this time? And how can she be stopped?
For fans of American horror, Sadako 3D is to Ringu what Scream 4 was to Scream: a reimagining of the original story, transferred to a modern setting with modern technology, and with characters who are aware of the previous films' events. Where Scream 4 failed was in trying to merge the original premise – of teenagers being isolated and stalked in a small town – with the modern setting, never really answering the question of how a 21st century teenager can ever be 'isolated' in an era of smartphones and mobile internet. By contrast, the writers of Sadako 3D recognise that the original film's premise would seem dated today, and use advances in technology to their advantage.
For starters, Sadako no longer needs a television set to wreak her revenge: the creepy long-haired girl appears from smartphones, laptops and even electronic advertising boards. It's a useful ploy that means characters are never really safe wherever they are, and it works well. What also succeeds is the uncertainty of the 'cursed video': instead of a tape that characters either watch (and be damned, exactly seven days later) or don't watch (and be safe), the video is an online stream that moves about the internet, appearing at random on computers or smartphones that have previously searched for it. This means you are never really sure when (or if) a character will be next, giving a breath of fresh air to what could have been considered, by now, a tired concept.
All of that, though, is completely undermined by the final act, where the director (for some inexplicable reason) decides to crossover a decent paranormal ghost story with a creature feature – with predictably terrible results. Without spoiling the full details in this review, nuances from the Sadako legend are reduced to Silent Hill-like zombie creatures, almost leaving the viewer unsure if they're still watching the same film. Of course, genre crossovers are popular in Asian cinema and can be done successfully (see, e.g., Spellbound), but this just fails miserably. Things do get back on track somewhat for the ultimate finale, which satisfies to a point, but the damage has already been done by that stage.
Mention must also be made of the 3D effects. Although often a gimmick at the best of times, the extra dimension serves no purpose whatsoever here, being restricted to shots of Sadako's hand emerging from screens of various sizes – and that's about it. Moreover, since most of the (modest) budget appears to have been spent on the 3D apparatus, the film looks decidedly low-budget when watched in 2D, with some truly laughable CGI effects. I appreciate that the 3D 'gimmick' may have been required to get this film made at all, but I do wonder whether the final act would have strayed so far from the Ringu folklore had the director not being able to cheat his way out of proper storytelling with the cheap, gimmicky effect.
Ultimately, then, we are left with the feeling of what could have been. With its decent overall premise and its intelligent use of technology to update the original story, this could have been the refreshing reboot needed to kickstart the Ringu franchise. As it is, Sadako 3D is a mere curiosity; worth a watch (for the first hour at least) if you enjoy the original films, but more likely (in the final act) to alienate existing fans than win over new ones.
5 out of 10 – disappointing.
The film begins with the suicide of a disgraced artist, broadcast via webcam to a handful of people on a video sharing website. Although the video is promptly deleted, it soon becomes notorious throughout Japan as "the cursed video" after rumours emerge that all who watch it take their own lives shortly thereafter. The legend is particularly popular among teenagers, who scour the net 24/7 trying to find a working link among the '404 not found' error pages.
The film's protagonist, Akane, is a high school teacher drawn into the legend after one of her students apparently commits suicide while watching the clip. As more and more of her class expose themselves to the danger, Akane learns of a connection between the suicidal artist and the notorious Sadako legend from a decade earlier. Could Sadako be behind this latest cursed video? If so, what does she want this time? And how can she be stopped?
For fans of American horror, Sadako 3D is to Ringu what Scream 4 was to Scream: a reimagining of the original story, transferred to a modern setting with modern technology, and with characters who are aware of the previous films' events. Where Scream 4 failed was in trying to merge the original premise – of teenagers being isolated and stalked in a small town – with the modern setting, never really answering the question of how a 21st century teenager can ever be 'isolated' in an era of smartphones and mobile internet. By contrast, the writers of Sadako 3D recognise that the original film's premise would seem dated today, and use advances in technology to their advantage.
For starters, Sadako no longer needs a television set to wreak her revenge: the creepy long-haired girl appears from smartphones, laptops and even electronic advertising boards. It's a useful ploy that means characters are never really safe wherever they are, and it works well. What also succeeds is the uncertainty of the 'cursed video': instead of a tape that characters either watch (and be damned, exactly seven days later) or don't watch (and be safe), the video is an online stream that moves about the internet, appearing at random on computers or smartphones that have previously searched for it. This means you are never really sure when (or if) a character will be next, giving a breath of fresh air to what could have been considered, by now, a tired concept.
All of that, though, is completely undermined by the final act, where the director (for some inexplicable reason) decides to crossover a decent paranormal ghost story with a creature feature – with predictably terrible results. Without spoiling the full details in this review, nuances from the Sadako legend are reduced to Silent Hill-like zombie creatures, almost leaving the viewer unsure if they're still watching the same film. Of course, genre crossovers are popular in Asian cinema and can be done successfully (see, e.g., Spellbound), but this just fails miserably. Things do get back on track somewhat for the ultimate finale, which satisfies to a point, but the damage has already been done by that stage.
Mention must also be made of the 3D effects. Although often a gimmick at the best of times, the extra dimension serves no purpose whatsoever here, being restricted to shots of Sadako's hand emerging from screens of various sizes – and that's about it. Moreover, since most of the (modest) budget appears to have been spent on the 3D apparatus, the film looks decidedly low-budget when watched in 2D, with some truly laughable CGI effects. I appreciate that the 3D 'gimmick' may have been required to get this film made at all, but I do wonder whether the final act would have strayed so far from the Ringu folklore had the director not being able to cheat his way out of proper storytelling with the cheap, gimmicky effect.
Ultimately, then, we are left with the feeling of what could have been. With its decent overall premise and its intelligent use of technology to update the original story, this could have been the refreshing reboot needed to kickstart the Ringu franchise. As it is, Sadako 3D is a mere curiosity; worth a watch (for the first hour at least) if you enjoy the original films, but more likely (in the final act) to alienate existing fans than win over new ones.
5 out of 10 – disappointing.
When the 1998 film Ringu aka Ring hit theaters it took the world by storm becoming not only the highest grossing horror film in Japan, but spawned two sequels, a video game as well as two American versions. With not much word of the series for some time it's back with an all-new installment named for the famous focal point of the series Sadako 3D, but can it live up to the creepy nature that made the original film so great or is it just another forgettable sequel to a once great franchise.
Sadako 3D follows a high school teacher who discovers Internet footage that her students have been watching of someone's suicide that is rumored to drive anyone who watches it to commit suicide as well. While she doubts it at first, she soon discovers that it is actually of a man whose intention is to create chaos in the world by bringing back Sadako and her curse. Initially this film takes some interesting directions shifting the curse from the VHS to update it to the current Internet nature. There are some creative moments using cell phones and computer screens that should have delivered but never really push the envelope the way it should have. Even with these issues the film still could have worked pretty well, but due to the decision for 3D they opted to over saturate the film with CGI effects that were not all that great. Part of the charm of the original films was just the pure creepy especially the Sadako character. She did very little in the originals other than climb out of the well and inch towards you, but the look and vibe was very effective. Sadly that is all gone with the exception of a few moments until the end when things change completely. This series has always been a cursed haunted genre film, but this entry takes it out of that all together at one point turning it into somewhat of a monster film losing the entire point of this series. While it loses the Ring aspect, it still could have been pretty cool had they not used some pretty poor CGI to bring these creatures to life.
This movie had lots if issues, but all stuff that could have still worked well had they not gone complete CG for everything. Fans of the original film will most likely have some real issues with this film as it plays more like a reboot than a sequel and fails to live up to the classic that came before it. Word is that there is a sequel to this film coming as well and hopefully they will take some of the good ideas here and deliver something a lot better.
Sadako 3D follows a high school teacher who discovers Internet footage that her students have been watching of someone's suicide that is rumored to drive anyone who watches it to commit suicide as well. While she doubts it at first, she soon discovers that it is actually of a man whose intention is to create chaos in the world by bringing back Sadako and her curse. Initially this film takes some interesting directions shifting the curse from the VHS to update it to the current Internet nature. There are some creative moments using cell phones and computer screens that should have delivered but never really push the envelope the way it should have. Even with these issues the film still could have worked pretty well, but due to the decision for 3D they opted to over saturate the film with CGI effects that were not all that great. Part of the charm of the original films was just the pure creepy especially the Sadako character. She did very little in the originals other than climb out of the well and inch towards you, but the look and vibe was very effective. Sadly that is all gone with the exception of a few moments until the end when things change completely. This series has always been a cursed haunted genre film, but this entry takes it out of that all together at one point turning it into somewhat of a monster film losing the entire point of this series. While it loses the Ring aspect, it still could have been pretty cool had they not used some pretty poor CGI to bring these creatures to life.
This movie had lots if issues, but all stuff that could have still worked well had they not gone complete CG for everything. Fans of the original film will most likely have some real issues with this film as it plays more like a reboot than a sequel and fails to live up to the classic that came before it. Word is that there is a sequel to this film coming as well and hopefully they will take some of the good ideas here and deliver something a lot better.
"The Ring" ("Ringu") was groundbreaking and innovative back in its time, and the following movies - read parts 2 and 0, as well as the Korean version, but not the American version (which was just beyond awful) - were great. And in the spirit of the previous Japanese movies, I was thrilled when I happened to fall across "Sadako 3D" by sheer luck. Preparing for a good old fashioned Japanese scarefest, I settled in on the couch to watch "Sadako 3D".
And now that the end credits have finished, I sit here with a very, very empty feeling and a rather bad taste in my mouth. This movie was quite far from the original trilogy, both in plot and in scares. Not to mention the 3D effects were not particularly impressive.
For a Japanese horror movie then "Sadako 3D" was frightfully lacking spooks and scary moments. And a poorly animated CGI version of Sadako didn't really help the movie along in any great way. Nor did it help when she came out of the well and had strangely mutated legs. Or when there were several of those creatures crawling around. It was just horrible to witness.
The acting throughout the movie was adequate, despite the actor and actresses had very little to work with. And Satomi Ishihara (playing Akane) did carry the movie all by herself actually. Without her in the movie, it would have been even more gut-wrenching to sit through.
At 96 minutes, you get very little worth for your money. The movie is lacking that tradition dark sense of foreboding doom and horror that usually permeates the Japanese horror movies. "Sadako 3D" was too much of a re-shined attempt to cash in on an otherwise great series and try to brighten it up with 3D effects.
Having seen "Sadako 3D", I am somewhat hesitant about sitting down to watch "Sadako 2 3D". Why? Well, aside from the lack of creativity in the title, then from the fear that it will turn out just as dull, lifeless and boring as the first "Sadako" movie was.
"Sadako 3D" is more of a slap in the face of fans of the original "Ring" movies than it is a well-worthy addition to the legacy.
And now that the end credits have finished, I sit here with a very, very empty feeling and a rather bad taste in my mouth. This movie was quite far from the original trilogy, both in plot and in scares. Not to mention the 3D effects were not particularly impressive.
For a Japanese horror movie then "Sadako 3D" was frightfully lacking spooks and scary moments. And a poorly animated CGI version of Sadako didn't really help the movie along in any great way. Nor did it help when she came out of the well and had strangely mutated legs. Or when there were several of those creatures crawling around. It was just horrible to witness.
The acting throughout the movie was adequate, despite the actor and actresses had very little to work with. And Satomi Ishihara (playing Akane) did carry the movie all by herself actually. Without her in the movie, it would have been even more gut-wrenching to sit through.
At 96 minutes, you get very little worth for your money. The movie is lacking that tradition dark sense of foreboding doom and horror that usually permeates the Japanese horror movies. "Sadako 3D" was too much of a re-shined attempt to cash in on an otherwise great series and try to brighten it up with 3D effects.
Having seen "Sadako 3D", I am somewhat hesitant about sitting down to watch "Sadako 2 3D". Why? Well, aside from the lack of creativity in the title, then from the fear that it will turn out just as dull, lifeless and boring as the first "Sadako" movie was.
"Sadako 3D" is more of a slap in the face of fans of the original "Ring" movies than it is a well-worthy addition to the legacy.
Le saviez-vous
- AnecdotesThe film is canonically the sequel to the film Rasen (1998), which was ignored as a sequel and replaced with Ringu 2 (1999).
- ConnexionsFeatured in The J-Horror Virus (2023)
Meilleurs choix
Connectez-vous pour évaluer et surveiller les recommandations personnalisées
- How long is Sadako 3D?Propulsé par Alexa
Détails
Box-office
- Brut – à l'échelle mondiale
- 20 335 408 $ US
- Durée1 heure 36 minutes
- Couleur
- Mixage
- Rapport de forme
- 1.85 : 1
Contribuer à cette page
Suggérer une modification ou ajouter du contenu manquant
Lacune principale
By what name was Sadako 3D (2012) officially released in Canada in English?
Répondre