The King's Quest Series embodied the Adventure genre of games that people of all ages loved to play while they were popular. Unfortunately, the rise of games like Doom and the association of such themes in that game with unruly teenagers, as well as the increased capabilities of computers for speed and flashiness helped to kill Adventure gaming slowly but surely.
King's Quest V: Absence Makes the Heart Go Yonder, followed the story of King Graham to free his family from the clutches of an evil wizard. The graphics are endearing and the team that developed the game used the 256 color palette to the very best of their abilities, resulting in a game that is whimsical as well as beautiful in it's own way. There are puzzles galore, some difficult, some not, but they are set up in such a way that anyone over the age of 7 will eventually figure them out. The game has a lot of dialogue, but unfortunately it wasn't until King's Quest VI that spoken words made their appearance in the series. The text is well written though, and is as fun to read as a novel.
I recommend this game to anyone.