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The World Is Not Enough

  • Videojuego
  • 2000
  • T
  • 5h
CALIFICACIÓN DE IMDb
6.8/10
1.5 k
TU CALIFICACIÓN
The World Is Not Enough (2000)
007: The World Is Not Enough
Reproducir trailer1:04
2 videos
11 fotos
ActionAdventureThriller

Agrega una trama en tu idiomaThe game follows the storyline of the movie. Bond must fight the international terrorist Renard, who plots to use nuclear weapons to achieve his dark objectives.The game follows the storyline of the movie. Bond must fight the international terrorist Renard, who plots to use nuclear weapons to achieve his dark objectives.The game follows the storyline of the movie. Bond must fight the international terrorist Renard, who plots to use nuclear weapons to achieve his dark objectives.

  • Guionistas
    • William Botti
    • Ian Fleming
    • Daryl Kimoto
  • Elenco
    • John Cleese
    • Adam Blackwood
    • Andrew Burt
  • Ver la información de producción en IMDbPro
  • CALIFICACIÓN DE IMDb
    6.8/10
    1.5 k
    TU CALIFICACIÓN
    • Guionistas
      • William Botti
      • Ian Fleming
      • Daryl Kimoto
    • Elenco
      • John Cleese
      • Adam Blackwood
      • Andrew Burt
    • 17Opiniones de los usuarios
  • Ver la información de producción en IMDbPro
    • Premios
      • 1 nominación en total

    Videos2

    007: The World Is Not Enough
    Trailer 1:04
    007: The World Is Not Enough
    The World Is Not Enough
    Trailer 0:50
    The World Is Not Enough
    The World Is Not Enough
    Trailer 0:50
    The World Is Not Enough

    Fotos10

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    Elenco principal24

    Editar
    John Cleese
    John Cleese
    • R
    • (voz)
    Adam Blackwood
    • James Bond
    • (voz)
    • …
    Andrew Burt
    Andrew Burt
    • Sir Robert King
    • (voz)
    Caron Pascoe
    • M
    • (voz)
    • …
    David Robb
    David Robb
    • Renard
    • (voz)
    Henrietta Bess
    • Elektra King
    • (voz)
    • (as Henrietta Bass)
    • …
    Miles Anderson
    • Sasha Davidov
    • (voz)
    • …
    Simon Mattacks
    • Pipeline Controller
    • (voz)
    Tim Bentinck
    Tim Bentinck
    • James Bond
    • (voz)
    Tim Whitnall
    • Charles Robinson
    • (voz)
    Sumalee Montano
    Sumalee Montano
    • Dr. Christmas Jones
    • (voz)
    • …
    Christine Adams
    Christine Adams
    • Girl in Casino
    Samantha Bond
    Samantha Bond
    • Miss Moneypenny
    • (material de archivo)
    • (sin créditos)
    Pierce Brosnan
    Pierce Brosnan
    • James Bond
    • (material de archivo)
    • (sin créditos)
    Robert Carlyle
    Robert Carlyle
    • Victor 'Renard' Zokas
    • (material de archivo)
    • (sin créditos)
    Robbie Coltrane
    Robbie Coltrane
    • Valentin Zukovsky
    • (material de archivo)
    • (sin créditos)
    Maria Grazia Cucinotta
    Maria Grazia Cucinotta
    • Cigar Girl
    • (material de archivo)
    • (sin créditos)
    Judi Dench
    Judi Dench
    • M
    • (material de archivo)
    • (sin créditos)
    • Guionistas
      • William Botti
      • Ian Fleming
      • Daryl Kimoto
    • Todo el elenco y el equipo
    • Producción, taquilla y más en IMDbPro

    Opiniones de usuarios17

    6.81.4K
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    Opiniones destacadas

    BinaryCode1001

    Misses at a wider arc than a hit (PS1 Version)

    Without even bothering to see the movie yet, I picked this game up when I saw it in video rental stores. Now, wasn't HUGELY into James Bond at this time, but I played GoldenEye with my friends (along with the sag known as "Tomorrow Never Dies"), and thought this game would be good. So, I rented it, took it home, and prepared to have THE WILDEST JAMES BOND ADVENTURE OF MY ENTIRE LIFE!!!

    Okay, maybe that wasn't the case, but I will break it down (as always) and tell you how this all went down:

    GRAPHICS: Decent, but the character models are blocky and the backgrounds are blandly made. Although graphic clipping occurs rarely, there is a lot of graphical "swerving" going on. I call it "swerving" because if you go up to a wall or something and turn, you will see the wall "move" a little. It's not a big problem, but sometimes swerving occurs even when you're simply turning. The backgrounds are mildly detailed (light fixtures are literally "glued" to the background), and about the only thing "realistic" is Bond's hand or the gun he's holding up. Everything else is blandly detailed. And don't expect enormous Terminator explosions...explosion effects are barely even noticeable. Sometimes blowing up gas canisters only makes the screen flash, and the canister disintegrates with a response of black smoke.

    SOUND: Though TND didn't have as much gameplay appeal as TWINE, TND did have decent and pulse-pounding music. The music in TND was fast, exciting, and some songs lasted as long as 2 or 3 minutes. However, in TWINE, no one gave a flying piece of sludge about the music. The songs last at least 20 seconds long, and the music does not get you in the mood for a gunfight. The music practically gets you in the mood to go to sleep. The silenced handgun Bond has makes another appearance, but continues to sound like a silenced weapon. Other weapon effects have nice sound effects to them (like the sniper rifle and the Kazakovich assault rifle), but don't expect much from actual explosions. Accompanying the screen flashes are mainly no other sounds other than the bullet hitting the canister. There may be some explosion sounds, but even THOSE are barely noticeable.

    GAMEPLAY: Your basic role is to just go out on SUPER short missions and either kill things are sneak around. There is, however, ONE unique mission in this game, and that is the casino mission that forces you to win a game of BlackJack in order to pass. That's the ONLY unique mission. And...what happened to the driving missions?! In this game, you only use the car to stock up on video camera rockets on this one mission where you have to fight helicopters on the docks. Other than that, your BMW Z8 is useless. There was no real problem with that in GoldenEye (at least I think there's no driving mission there), but here, it suffers terribly. The game is short enough, so it wouldn't hurt to put two decent missions in. Cheat codes also work differently this time...instead of inputting controller codes, you have to get near-perfect scores on missions. The PS1 version also suffers from a lack of multiplayer (as with TND, but according to my GS Pro snapshot archive, there is a multiplayer screen in it somewhere). Replayability is non-existent...the game's just not a good enough hit to play over and over again.

    STORY: Exactly the same as the movie's...you're sent out to stop a madman from bombing the world, only this guy is no real madman...he just spits up insults to you and runs. In all the other James Bond games to date, you have to fight the final boss with a special strategy or with just all-out gunplay. However, TWINE has no last boss...in this game, the last boss is just you shooting out reactor panels while blasting away hilariously slow bad guys. Do all that, and you'll already have beaten the game. So, you don't necessarily fight Renard...you're just fighting his plan until he dies.

    BOTTOM LINE: Only RENT this game. Do not buy it. If you're a James Bond head who plans to fill your game collection with James Bond games, be my guest. If you're just looking for a good game to pass the weekend, this game is right for you. If you want to go out and buy good James Bond games, try getting the latest James Bond: Everything or Nothing. THAT'S the James Bond game you should waste your allowance on.

    FINAL SCORE: 6/10
    Wesley621

    N64 Version

    im commenting on the n64 version:

    there are some aspects that TWINE has that Goldeneye does not:

    1 Bots in Multi so u dont have to play single player all the time

    2 Multiplayer is SOOOOOOOOOOOOOO much better than Goldeneye's

    it has better modes like Capture the flag and king of the hill i would reccomend this to any bond fan dont rent this game ever BUY IT!

    as for single player it is very nice though short but the graphics are very good and deaths are better

    i give this game a 10/10
    Red_Spud

    Be Bond On The Playstation!

    After the EXTREMELEY poor "Tomorrow Never Dies" it was beginning to look as if EA should never had taken the 007 licence of rare. But now TWINE has proven us all wrong. The game may not be up to the same sort of class in gameplay as GoldenEye on the N64 but it's way better then TND. A must buy for playstation owners who have a dream to be 007 without forking out for an all new console (the outdated N64). Top game (but it's a mystery why they left out a multi-player section).

    GAMEPLAY 6/10 MUSIC 8/10 SOUND 9/10 OVERALL 7/10
    bmy2001k

    Bond is back!

    Sometimes, in a tricky situation, I ask myself "What would Bond do?" Apart from the fact it has resulted in me getting slapped by lots of women, and a lot of broken bones, it been quite succesful. Anyway, on with the review.

    After the downright AWFUL "Tomorrow Never Dies" game for the PSX, I wasn't particularly looking forward to the next installment. But I can safely say it beats TND in almost every way! This game returns to the first-person format of Goldeneye, after TND failed miserabely with a third-person view, and it works perfectly. It actually makes you feel like you're in the shoes of the great man himself. There's also plenty of guns, gadgets and beautiful women to play with, as well as lots of cutscenes from the movie, which blend in really well. The graphics are some of the best I have seen on any Playstation game as well. But now I must be the villian and point out the games bad aspects. The main problem is that it tries too hard to be a game that it's not. A classic example of this is the fifth level "Night Watch" where you must slip around Electra King's mansion in the small hours bugging telephones and tracing evidence. There's no real problem with that, except that the game tells you to be sneaky and use stealth on your enemies (which you can't kill) but this is a first person-shooter, not Metal Gear Solid!!!!!!! You can't BE sneaky, the game doesn't allow for it. It a shoot-em-up, plain and simple. Don't listen when the game tells you to be sneaky, just run out with your guns blazing and you'll still get through. A few other little gripes I have is that it's very awkward changing weapons, which should be quick and easy in this type of game. You can't re-enact that classic boat chase on the Thames (a real disappointment) and there's still no multiplayer, which could have worked well. Plus it could still be slightly longer. But despite these faults, the good points outweigh them. It's no Goldeneye, but an enjoyable enough shooter which is definetly worth buying even if your not a big follower of the guy who never has a problem with the women (so why aren't I as good as him.........)

    + Well Presented + Excellent graphics + A good range of weapons and gadgets to play with + It's Bond!

    • Still not long enough - Tries too hard to be something it's not - No multiplayer!


    Overall: 7 out of 10 (This was a review of the Playstation version)
    8strike11nitro

    Bond 19, how to make a great game out of the worst bond film

    It's great to know that someone made a game concerned with gameplay and story (although there are a few plot holes) other than making a buggered up game filled with glitches (ie: Goldeneye). This game goes into detail with what was left out of the movie and puts you in a place to think like a spy instead of a psychotic killer. The missions are often difficult and, finally, includes stealth into the immortal 3D SHOOTER platform. The game requires you to think as opposed to Goldeneye and Perfect Dark. The true downside are the cartoon-like graphics and it's "loading screen". Other than that, this game sets the new standard for it's genre. 8/10

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    • Trivia
      Due to deadline problems, the producers of the game had to use the Quake engine to complete the game on time. This came about because the movie was in theatres longer than expected, forcing the company for which the producers worked to shorten the time to the deadline. As a result the game lacks the elaborate mazes, site bosses, and hidden clues that made its predecessors famous.
    • Errores
      When Bond tells everyone he ha to go pursue Bullion warning Renard, his wolfram p2k gun doesn't seem to be seen anywhere, but appears on the ground in the next shot.
    • Citas

      Gabor: [From Nintendo 64 version]

      [Puts Bond in a hotel room]

      Gabor: Take care to stay in the room, Mr. Bond. I would hate for a guard to shoot you by mistake.

    • Conexiones
      Featured in Gun Barrel 'The World Is Not Enough Video Game' Television Commercial (2000)

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    Detalles

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    • Fecha de lanzamiento
      • 8 de diciembre de 2000 (Reino Unido)
    • Países de origen
      • Reino Unido
      • Estados Unidos
    • Idioma
      • Inglés
    • También se conoce como
      • 007: The World Is Not Enough
    • Productoras
      • Black Ops Entertainment
      • Eurocom Entertainment Software
      • MGM Interactive
    • Ver más créditos de la compañía en IMDbPro

    Especificaciones técnicas

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    • Tiempo de ejecución
      5 horas
    • Color
      • Color

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