Añade un argumento en tu idiomaAs the long-sealed Fell Dragon begins to reawaken on the continent of Elyos the divine dragon Alear and their allies must embark on a journey to call upon the Emblems, heroes from past Fire ... Leer todoAs the long-sealed Fell Dragon begins to reawaken on the continent of Elyos the divine dragon Alear and their allies must embark on a journey to call upon the Emblems, heroes from past Fire Emblem games, to avert a calamitous war.As the long-sealed Fell Dragon begins to reawaken on the continent of Elyos the divine dragon Alear and their allies must embark on a journey to call upon the Emblems, heroes from past Fire Emblem games, to avert a calamitous war.
- Dirección
- Guión
- Reparto principal
- Premios
- 2 nominaciones en total
Kôhei Amasaki
- Clan
- (voz)
Sayaka Senbongi
- Fram
- (voz)
- (as Sayaka Sembongi)
Ryohei Kimura
- Alfred
- (voz)
Tomomi Mineuchi
- Etie
- (voz)
Akari Kitô
- Céline
- (voz)
Haruki Ishiya
- Louis
- (voz)
Saori Hayami
- Chloé
- (voz)
Jun'ichi Suwabe
- Diamant
- (voz)
- (as Junichi Suwabe)
Atsushi Tamaru
- Amber
- (voz)
Marie Miyake
- Jade
- (voz)
- …
Ikumi Hasegawa
- Citrinica
- (voz)
- …
Yôko Hikasa
- Ivy
- (voz)
Reseñas destacadas
One-dimensional characters are nothing new to the Fire Emblem franchise - with so many characters, there is usually a focus on the main players (nobility and the player character) and a few dimensionless filler characters to fill out the roster.
Playing through Engage, even the nobility felt like filler. One of them likes to drink tea? Prepare for every one of her conversations to be about tea. Want to learn more about how much another princess likes meat? Just you wait - that is pretty much all she will be talking about. How about one of the prince's strength training and muscles? You are in luck - you'll get that... and a toss away character with the same muscle obsession.
Compare with Three Houses - every character had some kind of secret and depth to them, which increasingly became known through conversations and the story.
The one dimensionality of the characters is made worse by the almost singular way in which they interact with the player character. In prior games, you were a respected tactician, a beloved sibling, a teacher who comes to serve a lord. Folks that you might look to in battle - but who were still a part of the team and interacted with as a brother or sister in arms, a treasured advisor following one of the other characters
But in Engage? You are basically their god - and every single character treats you like it. There is no superior lord who confides in you as a trusted advisor. No people who treat you as an equal. You are their god and leader and they make sure to remind you at every turn.
All of which is incredibly disappointing given how fun the gameplay is - it is a Fire Emblem game, after all. But what sets Fire Emblem apart from other tactical games has always been the characters and their relationships - and this really fell flat on that front.
Playing through Engage, even the nobility felt like filler. One of them likes to drink tea? Prepare for every one of her conversations to be about tea. Want to learn more about how much another princess likes meat? Just you wait - that is pretty much all she will be talking about. How about one of the prince's strength training and muscles? You are in luck - you'll get that... and a toss away character with the same muscle obsession.
Compare with Three Houses - every character had some kind of secret and depth to them, which increasingly became known through conversations and the story.
The one dimensionality of the characters is made worse by the almost singular way in which they interact with the player character. In prior games, you were a respected tactician, a beloved sibling, a teacher who comes to serve a lord. Folks that you might look to in battle - but who were still a part of the team and interacted with as a brother or sister in arms, a treasured advisor following one of the other characters
But in Engage? You are basically their god - and every single character treats you like it. There is no superior lord who confides in you as a trusted advisor. No people who treat you as an equal. You are their god and leader and they make sure to remind you at every turn.
All of which is incredibly disappointing given how fun the gameplay is - it is a Fire Emblem game, after all. But what sets Fire Emblem apart from other tactical games has always been the characters and their relationships - and this really fell flat on that front.
I have to admit, Fire Emblem Engage might be one of my favourite games in the series. The concept of collecting Emblem Rings and utilising the power of main Lords from across the franchise is fun concept, and the gameplay is easy to understand as well, and increasing the bonds of those allies is fun too, as it gives a unit useful abilities. However, the story can be a bit... confusing at points, as some points may not make sense at points, with characters like Veyle, though I'm excited to use her as a playable character. Aside from that, I give this game a high recommendation, for new or diehard fans.
On one hand we have wonderful tactical gameplay that is fun and has Innovations for the franchise. Feels most of all like Fates. On the other hand, the story is laughable with so many moments where you're just screaming at the scream. Why are you standing there and letting stuff happened?
The gameplay is fun classic fire Emblem with the emblem system and a lot of abilities. The brake system gives a reason to really use different units with ability to neutralized enemies attacks. And only using one unit is very hard now.
Game throw so many units at your. Units useful out of the box, IronMan's get so fun.
I really do like the maps in this one, 3 houses have some boring maps to, but this one hits the right amount of gimmick maps and just difficult maps.
A little bit of nostalgia is good once in a while, it's nice to remember where everything comes from, but when it is used in this way. Old Flavours have taken over, that the current can't really be taste It
So this Fire Emblem story is so basic and boring but the reason it is, is most because it is only one layer, the politic the scheming that the weapon supply and war, all the good stuff of a Fire Emblem game story is not here. We only have the very basic surface almost like the first game.
Bland characters. But in the older games they didn't even say a word, so why is it a problem in this one, well there are so many supports in engagae. In old games they didn't talk so it was not a problem if they were boring because you will not know it.
Story presentation is mostly bad. Sometimes an actually animated scene where something is Happening, but most of the games are talking with pixelated backgrounds and reused animations it feels so dull.
On the gameplay side, one of the funnest Fire Emblem games to play, but on the all of the story that makes me laugh at it and annoyed at the same time uneven but still worth it.
The gameplay is fun classic fire Emblem with the emblem system and a lot of abilities. The brake system gives a reason to really use different units with ability to neutralized enemies attacks. And only using one unit is very hard now.
Game throw so many units at your. Units useful out of the box, IronMan's get so fun.
I really do like the maps in this one, 3 houses have some boring maps to, but this one hits the right amount of gimmick maps and just difficult maps.
A little bit of nostalgia is good once in a while, it's nice to remember where everything comes from, but when it is used in this way. Old Flavours have taken over, that the current can't really be taste It
So this Fire Emblem story is so basic and boring but the reason it is, is most because it is only one layer, the politic the scheming that the weapon supply and war, all the good stuff of a Fire Emblem game story is not here. We only have the very basic surface almost like the first game.
Bland characters. But in the older games they didn't even say a word, so why is it a problem in this one, well there are so many supports in engagae. In old games they didn't talk so it was not a problem if they were boring because you will not know it.
Story presentation is mostly bad. Sometimes an actually animated scene where something is Happening, but most of the games are talking with pixelated backgrounds and reused animations it feels so dull.
On the gameplay side, one of the funnest Fire Emblem games to play, but on the all of the story that makes me laugh at it and annoyed at the same time uneven but still worth it.
¿Sabías que...?
- ConexionesFeatured in AniMat's Crazy Cartoon Cast: Part of Halle's World (2022)
- Banda sonoraFiery Bonds
(End credits song)
Written by Kazuki Komai
Performed by Rainy (Japanese version)
Performed by Katherine Eames (English version)
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Detalles
- Fecha de lanzamiento
- País de origen
- Sitio oficial
- Idiomas
- Títulos en diferentes países
- Fire Emblem: Engage
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