PUNTUACIÓN EN IMDb
7,9/10
20 mil
TU PUNTUACIÓN
Añade un argumento en tu idiomaThe American Colonies, 1775. It's a time of civil unrest and political upheaval in the Americas. As a Native American fights to protect his land and his people, he will ignite the flames of ... Leer todoThe American Colonies, 1775. It's a time of civil unrest and political upheaval in the Americas. As a Native American fights to protect his land and his people, he will ignite the flames of a young nation's revolution.The American Colonies, 1775. It's a time of civil unrest and political upheaval in the Americas. As a Native American fights to protect his land and his people, he will ignite the flames of a young nation's revolution.
- Dirección
- Guión
- Reparto principal
- Nominado a 3 premios BAFTA
- 2 premios y 23 nominaciones en total
Noah Watts
- Connor
- (voz)
Kevin McNally
- Robert Faulkner
- (voz)
- (as Kevin R. McNally)
John de Lancie
- William Miles
- (voz)
- (as John De Lancie)
Eliza Schneider
- Rebecca Crane
- (voz)
- (as Eliza Jane Schneider)
A.J. Henderson
- Additional Voices
- (voz)
- (as AJ Henderson)
Akwiratékha Martin
- Kanento:kon
- (voz)
- (as Akwiratékha)
Alain Goulem
- Additional Voices
- (voz)
- (as Al Goulem)
Reseñas destacadas
One has to be careful of taking the beauty in Assassin's Creed 3 for granted. This is a thought that occurred to me about 10 hours in as I piloted the franchise's newest protagonist through a sun-dappled forest glade en route to completing my latest side mission.
Because Assassin's Creed 3 is bursting with activities, my attention to detail had shrunken somewhat. I caution against a blinkered approach – stop and take in the view sometime.
This is because once one steps back and bothers to survey the game's environment, one can't help but be bowled over. In the brief moment I hurtled through the trees towards my destination, I gazed across a pine forest expanse, over a rock-encrusted river that spilled into a glistening lake by way of a waterfall dropping off a sheer cliff face.
It was like something out of a Terence Malik film. And not only is the world encased in Assassin's Creed 3 an intricately presented breathtaking marvel to behold, it's age and region specific too.
It's worth pointing all of this out because, by now, aching beauty and painstaking attention to historic detail – both visual and temporal – have become calling cards of the Assassin's Creed series. That's why they're so easy to take for granted.
The series fans will certainly love it, and those who are new to it, will be captivated by it, it's an amazing game, and deserves the GOTY.
Because Assassin's Creed 3 is bursting with activities, my attention to detail had shrunken somewhat. I caution against a blinkered approach – stop and take in the view sometime.
This is because once one steps back and bothers to survey the game's environment, one can't help but be bowled over. In the brief moment I hurtled through the trees towards my destination, I gazed across a pine forest expanse, over a rock-encrusted river that spilled into a glistening lake by way of a waterfall dropping off a sheer cliff face.
It was like something out of a Terence Malik film. And not only is the world encased in Assassin's Creed 3 an intricately presented breathtaking marvel to behold, it's age and region specific too.
It's worth pointing all of this out because, by now, aching beauty and painstaking attention to historic detail – both visual and temporal – have become calling cards of the Assassin's Creed series. That's why they're so easy to take for granted.
The series fans will certainly love it, and those who are new to it, will be captivated by it, it's an amazing game, and deserves the GOTY.
AC III is a giant step within the AC series of games. It is easy to understand why Ubisoft designates this game as the third instalment of the series; Bortherhood and Revelations are mere expansions by its side. The main feature of AC III is that the game takes backs its primordial ideas, transporting us to a region in which you can not only travel between cities but the lands between them also have a lot to offer the player. After the Holy Land and Italy, we now travel to the forests of New England and the cities of Boston and New York. It might seem that these nascent cities have little to offer compared to cities like Damascus, Venice, Rome or Constantinople, and at first glance the cities of New England may feel repetitive and boring. However, the multitude of novelties presented by AC III as well as the new engine developed by Ubisoft, make the new cities full of life, in constant change, and a real challenge for the player.
The chosen historical framework, the American Revolution, may hook the player more or less, but the historical events are well presented, described and linked to each other. The pace of the game, without being slow, allows you to get acquainted with the characters, places, and historical landmarks. In addition, the main campaign gives us a wide variety of missions, something remarkable compared to the previous games in which the missions used to be reduced simple murders. On the other hand, the development of this new family of assassins, the Kenways, is masterfully carried out, and has nothing to envy to Altair or the Enzio's saga.
The great novelties of the game are the new main role of firearms, and the addition of naval missions. Regarding firearms, they do not alter the gameplay by unbalancing combat or making murders easier. Their use is correctly limited by reloading times, noise, and bullet availability. In addition, sword combat has been deeply renewed. One still has the feeling that the character is a kind of superhero, but the movements, blocks and lunges make each combat different from the previous one and unrepetitive. As for naval missions, one is surprisingly left longing for more. The idea of being able to visit secluded coastlines and having missions on them is a very successful. If the player gets tired of the cities or of jumping through the forests, he can always throw himself into the sea and enjoy a completely different experience, while still being fun and entertaining. Undoubtedly, the naval section gives the game a new dimension that I doubt Ubisoft will leave aside in the coming games.
Having said all this, AC III is a completely recommended game, which has improved the aspects that made AC a success, adding new features that makes the game even more complete. Some glitches in the game engine, especially when horse riding through the forests, as well as some bugs in certain missions, are not enough to leave aside what is, without a doubt, the best AC at the date of its release.
The chosen historical framework, the American Revolution, may hook the player more or less, but the historical events are well presented, described and linked to each other. The pace of the game, without being slow, allows you to get acquainted with the characters, places, and historical landmarks. In addition, the main campaign gives us a wide variety of missions, something remarkable compared to the previous games in which the missions used to be reduced simple murders. On the other hand, the development of this new family of assassins, the Kenways, is masterfully carried out, and has nothing to envy to Altair or the Enzio's saga.
The great novelties of the game are the new main role of firearms, and the addition of naval missions. Regarding firearms, they do not alter the gameplay by unbalancing combat or making murders easier. Their use is correctly limited by reloading times, noise, and bullet availability. In addition, sword combat has been deeply renewed. One still has the feeling that the character is a kind of superhero, but the movements, blocks and lunges make each combat different from the previous one and unrepetitive. As for naval missions, one is surprisingly left longing for more. The idea of being able to visit secluded coastlines and having missions on them is a very successful. If the player gets tired of the cities or of jumping through the forests, he can always throw himself into the sea and enjoy a completely different experience, while still being fun and entertaining. Undoubtedly, the naval section gives the game a new dimension that I doubt Ubisoft will leave aside in the coming games.
Having said all this, AC III is a completely recommended game, which has improved the aspects that made AC a success, adding new features that makes the game even more complete. Some glitches in the game engine, especially when horse riding through the forests, as well as some bugs in certain missions, are not enough to leave aside what is, without a doubt, the best AC at the date of its release.
I've played AC:III through three times, almost all the characters are great, and I liked the size and missions on the homestead as well as on the frontier. Living through Connor during the revolution is such a fun experience, and you have so much fun doing it too. New ways to kill enemies are fun and creative; against unpopular opinion, I liked rope darts because I just thought they were fun to use, especially if you were perched in a tree and assassinated an enemy below with it, it would hang the enemy so I thought that was new and cool. The only reason this isn't getting a 10/10 is because the main character Connor is a stale piece of paper. The amount of times you hear him say "what would you have me do?" gets very annoying but the game and atmosphere makes up for it.
Where to start really? Ubisoft Montreal just keeps getting better and better.Assassin's Creed III has been crafted very sincerely. Each and every cut scenes are well acted.This game is superior to it's predecessor in terms of gameplay length,story, game world, character building etc.The frontier is gorgeous, so are the cities. And for the first time there is epilogue gameplay. The fighting mechanics are more brutal and more fluid than ever, and the parkour has been improved. Although Jasper Kyd(Composer)from previous games was missing, Lorne Balfe did an amazing job with the soundtrack. I was looking forward to this Connor guy,and I must say he is SERIOUS(Like Altair). Mission variation is awesome. This is a must buy.
So I have loved the Assassin's Creed franchise since the first game came out. My favorite was Brotherhood so I was excited to see if this would exceed my love for Brotherhood. Within the first hour of playing this I must say the organization of this game is amazing. The graphics are pretty damn good. The premise is the revolutionary war. You play (and I won't give this away).. let's just say.. both sides of the story. They do an excellent job in putting the player into the situation and into the game. Another great thing is their is a pretty decent amount of gameplay. Obviously, most Creed games do, but they are more in depth and it is sort of time consuming. I played this game for over 5 hours and only was 23% done.
Pros: Graphics, great gameplay, pulls player into the game, fun missions, weapons and action are awesome.(its why we play these games!), Cons: The audio for some characters are annoying and obnoxious due to repetition... there is a mission you do where literally you read subtitles for 20 minutes. lots of glitches (Get ready for your game to freeze during loading screens), lots of cut scenes.
Again, don't let these cons sway you from getting this game. they are minor when it comes to how addicting it is. You get to chill with George Washington, Sam Adams, Ben Franklin... everyone who is a tank in history. Developers worked hard in this game, enjoy their impressive work.
Pros: Graphics, great gameplay, pulls player into the game, fun missions, weapons and action are awesome.(its why we play these games!), Cons: The audio for some characters are annoying and obnoxious due to repetition... there is a mission you do where literally you read subtitles for 20 minutes. lots of glitches (Get ready for your game to freeze during loading screens), lots of cut scenes.
Again, don't let these cons sway you from getting this game. they are minor when it comes to how addicting it is. You get to chill with George Washington, Sam Adams, Ben Franklin... everyone who is a tank in history. Developers worked hard in this game, enjoy their impressive work.
¿Sabías que...?
- CuriosidadesConnor is the first protagonist in the series whose name is not tied to the eagle; instead, his name is tied to the wolf.
- PifiasDuring a flashback in the Peg Leg mission "The Mad Doctor's Castle", the killer uses a musket. He fires the musket twice without reloading, which is impossible.
- Citas
Connor Kenway: My enemy is a notion, not a nation.
- ConexionesEdited into Assassin's Creed III: Remastered (2019)
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- 16 : 9
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