Añade un argumento en tu idiomaIn the not-too-distant future, mankind is expelled from Earth after losing the battle against the invaders called the NA:tives. To win back Earth, the player becomes Eve, the survivor of the... Leer todoIn the not-too-distant future, mankind is expelled from Earth after losing the battle against the invaders called the NA:tives. To win back Earth, the player becomes Eve, the survivor of the paratrooper squad deployed from the Colony, who must fight through powerful enemies with ... Leer todoIn the not-too-distant future, mankind is expelled from Earth after losing the battle against the invaders called the NA:tives. To win back Earth, the player becomes Eve, the survivor of the paratrooper squad deployed from the Colony, who must fight through powerful enemies with new comrades. We invite you to join Eve's adventure in the face of unknown creatures on a ... Leer todo
- Premios
- 3 nominaciones en total
- Eve
- (English version)
- (voz)
- Adam
- (English version)
- (voz)
- Lily Artemis
- (English version)
- (voz)
- Tachy
- (English version)
- (voz)
- (as Alex Constantinidi)
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- Raven
- (English version)
- (voz)
- Orcal
- (English version)
- (voz)
- Kaya
- (English version)
- (voz)
- …
- Enya
- (English version)
- (voz)
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- Mann
- (English version)
- (voz)
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- Barry
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- (voz)
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- Clyde
- (English version)
- (voz)
- Kasim
- (English version)
- (voz)
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- D1G-g2r
- (English version)
- (voz)
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- Rael
- (English version)
- (voz)
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- Mother Sphere
- (English version)
- (voz)
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- Additional Voices
- (English version)
- (voz)
Reseñas destacadas
Stellar Blade is an objectively great game, plain and simple. The love and passion poured into it is palpable, and despite my minor issues with frustrating platformer passages plaguing most role-playing games, the style doesn't outweigh the substance. Captivating combat, vibrant visuals, and a sublime soundtrack all come together to form a world almost as enchanting as our protagonist and make Stellar Blade very easy to recommend.
Storyline and characters are hollow you can not connect with them you don't have any feelings for them ! It is just a copycat hack n slash.
I played the demo, actions were good but it become borring after 20 minutes of playing ! Actions are the important and core elements of a hack n slash game , but here this is annoying that we have a mid one and not an entertaining one !
Now i'm hearing that they are censoring the game ! The game which is +18 this laughter ! And showed me this title is not worth it !
The lack of a mini-map or proper in-quest guidance turns not only side quests but also main ones into chores, not a challenge. You cloud spend a quarter running your head dizzy without knowing where to go next in a quest, especially with the sad pop music in the background and the dark yellow colour shades (takes you back to ps3 era lmao).
The art style feels like a cliché mashup of Unreal Engine store assets-neon signs, glowing clothes, and brooding back alleys that we've all seen a hundred times before. They should take a research, dive into 2077, blade runner or another cyberpunk style works. Can't just do a cheap style knock-off just because cyberpunk was a hit 4 years ago.
Conversations with NPCs are especially painful: wooden animations, uninspired dialogue, and zero emotional depth. It's like talking to mannequins in a wax museum. The whole thing reeks of surface-level flair without any real soul. If you're looking for a meaningful story or innovative gameplay, look elsewhere. This one will put you to sleep before the credits roll (before you get to the main city really).
The world of Stellar Blade is both beautiful and terrifying. The game strikes a nice balance between gorgeous aesthetics in environment design and brutal (and often bloody) enemies and combat. The two meshed quite well for me though, and this pleasant combination was helped by an absolutely phenomenal soundtrack that adds to the future/post-apocalyptic vibes in every level.
Combat is great. While I wouldn't venture as far to say that Stellar Blade is a soulslike, the difficulty in both random enemy encounters and boss fights is comparable, if not quite to the level of intensity that From Software games generally boast. Nonetheless, I found Stellar Blade to be a compelling and rewarding experience all on its own. The combat is quick and dynamic, and relies heavily on its dodge and parry mechanics, which it utilizes to (mostly) great effect. It functions as a risk/reward system that punishes the player severely for mistiming a dodge or a block, but it opens windows to decimate the enemy as well.
World exploration is mostly excellent, with a scanning system that reveals potential threats and secrets in a wide range. Numerous chests, costumes, and power-ups litter the multiple maps, making exploration and side quest-completing very worthwhile. Platforming is enjoyable, but wonky aerial movements and overly-precise detection zones for ropes and ladders can often contribute to frustrating retries that come off as cheap and unnecessarily difficult. It doesn't break the game, but it definitely detracts from an otherwise great setup.
In terms of the story, Stellar Blade walks a fine line between dark and melodramatic, but never quite ventures into standard levels of cheese found in your average JRPG. The characters are well-written and (mostly) well-acted. I can't say much more without spoiling the story, but suffice it to say that it worked for me, and you'll simply have to experience it for yourself.
In short, Stellar Blade is an incredibly promising start to what I hope will become a long-standing franchise. Its combat is excellent, its story and characters are loveable, and apart from a few mechanical hiccups, the world traversal makes for a very engaging experience. Whether you're a fan of tough, soulslike action games or are just looking for an awesome new game to drop 40+ hours into, definitely give this one a try.
¿Sabías que...?
- CuriosidadesThe game breaks the Fourth Wall if players stare at Eve long enough by having her stare right back at them.
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