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IMDbPro

Octopath Traveler

  • Videojuego
  • 2018
  • T
PUNTUACIÓN EN IMDb
7,6/10
405
TU PUNTUACIÓN
Octopath Traveler (2018)
Octopath Traveler: Game Pass Launch Trailer
Reproducir trailer1:05
2 vídeos
7 imágenes
AdventureFantasy

Añade un argumento en tu idiomaEmbark on a vast new role-playing adventure as one of eight travelers, all with their own origins, paths, and goals.Embark on a vast new role-playing adventure as one of eight travelers, all with their own origins, paths, and goals.Embark on a vast new role-playing adventure as one of eight travelers, all with their own origins, paths, and goals.

  • Dirección
    • Keisuke Miyauchi
  • Guión
    • Kakunoshin Futsuzawa
    • Shiro Hatano
    • Masashi Takahashi
  • Reparto principal
    • Cristina Valenzuela
    • Steve West
    • Fryda Wolff
  • Ver la información de la producción en IMDbPro
  • PUNTUACIÓN EN IMDb
    7,6/10
    405
    TU PUNTUACIÓN
    • Dirección
      • Keisuke Miyauchi
    • Guión
      • Kakunoshin Futsuzawa
      • Shiro Hatano
      • Masashi Takahashi
    • Reparto principal
      • Cristina Valenzuela
      • Steve West
      • Fryda Wolff
    • 5Reseñas de usuarios
    • 3Reseñas de críticos
  • Ver la información de la producción en IMDbPro
    • Premios
      • 2 premios y 6 nominaciones en total

    Vídeos2

    Octopath Traveler: Game Pass Launch Trailer
    Trailer 1:05
    Octopath Traveler: Game Pass Launch Trailer
    Octopath Traveler
    Trailer 4:36
    Octopath Traveler
    Octopath Traveler
    Trailer 4:36
    Octopath Traveler

    Imágenes6

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    Reparto principal82

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    Cristina Valenzuela
    Cristina Valenzuela
    • Ophilia
    • (English version)
    • (voz)
    • (as Cristina Vee)
    Steve West
    Steve West
    • Cyrus Albright
    • (English version)
    • (voz)
    Fryda Wolff
    Fryda Wolff
    • Tressa Colozone
    • (English version)
    • (voz)
    Patrick Seitz
    Patrick Seitz
    • Olberic
    • (English version)
    • (voz)
    Laura Post
    Laura Post
    • Primrose
    • (English version)
    • (voz)
    Greg Chun
    Greg Chun
    • Alfyn Greengrass
    • (English version)
    • (voz)
    Chris Niosi
    • Therion
    • (English version)
    • (voz)
    Cindy Robinson
    Cindy Robinson
    • H'aanit
    • (English version)
    • (voz)
    Alexa Rose
    Alexa Rose
    • Additional Voices
    • (English version)
    • (voz)
    • (as Alexa Kolb)
    Aurora J. Culver
    • Additional Voices
    • (English version)
    • (voz)
    Ben Diskin
    Ben Diskin
    • Additional Voices
    • (English version)
    • (voz)
    Brandy Kopp
    Brandy Kopp
    • Additional Voices
    • (English version)
    • (voz)
    Brianna Knickerbocker
    Brianna Knickerbocker
    • Additional Voices
    • (English version)
    • (voz)
    Casey Mongillo
    Casey Mongillo
    • Additional Voices
    • (English version)
    • (voz)
    Chris Hackney
    Chris Hackney
    • Additional Voices
    • (English version)
    • (voz)
    Chris Tergliafera
    Chris Tergliafera
    • Additional Voices
    • (English version)
    • (voz)
    David Olano
    • Additional Voices
    • (English version)
    • (voz)
    Keith Silverstein
    Keith Silverstein
    • Additional Voices
    • (English version)
    • (voz)
    • (as David Roach)
    • Dirección
      • Keisuke Miyauchi
    • Guión
      • Kakunoshin Futsuzawa
      • Shiro Hatano
      • Masashi Takahashi
    • Todo el reparto y equipo
    • Producción, taquilla y más en IMDbPro

    Reseñas de usuarios5

    7,6405
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    Reseñas destacadas

    10lmathc

    One Of the Best RPGs I've Ever Played

    Octopath Traveler is fantastic. From its flawless soundtrack to its addictive combat system, it simply refuses to dissapoint. The world is gorgeously rendered, and while the character models are in 16-bit form, they never feel out of place. It took me more than 60 hours to beat the main story, and I still hadn't done most of the side quests. An absolute must-play for any JRPG fan.
    8heath-jeffrey

    Pleasantly surprised PLUS

    Once you get a full team of four characters, these game really takes off.

    CONS The graphics are low-quality, in the style of so-called 'retro' games. It starts off slow, as the real joy comes from having multiple characters, but you start out with just one and only gradually get the others over the first few hours. The stories are decent, but nothing particularly special (unless there's a twist or things come together much later in the game, which I haven't got to yet). And the story is text and cut-scene heavy, rather than driven by gameplay.

    PROS Both the combat and 'in-town' interactions are amazingly fun. The 8 characters to choose 4 from, have unique sets of combat abilities, semi-unique NPC interaction abilities, and one completely unique special ability. On top of that, there's a 'job' sharing system that allows each character to essentially copy the combat ability set of one other character. Although the base graphics are a dud, they make clever use of a range of visual effects, like blurring, fog, glistening sand, sun rays, etc, to at least make many of the backgrounds strangely beautiful!

    This combination of features means there are a tonne of possible ways to combine characters for unique and clever combinations, and plenty of bonus fun to be had with some of the completely unique abilities.

    Regarding in-town interactions, there are essentially 4 special ways to interact with NPCs (in addition to the usual chat): 1) Get stuff off them.

    2) Challenge them to a duel.

    3) Elicit hidden information.

    4) Get them to tag along so you can call on them in battle.

    In each of the cases 2-5, there are two characters with similar abilities that ultimately do the same thing (eg. For 2, one character can steal and another can pay for the stuff you get). There are minor differences, but the end result is essentially the same. With the right combination of characters, all options will be available to your party at all times. And you can swap characters when in town if you really need to, if you don't normally have the right combo.

    This adds so much to the game that many similar games are missing, acting like 4 built-in mini-games.

    Regarding combat, in addition to all the variety, there are two features that make you really want to play into that:
    • A 'break the enemy' system.


    • And enemy weaknesses.


    These combine in a clever way that encourages you to use all the variety available to you. That's because a weakness is there until the enemy has been broken. That encourages you to use varied abilities, because you adapt to exploit different creature's weaknesses - both dealing slightly more damage and leading to a 'broken' creature. And at the same time, it doesn't lock you in to just the abilities enemies are weak to, because once a creature is broken it temporarily becomes weak to *everything*.

    It seems to strike the perfect balance between focusing on weaknesses without doing it too much.

    As for completely unique abilities, want to get townspeople to fight for you, or how about monsters, or have a special 'tank' character that can auto-protect others, or better exploit enemy weaknesses, or steal stuff, or find money everywhere, or combine herbs to have more unusual effects!?!

    Try them all out - so... much... fun.

    Finally, one tip if you do play. Aim to have one from each pair:
    • Apothecary* or scholar: the two that can elicit hidden info from NPCs.


    • Cleric or dancer: the two that can get NPCs to tag along.


    • Thief or merchant: the two that can get items of NPCs.


    • Hunter* or warrior: the two that can challenge NPCs to a fight.


    * I'd recommend apothecary and hunter over scholar and warrior, because their completely unique abilities are much more unusual. Don't worry if you want warrior or scholar combat skills - you can still give each to a character using the 'secondary job' system. You can't do that with the completely unique abilities, though!
    8cchenders40

    Amazing on PS5

    Absolutely fantastic.

    Took my 60 hours to beat and 80 to platinum. My biggest surprise is how much it opens up after finishing the first set of chapters. The job customization and system rocks and lets you be really creative with builds and there is a lot of exploration which surprised me. The final boss battle is super cool and the side content is fun. Love the world and the lore as well. Olberic, Ophellia, Cyrus, and Primrose were the stand put characters for me!

    I only have a few complaints that dropped it from a 10 to a 8. No exp share made for some pretty grindy sections for leveling, Alphyn and Tressa's stories were pretty underwhelming though it was cool to role play a apothecary and merchant. Also the final boss battle having no save point was really frustrating even though the boss itself was great.

    Other than that amazing game!
    10augustwalters-76791

    STELLAR!!!

    Are you into branching paths? Do you enjoy playing eight mostly separate stories at the same time? YOU WILL!! Honestly I wasn't sure at first but I love everything about each character and I hope square makes either a sequel or even just another game in the same style.
    6eunbi0530

    Great combat, lame story, one sided characters

    100% in a little over 75 hours, it is an alright JRPG.

    As for the stories of the characters, there are 8 stories for each characters and they don't intertwine, so you follow each story divided into 4 acts to know about your character's adventures. Some stories are better than others, some acts are also better than others (comparing different stories on the same act). Some of them converge in the end for the True Boss final.

    Side stories, on the other hand, are quite uninteresting. Some are intuitive "Take X to city Y", boring, but you know what you have to do, on the other hand there are side stories that go "I need proof that Z existed" so you have to go to a determinate city, with a specific character to acquire said proof. By the end there are a handful of side stories with some nice bosses though, but only a handful, if that.

    The combat is great, enemies have weaknesses that you can exploit, so it is in your best interest to keep your party as varied as possible, which means the widest range of weapons and spells as possible. However, a downside is that fights can be longer than your average JRPG. Also, as your average JRPG, expect to grind, if you don't enjoy the grinding process you might find yourself underleveled often.

    The soundtrack is great, specially in battle, and all characters's main themes are just as good.

    I wished this game had more interaction between characters than the "travel banter" we are occasionally shown, that seemed like a rushed decision because someone thought having 8 (short) stories in one game would be enough.

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      Featured in Mike & Ryan Talk About Games: Project Octopath Traveler (Switch) (2017)

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    Detalles

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    • Fecha de lanzamiento
      • 13 de julio de 2018 (Japón)
    • País de origen
      • Japón
    • Sitio oficial
      • Official Site (Japan)
    • Idiomas
      • Japonés
      • Inglés
    • Empresas productoras
      • Acquire
      • Square Enix Company
    • Ver más compañías en los créditos en IMDbPro

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