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IMDbPro

Hitman: Absolution

  • Videospiel
  • 2012
  • 18
IMDb-BEWERTUNG
8,1/10
7280
IHRE BEWERTUNG
David Bateson in Hitman: Absolution (2012)
Introducing Disguises trailer
trailer wiedergeben2:31
1 Video
71 Fotos
ActionCrimeThriller

Füge eine Handlung in deiner Sprache hinzuAfter assassinating his former handler Diana, Agent 47 goes on a mission on her request to track down a young girl named Victoria. Meanwhile, his own employers hunt him. and arms manufacture... Alles lesenAfter assassinating his former handler Diana, Agent 47 goes on a mission on her request to track down a young girl named Victoria. Meanwhile, his own employers hunt him. and arms manufacturer Blake Dexter pursues Victoria.After assassinating his former handler Diana, Agent 47 goes on a mission on her request to track down a young girl named Victoria. Meanwhile, his own employers hunt him. and arms manufacturer Blake Dexter pursues Victoria.

  • Regie
    • Tore Blystad
    • Peter Fleckenstein
  • Drehbuch
    • Greg Nagan
    • Tore Blystad
    • Michael Vogt
  • Hauptbesetzung
    • David Bateson
    • Keith Carradine
    • Powers Boothe
  • Siehe Produktionsinformationen bei IMDbPro
  • IMDb-BEWERTUNG
    8,1/10
    7280
    IHRE BEWERTUNG
    • Regie
      • Tore Blystad
      • Peter Fleckenstein
    • Drehbuch
      • Greg Nagan
      • Tore Blystad
      • Michael Vogt
    • Hauptbesetzung
      • David Bateson
      • Keith Carradine
      • Powers Boothe
    • 25Benutzerrezensionen
    • 8Kritische Rezensionen
  • Siehe Produktionsinformationen bei IMDbPro
    • Nominiert für 1 BAFTA Award
      • 1 Nominierung insgesamt

    Videos1

    Hitman: Absolution (VG)
    Trailer 2:31
    Hitman: Absolution (VG)

    Fotos71

    Poster ansehen
    Poster ansehen
    Poster ansehen
    Poster ansehen
    Poster ansehen
    + 66
    Poster ansehen

    Topbesetzung65

    Ändern
    David Bateson
    David Bateson
    • Agent 47
    • (Synchronisation)
    Keith Carradine
    Keith Carradine
    • Dexter
    • (Synchronisation)
    Powers Boothe
    Powers Boothe
    • Travis
    • (Synchronisation)
    Traci Lords
    Traci Lords
    • Layla
    • (Synchronisation)
    Shane Stevens
    Shane Stevens
    • Lenny
    • (Synchronisation)
    Larry Cedar
    Larry Cedar
    • Wade
    • (Synchronisation)
    Isaac C. Singleton Jr.
    Isaac C. Singleton Jr.
    • Sanchez
    • (Synchronisation)
    • (as Isaac Singleton)
    Jon Gries
    Jon Gries
    • Skurky
    • (Synchronisation)
    • (as John Gries)
    Phoebe Dorin
    Phoebe Dorin
    • Sister Mary
    • (Synchronisation)
    Isabelle Fuhrman
    Isabelle Fuhrman
    • Victoria
    • (Synchronisation)
    Jonathan Adams
    Jonathan Adams
    • Faulkner
    • (Synchronisation)
    Steven Bauer
    Steven Bauer
    • Birdie
    • (Synchronisation)
    Marsha Thomason
    Marsha Thomason
    • Diana
    • (Synchronisation)
    • (as a different name)
    Vivica A. Fox
    Vivica A. Fox
    • Head Nun (The Saints)
    • (Synchronisation)
    • (as Vivica Fox)
    Shannyn Sossamon
    Shannyn Sossamon
    • Jade
    • (Synchronisation)
    Nora Wyman
    Nora Wyman
    • Mrs. Cooper
    • (Synchronisation)
    • …
    Adrienne Barbeau
    Adrienne Barbeau
    • Hotel Manager's Wife
    • (Synchronisation)
    Aimée Castle
    Aimée Castle
      • Regie
        • Tore Blystad
        • Peter Fleckenstein
      • Drehbuch
        • Greg Nagan
        • Tore Blystad
        • Michael Vogt
      • Komplette Besetzung und alle Crew-Mitglieder
      • Produktion, Einspielergebnisse & mehr bei IMDbPro

      Benutzerrezensionen25

      8,17.2K
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      Empfohlene Bewertungen

      10syaril-99019

      Should be the 2012 game of the year

      This is purely masterpiece, the story in this game is very best aspect in this game, the characters, the plot is awesome. The graphics i think very good than the new hitman game and this very amazing game
      10DerekTheCritic

      The Best Hit-man Ever!

      As a longtime Hit-man fan, I was eager to play the follow-up to 2006's "Blood Money," but as the years ticked by, I began to think it wasn't going to happen. Either that, or the programmers would take too long and we'd end up with a product like "Duke Nukem Forever." Luckily, the time spent making this latest installment of the Hit-man franchise was well worth it! The graphics are amazing, the music is haunting, and the possibilities are endless. 47 has never looked more real, and his character development is both realistic and engaging. The storyline might be more in-depth than previous Hit-man games (which some critics have scoffed at, strangely), but it just engrosses the gamer even more into this dark, awesome world.

      Without giving too much away, the gameplay is basically the same as "Blood Money," but with a new focus option that allows you to see through walls and focus in on the patterns of the AI around you (think of it like Batman's sonar vision from "The Dark Knight" - it's basically the exact same thing). There's also an option to "point shoot," which is identical to the "Dead Eye" target-shooting from "Red Dead Redemption." Hey, if another game made it cool, why not put it in Hit-man? The only real complaint I have is that it's very, very difficult - even on the "normal" mode. The AI are extremely aware, and if you disguise yourself, chances are someone will notice. You can use your "instinct" to blend in and avoid detection, but it's hit-or-miss. And if you blow your cover, you're going to have a hell of a time finishing the mission. Still, it's a blast! And I can't wait to go back and complete every mission in every which way possible!
      metalgear800

      Apparently not everyone gets this game

      So here's the thing. A lot of people have similar complaints including: the game is too short, agent 47 is too flat and the gameplay is repetitive. All those things are vastly misunderstood.

      The gameplay is actually not a one trick pony. The player himself chooses his own style. This can be "Rambo" style where you can shoot everyone on sight or you can see the level like a real world chess play. Let me explain. All the non-playable-characters (NPC's) move around the level (chess board) in a certain pattern unless you interact with the environment. This can be through interacting with NPC's and/or with items and traps. You can also try not to discover these patterns and just use stealthy approaches. Or, you can combine ALL of these play styles and switch between them whenever you want or see fit. And let's not forget about the signature kills that are little puzzles by themselves. That actually debunks the argument of the gameplay being repetitive. It's actually quite varied.

      Depending on your play style the game can be short or quite long. If you're a perfectionist and restart at checkpoints every time you got spotted then you got your hands full. If you're some impatient monkey only playing Rambo style you will finish this game relatively fast. Don't punish the developers for this only because you decided to take the easy way for a game that's not solely intended for shooting everything on sight.

      Yes, agent 47 is flat. But in a good way. He's a hitman and not some emotionally disturbed tearjerker. His seriousness gives him character and it provides for humoristic scenes like the tin foil hat scene or the elevator scene with the sushi guy. Of course, if you only go Rambo you will miss A LOT of these scenes since most levels can be completed in a variety of ways. Check the challenges tab in the game menu for tips on that. This game does have a story and it helps with Agent 47's character. The other characters put down a good performance.

      However, there are some bugs in this game and I wish there were some boss fights or whatnot. I was disappointed about the nun assassins (if you've seen the trailer) because they aren't that interesting. Also, I found the scoring/point system somewhat distracting. Still, I would recommend this game because I found it very enjoyable.
      10eslam4330

      YEEES

      A stealth game with an interactive story makes this game one of the best in it's genre. The story of the game is perfectly mixed with the gameplay. Each level brings new challenges and new way to execute the kills. Each level puts you in different scenarios which makes the game more and more interesting. Every kill is special in it's own. The interactive story makes you feel like Mr.47 yourself and each level brings some character development. Highly recommended for all stealth and hitman franchise lovers.
      8tylerchristensen-43959

      If Hit-man and Splinter Cell Had a Baby. . .

      Compared to previous entries in the Hit-man game franchise, this one trades a semi-open world game play mechanic with being, not required, but strongly encouraged to sneak around from place to place. However, it still has the core elements of a traditional Hit-man game in it. With things like being able to change disguises, specific targets to kill, and being able to use the environment to your advantage (accident kills can be some of the most satisfying in the game.). Hit-man: Absolution's storyline is also the most personal of them all for the legendary Agent 47. Set after the events of 2006's Hit-man: Blood Money, 47 is given a task that will force him to turn on the only person he's ever cared for: Diana Penelope Burnwood. Before passing on from a grave bullet wound inflicted by 47, Diana uses her final, dying breaths, to ask 47 to look after one thing: a young girl that she stole from "the doctors." 47 chooses to fulfill his only friend's dying wish, setting up the remainder of the game for a cat and mouse chase as The Agency attempts to retrieve both 47 and the girl. Gameplay features a new "scoring system," which either rewards the player points for playing stealthily, or punishes him/her for making mistakes. However, if you are the type of player who prefers to go guns blazing, then you will find your score well into the negative. This could have been improved by playing as the Silent Assassin (leaving one's environment untouched and unaware) the most rewarding, and players who prefer to put a bullet in anyone that is carrying a gun will have the least rewarding experience. Each level also contains challenges, which, when completed offers a permanent score modifier to the player, but some of these challenges are also repetitive, such as "Find the Evidence" and "Wear All of the Disguises." Contracts mode allows players to challenge other player from around the globe to create in-game contracts using the game's levels. By doing this, players earn money for upgrades and they also receive scores based on their individual performance, which are then compared to other players. With new contracts still being created every day, this can be an exciting opportunity to improve your skills. However, the weapons upgrade system feels somewhat forced, because none of them can be used in the single-player story. So, overall Hit-man: Absolution is a very good game, it's just the repetitive challenges and the forced upgrade system that bring it down. PS: This game is also extremely vulgar at parts, so I would not recommend parents buying this game for young children.

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      Handlung

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      • Wissenswertes
        David Bateson was originally not intended to return as Agent 47 in Hitman: Absolution, but it was announced in August of 2012 that he would do the voice again. William Mapother was the original voice and motion capture for 47. The motion capture work he had done was still used in the final game.
      • Patzer
        During the "Terminus" level, when Sanchez knocks out 47, the red tie 47 always wears is intact. When 47 comes to, the tie is completely missing from his outfit, yet when he makes it outside the hotel, the tie has miraculously reappeared.
      • Zitate

        Mansion Guard: [on the phone] Talk to me. What's the situation? I'll hang on, yeah.

        Mansion Guard: What? You're kidding me... wait... are you sure? It's not prostate cancer?

        [laughs]

        Mansion Guard: I could kiss you I mean that's great news, oh man. You made my day.

        Mansion Guard: Yeah thanks doc, yeah. Woo man I thought I was a goner. Yeah. Uh doc, I gotta run, duty calls. And thank you so much, you have a nice day too. Yeah, bye.

        Mansion Guard: Woo man, no one can piss on this day.

      • Crazy Credits
        The title of the game appears both at the beginning and ending of the game
      • Verbindungen
        Edited into Hitman HD: Enhanced Collection (2019)
      • Soundtracks
        Traditionals
        (uncredited)

        Performed by Tilman Sillescu feat. Xinyu Ma

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      Details

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      • Erscheinungsdatum
        • 20. November 2012 (Vereinigtes Königreich)
      • Herkunftsländer
        • Dänemark
        • Vereinigtes Königreich
        • Japan
        • China
        • Vereinigte Staaten
        • Niederlande
        • Taiwan
      • Sprachen
        • Englisch
        • Spanisch
        • Deutsch
        • Französisch
        • Italienisch
        • Japanisch
        • Polnisch
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      • Produktionsfirma
        • IO Interactive
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