Missions and Achievements in StarCraft II Legacy of the Void Game Walkthrough
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About this ebook
The guide to Starcraft II: Legacy of the Void most of all contains a very detailed walkthrough for the game. You will learn from it how to easily complete each mission and complete side objectives. The "Achievements" chapter contains advices related to obtaining all achievements in specific missions. The guide was created based on the premiere edition of the game completed on normal difficulty level. It was created mostly for players who have basic knowledge of real time strategy games, but veterans should be satisfied with it as well. In achievement chapters, the challenges that require you to previously complete the campaign are listed at the end.
The guide to Starcraft II: Legacy of the Void contains:
General advices for players of different skills;
Advices related to building the base and waging combat;
Description of basic rules of the campaign including upgrades for units and the Spear of Adun;
Walkthrough for all campaign missions that includes side objectives and achievements;
Walkthrough for cooperative mode missions.
In the chapter focusing on the achievements, the ones that require you to previously complete the game are always listed at the end. The game allows you to select units used during campaign missions. To make the guide more clear, only one name will be used, the default one (first of three versions of a specific unit). For example, if the zealot name will appear in the text, it can be related both to the zealot unit, and its other versions - centurion and sentinel. If completing a mission or obtaining an achievement will require you to create a specific version of the unit, like for example the mothership, it will be marked in the guide or the description will inform you about it. In other situations, you will either have a freedom to choose, or the game will force you to use unit types that are selected for you automatically.
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Missions and Achievements in StarCraft II Legacy of the Void Game Walkthrough - Game Ultımate Game Guides
Copyright 2015 by Game Ultımate Guides.com
Third Edition, License Notes
Copyright Info:
This ebook is licensed for your personal enjoyment only. This ebook may not be resold or given away to other people. If you would like to share this book with another person, please purchase an additional copy for each recipient. If you’re reading this book and did not purchase it, or it was not purchased for your use only, then please return and purchase your own copy. Thank you for respecting the hard work of this author.
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Table of Contents
The guide to Starcraft II: Legacy of the Void most of all contains a very detailed walkthrough for the game. You will learn from it how to easily complete each mission and complete side objectives. The Achievements
chapter contains advices related to obtaining all achievements in specific missions. The guide was created based on the premiere edition of the game completed on normal difficulty level. It was created mostly for players who have basic knowledge of real time strategy games, but veterans should be satisfied with it as well. In achievement chapters, the challenges that require you to previously complete the campaign are listed at the end.
The guide to Starcraft II: Legacy of the Void contains:
General advices for players of different skills;
Advices related to building the base and waging combat;
Description of basic rules of the campaign including upgrades for units and the Spear of Adun;
Walkthrough for all campaign missions that includes side objectives and achievements;
Walkthrough for cooperative mode missions.
In the chapter focusing on the achievements, the ones that require you to previously complete the game are always listed at the end. The game allows you to select units used during campaign missions. To make the guide more clear, only one name will be used, the default one (first of three versions of a specific unit). For example, if the zealot name will appear in the text, it can be related both to the zealot unit, and its other versions -centurion and sentinel. If completing a mission or obtaining an achievement will require you to create a specific version of the unit, like for example the mothership, it will be marked in the guide or the description will inform you about it. In other situations, you will either have a freedom to choose, or the game will force you to use unit types that are selected for you automatically.
General advices (2/61)
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Read the hints appearing on the loading screens. You can learn many useful things from them, for example, how to quickly switch between units in the marked group. Advices will be usually related to the currently loaded mission, making them even more worth checking.
Listen to the advisors. During the campaign, they will remind you about incoming enemy groups, too weak defenses of the base or additional mission objectives. If you'll listen to them, you will easily complete all missions.
Always complete additional objectives. Most of them will allow you to obtain thesolarite which can be used to buy more expensive upgrades of the Spear of Adun. Thanks to other ones you will receive additional units or help of the allies. In other words, the more additional objectives you complete, the easier it will be to complete the campaign. It is especially important during later missions, when every help from allies and any additional solarite will become extremely useful.
Learn the keyboard shortcuts. Not all of them, as there are many, but at least the ones related to skills and constructing most commons buildings, like pylons. Giving stalkers an order to teleport in the middle of enemy group is much more comfortable when you are doing it with the help of the keyboard and not rely only on mouse. TAB key is especially important. It allows you to switch between marked units and buildings. This key will be very useful in missions with heroes or after marking all production buildings using the W key.
Group your units. Gather all production buildings under a single button, so that you will be able to quickly replenish the queue of unit creating. Set buildings with upgrades under another key and make sure they are always busy. Keep your main assault force under one key, the main builder under another one, and specialist unit under other one. Divide your army and buildings in such way that you will have a quick and easy access to all most important units and constructions. In such fast game as Starcraft, every second spent on moving the map, searching for specific units or buildings can decide whether you win or lose.
Explore the maps. Not all additional objectives are marked on the map. There are tasks during which you can obtain additional help or make the game easier, but none of the advisors will inform you about it. Due to that, it is wise to explore the whole map and check what can be found on it. Thanks to that, you can find few interesting and useful things. Sometimes you can also locate an easter egg.
Learn the strengths and weaknesses of races. Terrans are great in defense and they can reduce all damage. Protoss have energy shields and strong but expensive units. Zergs focus on large groups of rather cheap units and on speed of their actions. Additionally, each race and many units have a set of unique attributes and skills which can be very often combined into very effective and hard to counter tactics. Don't be afraid of experimenting, as it can allow you to discover new ways to effectively use unit or skill you are already familiar of.
Don't consider the campaign as a prologue to the online game. You will not have access to units' versions in a regular online game. You will not be able to use some race skills or create some units. The speed of the game will also be much faster, especially if you were playing on the normal difficulty. The level of your opponents will vary as well. It is wise to learn the basic gameplay mechanics, how to play various races and what are the keyboard shortcuts in the campaign, but it is not an effective way to train before playing with human opponents.
Building the base (3/61)
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First of all, the economy. Train enough workers to fully use all resource fields near the base as fast as possible. Whenever you can, build another base and increase the productivity. Keep attention to the state of the workers and immediately send to work the ones that have no jobs. Avoid unnecessary expenses. If you don't plan to use some unit types, don't invest into their buildings and upgrades. Keep increasing the productivity, even if it means creating 60 and more workers. Such large group will provide you with enough resources to produce even the most expensive units.
Quickly spend the resources. Return to the main base frequently in order to spend the accumulated resources. If you can buy or build something, do it. Saving the resources is recommended only in case of large and expensive units, such as Terran battlecruisers. In other situations, it is better to have a group of marines ready to defend the base or few upgrades under development than few hundreds of minerals and gas waiting to be used.
Build barricades. There are no walls in the game, but pylons and photon cannons can replace them, especially if they are placed in two or three lines. It will block your exit from the base, but during the campaign you will be able to bypass that problem, for example with the ability of the Spear of Adun. Terrans can use supply depots for the same effect. Zergs do not have walls, but usually they won't need them.
Group the buildings. Despite the fact that you can use keyboard shortcuts, it is wise to keep similar production buildings next to each other. There is a chance that a single attack will leave you with no production buildings, but it is definitely easier to train units in four barracks when all four of them are near each other. The distance can be most easily determined using the screen. If you have three barracks and you can see all of them on the screen at once, then they are standing close enough to each other. However, if you don't want to or can't keep all production buildings next to each other, then group them all under one key in order to manage them more easily.
Use varied defense. The turrets have their advantages, but they won't be enough to protect any base. Units can quickly reach place that is endangered, but they can be too far away doing a critical moment. Because of that, it is a good idea to use both methods of protecting the base - position turrets and units in key points. It is also a good idea to keep a small group of units in the back, as reinforcements for the defenders.
Keep attention to the mining. If you are mining too little resources - build a new base. Too little gas - send more workers to the refinery. You used some resource fields - move part of the workers to other bases or build a new one. You cannot allow for a situation when more workers are producing resources than it is needed. By doing so you would be wasting them and you would obtain less resources, which can make the game harder or even lead you to a failure. Keep attention to it and to how many workers have no job. In a perfect situation, all workers are constantly busy.
Keep producing military units. It will be especially important in multiplayer mode, but also during the campaign you will be constantly threatened with loses. It is wise to replenish your units regularly, which will be easier and faster than building a whole army from scratch. Additionally, by constantly creating military units, you will reduce chances that the enemy will have more units than you. It doesn't matter if you have used all supplies. The units in the building queue will not be lost, they will wait for their turn while you will be able to concentrate on other matters.
Combat (4/61)
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Scouting is the basis. Send scouts with the mission of finding enemy forces as quickly as possible. Finding the main base is most important, but smaller outposts and groups of units are important as well. If you know where your enemy is, you will plan your defense and the attack direction better. Additionally, the scouts can check what places for base building are already occupied and they can take over neutral buildings scattered through the map.
Concentrate your fire. Unit strength is independent to their health. It means, that even with 1 health point, a unit will be as dangerous as when it has 100 and more health. Because of that, it is better to kill enemies than only hurt them. Whenever it is possible, try to mark targets for your units manually. If you're performing an aggressive movement, select part of your forces after reaching the enemy and manually give them targets. Troops that are using aggressive movement will disperse their fire immediately after meeting the enemy, which in long term can prove to be ineffective. It is better to have one killed and one fully