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GUIDED BY GRACE

Land of open glory

FromSoftware applies its world design to a realm of vast scale

Exploration has always been a part of FromSoftware’s games, but Elden Ring puts pushing toward the horizon at the front and centre of its design. Like most of the studio’s games, Elden Ring’s key areas are guarded by brutally tough bosses. But Elden Ring doesn’t expect you to beat them through pure skill or grinding attrition. Instead, the emphasis is on tracking down the tools that will help you overcome the challenge and gradually accrue power.

To this end, FromSoft builds a world that seeps adventure from every crag and crevice. Crucially though, The Lands Between aren’t simply large and beautiful. Since the days of , FromSoftware has exhibited a knack for infusing the familiar with the strange, beauty with horror, grandeur with corruption. takes these ideas and pushes

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